Keyword: shake
shake
length <float> -fade <float>
Used to define the life time and fade of the shake effect.
amplitude <float...>
This field is animatable, so multiple values can be specified to change the amplitude over the lifetime of the effect.
frequency <float...>
This field is animatable, so multiple values can be specified to change the frequency over the lifetime of the effect.
shakeAspect <float>
The aspect ratio. 1.0 (default) respects the current ratio; other values are used to amplify the height of the shake.
table <enum>
The value is one of the following enumeration:
random
sineY
falloff <float>
flags <bitfield>
Some flags that define certain properties (each bit is a different value), its usage is unknown.
shake shake-0 length 0.25 -fade 0.25 amplitude 3 frequency 16.0 8.0 table random falloff 0 end
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