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ARM64EC MSVC DX12 Debug
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Register/Unregister graphic instances in flat list for more culling jobs
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Add option to simulate particles in world-space
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Cars use material instance to to switch brake lights on/off
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Material instance
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Fix Jolt physics running on main thread
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Update TrafficLight.prefab & typo
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Expose more parameters for vehicles
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Add missing file
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Add 'IsPlaying' and 'SetVolume' to SoundResource
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Do not update static objects (Saves ~1 ms)
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Tweak vehicle
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Propagate GameObject's 'Static' flag to component's graphic instance
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Player can now exit car by pressing 'X' button
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Force refresh global matrices after restore instead of calling OnProp…
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Use CRC64 for class descriptors and RTTI instead of strings
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Destroy temporary Components on engine stop, not only temporary GameO…
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Fix closed group displaying content because of missing context
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Use VG_OPTIMIZE_OFF macro instead of #pragma optimize("", off)
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