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Textura piscando quando compila shaders #1094

Closed as duplicate
Closed as duplicate

Description

@ketrepis2kgomes-jpg

Before reporting

  • I searched the existing issues for this problem, my GPU and my error message
  • I tested on the latest release, or I wrote below the version I am on

Category

Graphics or visual glitch

Port version

2.7.0

Operating system

Windows

GPU and driver version

Gtx 1650

CPU

I511400h

Game build / update version

CUSAO1623 1.02

Where in the game

Reino de hades

What happened

Ao carregar um save automático, a parte que está bugando já tem shaders compilados, mas sempre que eu entro na mesma região as texturas começam a piscar

Steps to reproduce

Não sei o que fazer

Did it work in an earlier port version?

Yes

Last version where it worked

No response

Settings

Meu jogo está configurado a 1080p nativo a 30 fps cravado com frametims em 33ms, a filtragem está em padrão, vsync ativado, e restante é tudo padrão do jogo

user/last_run.log

No response

Screenshots or video

Activity

  1. added
    area:graphicsRendering, textures, shaders, lighting and HDR
    platform:windowsIssues or changes specific to Windows
    awaiting-responseNo reply from a collaborator for 2+ days
    on Oct 27, 2026
  2. FelipePrado0 commented on Nov 3, 2026

    @FelipePrado0
    Owner

    EN-US

    Thanks. You reported the same flicker on 3.0.0 in #1194, so I'm closing this older one as a duplicate and we continue there.


    PT-BR

    Obrigado. Você relatou o mesmo pisca-pisca na 3.0.0 na #1194, então vou fechar esta mais antiga como duplicata e seguimos por lá.

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    area:graphicsRendering, textures, shaders, lighting and HDRbugSomething isn't workingplatform:windowsIssues or changes specific to Windows

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