My own unity shader implementation of Gran Turismo Tonemapping.
How to use: Click here (English), or here (Chinese)
Able to fix overexposed area and make it more stylized?

Don't spray if you don't like it... :)
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My own unity shader implementation of Gran Turismo Tonemapping.
How to use: Click here (English), or here (Chinese)
Able to fix overexposed area and make it more stylized?

Don't spray if you don't like it... :)