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SFA Multiplayer

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Fight. Connect. Dominate. https://sfa-multiplayer.ct.ws/

Street Fighter Alpha: Web Multiplayer is a browser-based fighting game experience that brings competitive arcade action to the web. Featuring real-time matchmaking, social integration, and multiple combat modes, it is designed for low-latency competitive play directly in your browser.

Table of Contents

Overview

This project aims to recreate the high-intensity gameplay of classic fighting titles while leveraging modern web technologies to enable seamless multiplayer connectivity. Players can enter their handle, track their performance, and engage with a global community of fighters in real-time.

Core Features

  • Low Latency Engine: Optimized for performance with integrated ping monitoring to ensure precise input registration during battles.
  • Network Transparency: Real-time display of active fighters online and ongoing battles.
  • Profile Management: Simple name entry system to track individual statistics and leaderboard progress.
  • Cross-Platform Compatibility: Playable on any modern web browser without the need for external plugins or heavy downloads.

Game Modes

  • Training Mode: A sandbox environment for players to practice combos and master character mechanics.
  • VS Battle (1v1): The standard competitive format for head-to-head combat.
  • Dramatic Battle (2v2): Cooperate with a partner or face off in larger skirmishes.
  • Team Survival (3v3): An endurance-based mode where teams of three compete for dominance.

Features

  • 7 Characters
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  • 9 Arenas
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Social and Competitive Systems

  • Global Chat: A real-time messaging system to communicate with the entire player base, organize matches, or discuss strategy.
  • Friends List: Add and manage connections with other players to easily facilitate private matches.
  • Live Network Status: A dedicated dashboard showing the health of the game environment and current activity levels.

Current Leaderboard: Top Fighters

The leaderboard tracks the most active participants based on total matches played.

Rank Username Status
1 Player 21 Plays
2 homeland 15 Plays
3 vm10k 3 Plays
4 omlander 1 Play
5 Triple T 1 Play

Screenshot

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Community

Join our community to discuss strategies, report bugs, and stay updated on upcoming features. https://discord.gg/TwfWuRnXun

How to Add a Character?

We welcome new characters! To keep the engine safe, you do not need to edit any existing game code. You only need to create and upload three things:

1. Your Sprite Folder

Create a folder named images/misc/[character_name]/ (lowercase, e.g., images/misc/homelander/). Place your PNG spritesheets inside:

  • sprites.png (Required: Idle, walking, attacks, hit reactions)
  • projectiles.png (Optional: Fireballs, beams, etc.)
  • trail-sprites.png (Optional: After-image effects)
  • misc-sprites.png (Optional: Special effects)

2. Your Sprite Coordinates (player-[character_name]-spritedata.js)

Create a file named player-[character_name]-spritedata.js to map coordinates on your spritesheet. Use Ryu's spritedata file as a template.

  • Make sure your main function is named: Create[character_name]SpriteData

3. Your Move List & Frame Data (player-[character_name].js)

Create a file named player-[character_name].js to define your character's stats, moves, and hitboxes. Use Ryu's character file as a template.

  • Make sure your main function is named: create[character_name]

Once these three items are ready, submit a Pull Request. and we will handle the system integration and add your character to the select screen!

How to Make a Character?

Visit: https://vm10k.github.io/SFA-Multiplayer/

Pick an editor either for FIGHTERS or HEROS

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1. upload your spritesheet "png"

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2. Start mapping your character moves.

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3. Test it, set the damage for your character moves, and its size.

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4. Test it correctly

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5. Adding special moves

it requires more job to do so. so you have to use ai that designs a projectitles for example a laser and tell ai to add it up to your character files the data and sprite data and keep on refine it to get it right. Thats all!

The same steps goes for the fighters too

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That's all thanks for reading!

Copyright 2026 Fan Project. Server Alpha v1.0. All trademarks belong to their respective owners.

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SFA Multiplayer is a browser-based, real-time fighting game experience.

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