Use shader() attribute with size/align as arguments#100
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shader() attribute with size/align instead of itshader() attribute with size/align as arguments
Contributor
Author
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A bit unsure how to fix the CI, llvm-cov is failing and I can't tell which part of my changes caused this. Would appreciate some help there |
Owner
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Line coverage is under 80% now, on main it's ~83%. Looking at the changes I'm not sure why though. |
Owner
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Sorry I should have reviewed this earlier, would you be able to rebase it? |
Contributor
Author
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Ya I'll take a look |
Contributor
Author
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@teoxoy should be good now |
teoxoy
reviewed
Sep 12, 2025
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Same goal as #99
Just to change it to
#[shader(align, size(..))]instead of#[shader_align]/#[size(..)]