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Use shader() attribute with size/align as arguments#100

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teoxoy merged 1 commit into
teoxoy:mainfrom
Aceeri:main
Sep 12, 2025
Merged

Use shader() attribute with size/align as arguments#100
teoxoy merged 1 commit into
teoxoy:mainfrom
Aceeri:main

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@Aceeri
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@Aceeri Aceeri commented Jul 8, 2025

Same goal as #99
Just to change it to #[shader(align, size(..))] instead of #[shader_align]/#[size(..)]

@Aceeri Aceeri changed the title Use shader() attribute with size/align instead of it Use shader() attribute with size/align as arguments Jul 8, 2025
@Aceeri Aceeri marked this pull request as ready for review July 8, 2025 06:42
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Aceeri commented Jul 8, 2025

A bit unsure how to fix the CI, llvm-cov is failing and I can't tell which part of my changes caused this. Would appreciate some help there

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teoxoy commented Jul 11, 2025

Line coverage is under 80% now, on main it's ~83%. Looking at the changes I'm not sure why though.

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teoxoy commented Aug 25, 2025

Sorry I should have reviewed this earlier, would you be able to rebase it?

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Aceeri commented Aug 29, 2025

Ya I'll take a look

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Aceeri commented Sep 9, 2025

@teoxoy should be good now

Comment thread derive/impl/src/lib.rs
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Looks great, thanks!

@teoxoy teoxoy merged commit eb90516 into teoxoy:main Sep 12, 2025
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2 participants