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Siddhant Madhur

Computer Science student at UC Santa Cruz and former intern on Google Search. I build developer tools, self-hosted software, and low-level systems. Most of my work lives in Go, web development, and Linux/operating systems.

Skills

  • Primary: C++, Go, JavaScript/TypeScript
  • Working knowledge: Rust, Python, Dart, Lua, Shell
  • Focus areas: Self-hosted infrastructure, developer tooling, reverse proxies, game engines, Linux daemons, web performance, GPU and systems programming

Experience

  • Google — Software Engineer Intern, Search [June 2025 - September 2025]
  • University of California, Santa Cruz — B.S. Computer Science [September 2023 - March 2027]

Projects

  • pequod — A fast, open-source media server, built as an alternative to Plex, Jellyfin, and Emby. (In progress)
  • mercury-engine — A 3D game engine written in C++20 on Direct3D 11.
  • bmo — Live reload for any language or framework. Comparable to Vite, but for Go and HTML templates.
  • react-rating — A drop-in replacement for the MUI Rating component at roughly 6 kB, down from 25 kB.
  • open — A 12-line Linux clone of the macOS open command.

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