Skip to content

About

A dumb 3D engine that doesn't use linear algebra, instead uses an actual simulated camera

Resources

Stars

0 stars

Watchers

1 watching

Forks

Latest commit

 

History

13 Commits

Folders and files

NameName
Last commit message
Last commit date
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Naive_3D_Renderer

A highly inefficient dumb 3D renderer that simulates actual camera in 3D space, doesn't use matrix transformations.

Teapot

This is the stupid math that it uses, available on Geogebra here

Geogebra

About

A dumb 3D engine that doesn't use linear algebra, instead uses an actual simulated camera

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages