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- Status: Open.#132 In oomph-ac/oomph;
- Status: Open.#130 In oomph-ac/oomph;
QoL: Implement a block-lag fix on the proxy
enhancementNew feature or requestNew feature or requestStatus: Open.#105 In oomph-ac/oomph;Add Anti Xray
enhancementNew feature or requestNew feature or requestStatus: Open.#95 In oomph-ac/oomph;Client Chunk Cache Support
enhancementNew feature or requestNew feature or requestStatus: Open.#93 In oomph-ac/oomph;Collision boxes should differentiate from interaction boxes
bugSomething isn't workingSomething isn't workingStatus: Open.#88 In oomph-ac/oomph;Oomph should account for player language localization
enhancementNew feature or requestNew feature or requestStatus: Open.#80 In oomph-ac/oomph;Movement prediction does not properly account for vehicles
bugSomething isn't workingSomething isn't workingStatus: Open.#77 In oomph-ac/oomph;StartBlockBreakAction (regardless of block being broken) causes Oomph's combat prediction system to look for attacking entity
bugSomething isn't workingSomething isn't workingStatus: Open.#61 In oomph-ac/oomph;Blocks not registered by Dragonfly causes issues with movement simulation
bugSomething isn't workingSomething isn't workingpriorityExtra attention is neededExtra attention is neededStatus: Open.#60 In oomph-ac/oomph;Movement prediction exempts scenarios in liquids
bugSomething isn't workingSomething isn't workingenhancementNew feature or requestNew feature or requestStatus: Open.#59 In oomph-ac/oomph;Blocks not registered by Dragonfly cause issues with block breaking validation
bugSomething isn't workingSomething isn't workingpriorityExtra attention is neededExtra attention is neededStatus: Open.#57 In oomph-ac/oomph;