Skip to content

About

Simple CPU / Windows.Forms implementation of Sean O'Neil's Atmospheric Scattering as found in GPU Gems 2 Chapter 16.

Resources

Stars

1 star

Watchers

1 watching

Forks

Repository files navigation

AtmosphericScatteringTest

Simple "debuggable" CPU / Windows.Forms implementation of Sean O'Neil's Atmospheric Scattering as found in GPU Gems 2 Chapter 16. http://http.developer.nvidia.com/GPUGems2/gpugems2_chapter16.html

Depends on some XNA classes. Dependencies can be resolved by referencing to one of these projects:

Also subject of this SO question:

About

Simple CPU / Windows.Forms implementation of Sean O'Neil's Atmospheric Scattering as found in GPU Gems 2 Chapter 16.

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages