An interactive character that watches the cursor and blinks when you poke it.
npm i page-mascotPick a character on the demo page and download its two
sheets into public/mascots, then point the component at them:
import { Mascot } from 'page-mascot'
<Mascot
directions="/mascots/fox-directions.webp"
reactions="/mascots/fox-reactions.webp"
/>The paths are whatever your app serves, so imported images work too.
Or let an agent do it, once the skill below is installed:
/page-mascot put the fox on my page
Install the skill:
npx skills add nilbuild/page-mascot --skill page-mascot --global --yesThen ask your agent:
/page-mascot a chibi otter with chocolate-brown fur
/page-mascot make one that looks like me [attach a photo]
/page-mascot a chibi fox, in the riso style
It draws the nine directions and nine expressions, builds them into two aligned sheets, checks the character does not jump between them, and puts the component on your page, with the same two props as above.
Drawing needs an image tool. Codex has its own; Claude Code goes through the OpenAI images API:
export OPENAI_API_KEY=sk-...Or take the prompts and use them in any chat UI.
| prop | default | |
|---|---|---|
directions |
none | path to the directions sheet |
reactions |
none | path to the reactions sheet |
size |
140 |
px, square |
label |
'mascot' |
what a screen reader calls it |
className |
Tracking switches off without a fine pointer, and the click squash honours
prefers-reduced-motion.
Each character is two 3×3 sprite sheets: nine head directions, and nine expressions.
The pointer's angle picks a cell on the directions sheet, with a dead zone so the head settles when the cursor is close. A click shows a cell from the reactions sheet for half a second.
The same character can be drawn in six styles: colour, ink, sketch, riso, paper and pixel. Only the rendering changes, so the alignment holds.
MIT © Kamran Ahmed


