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fix(recv_buffer): skip already-written bytes on overlapping writes #5900
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MarkedMuichiro
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7452ee1
fix(recv_buffer): skip already-written bytes on overlapping writes
MarkedMuichiro 868c2e9
refactor(recv_buffer): address review feedback
MarkedMuichiro f7d5602
refactor(recv_buffer): address review feedback
MarkedMuichiro 14ff1d5
test(recv_buffer): use sentinel values to validate overlap write corr…
MarkedMuichiro d185fb8
Update src/core/recv_buffer.c
MarkedMuichiro 30c2493
test(recv_buffer): simplify validation using memcmp, clean up comments
MarkedMuichiro d104bd3
Update src/core/unittest/RecvBufferTest.cpp
MarkedMuichiro cbf137d
test(recv_buffer): add three-range overlap and contiguous non-overlap…
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We should trace this as a datapath event since there is no other tracking of this overlap or an indication of this occurring. A new type of DataPath event traced here seems appropriate, but I will leave it to @guhetier to comment on specifics.
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Receiving duplicated stream data is not uncommon or problematic, in a packet was considered lost and is eventually received.
Our logs on RX would already trace the stream frame. A trace here could be noisy and would be redundant.