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[ICE] Implement Arcum's Weathervane#14643

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balazskristof wants to merge 1 commit intomagefree:masterfrom
balazskristof:ice-arcums-weathervane
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[ICE] Implement Arcum's Weathervane#14643
balazskristof wants to merge 1 commit intomagefree:masterfrom
balazskristof:ice-arcums-weathervane

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@balazskristof
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Implements Arcum's Weathervane for #5382

@github-actions github-actions bot added the cards label Mar 27, 2026
class ArcumsWeatherwaneNoLongerSnowEffect extends ContinuousEffectImpl {

ArcumsWeatherwaneNoLongerSnowEffect() {
super(Duration.WhileOnBattlefield, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Benefit);
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Duration.Custom for both effects, as lasts indefinitely

// {2}, {tap}: Target snow land is no longer snow.
Ability ability = new SimpleActivatedAbility(new ArcumsWeatherwaneNoLongerSnowEffect(), new GenericManaCost(2));
ability.addCost(new TapSourceCost());
ability.addTarget(new TargetPermanent());
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you need to use the filters you defined

cards.add(new SetCardInfo("Anarchy", 170, Rarity.UNCOMMON, mage.cards.a.Anarchy.class, RETRO_ART));
cards.add(new SetCardInfo("Arctic Foxes", 2, Rarity.COMMON, mage.cards.a.ArcticFoxes.class, RETRO_ART));
cards.add(new SetCardInfo("Arcum's Sleigh", 309, Rarity.UNCOMMON, mage.cards.a.ArcumsSleigh.class, RETRO_ART));
cards.add(new SetCardInfo("Arcum's Weathervane", 285, Rarity.UNCOMMON, mage.cards.a.ArcumsWeathervane.class));
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