internal/tags: add HashTags/TagSet.Hash for zero-alloc tag hashing - #187
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Adds HashTags(name, tags) and TagSet.Hash(name), which compute a 128-bit hash of the same canonical serialized form SerializeTags/ TagSet.Serialize produce, without ever materializing that string. Reuses the gatherValidTags/numValidTags helpers and stack-tier sizing introduced for SerializeTags: pairs are gathered into a small stack array (or a single exact-size heap allocation past 16 tags) and sorted via TagSet.Sort(), then the serialized name+tags bytes are built into a similarly-tiered stack buffer (128/256/512 bytes, heap beyond that) and hashed directly, without ever needing a heap allocation for the common case. This is intended to back a hash-keyed sync.Map lookup for counters/ gauges, so that repeat calls to NewCounterWithTags et al. (cache hits) no longer allocate on every call the way building the serialized string today does. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Adds HashTags(name, tags) and TagSet.Hash(name), which compute a
128-bit hash of the same canonical serialized form SerializeTags/
TagSet.Serialize produce, without ever materializing that string.
Reuses the gatherValidTags/numValidTags helpers and stack-tier
sizing introduced for SerializeTags: pairs are gathered into a small
stack array (or a single exact-size heap allocation past 16 tags)
and sorted via TagSet.Sort(), then the serialized name+tags bytes
are built into a similarly-tiered stack buffer (128/256/512 bytes,
heap beyond that) and hashed directly, without ever needing a heap
allocation for the common case.
This is intended to back a hash-keyed sync.Map lookup for counters/
gauges, so that repeat calls to NewCounterWithTags et al. (cache
hits) no longer allocate on every call the way building the
serialized string today does.
Co-Authored-By: Claude Sonnet 5 noreply@anthropic.com
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