Handle Ctrl and Alt to fold nodes recursively with mouse input - #40446
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Xrayez wants to merge 1 commit into
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Handle Ctrl and Alt to fold nodes recursively with mouse input#40446Xrayez wants to merge 1 commit into
Ctrl and Alt to fold nodes recursively with mouse input#40446Xrayez wants to merge 1 commit into
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Either <kbd>Ctrl</kbd>, <kbd>Shift</kbd>, or <kbd>Alt</kbd> need to be pressed to recursively collapse/expand nodes in the scene tree dock now.
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As suggested in #28626 (comment), yeah it makes sense to only handle Alt then, but if you'd like this change to be cherry-picked to |
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I'm not sure if there's any consensus on this, otherwise it's worth a rebase. 🙂 I'm totally fine with current approach myself, though. |
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There's #36926 which provides similar functionality, although its scope is larger. |
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Closes #28626.
Either Ctrl, Shift, or Alt need to be pressed to recursively collapse/expand nodes in the scene tree dock combined with the mouse input now. This should hopefully cover all cases, and it's safe to handle those for the
TreeItemfolding arrow input.