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Original file line number Diff line number Diff line change
Expand Up @@ -26,8 +26,8 @@ Requirements

For compiling under Windows, Linux or macOS, the following is required:

- `Python 3.8+ <https://www.python.org/downloads/>`_.
- `SCons 4.0+ <https://scons.org/pages/download.html>`_ build system.
- `Python 3.9+ <https://www.python.org/downloads/>`_.
- `SCons 4.4+ <https://scons.org/pages/download.html>`_ build system.
- Android SDK

- To install the Android SDK, follow the steps `here <https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_android.html>`_.
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4 changes: 2 additions & 2 deletions engine_details/development/compiling/compiling_for_ios.rst
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Expand Up @@ -13,8 +13,8 @@ Compiling for iOS
Requirements
------------

- `Python 3.8+ <https://www.python.org/downloads/macos/>`_.
- `SCons 4.0+ <https://scons.org/pages/download.html>`_ build system.
- `Python 3.9+ <https://www.python.org/downloads/macos/>`_.
- `SCons 4.4+ <https://scons.org/pages/download.html>`_ build system.
- `Xcode <https://apps.apple.com/us/app/xcode/id497799835>`_.
- Launch Xcode once and install iOS support. If you have already launched
Xcode and need to install iOS support, go to *Xcode -> Settings... -> Platforms*.
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Expand Up @@ -17,8 +17,8 @@ For compiling under Linux or other Unix variants, the following is
required:

- GCC 9+ or Clang 6+.
- `Python 3.8+ <https://www.python.org/downloads/>`_.
- `SCons 4.0+ <https://scons.org/pages/download.html>`_ build system.
- `Python 3.9+ <https://www.python.org/downloads/>`_.
- `SCons 4.4+ <https://scons.org/pages/download.html>`_ build system.
- pkg-config (used to detect the development libraries listed below).
- Development libraries:

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Expand Up @@ -15,8 +15,8 @@ Requirements

For compiling under macOS, the following is required:

- `Python 3.8+ <https://www.python.org/downloads/macos/>`_.
- `SCons 4.0+ <https://scons.org/pages/download.html>`_ build system.
- `Python 3.9+ <https://www.python.org/downloads/macos/>`_.
- `SCons 4.4+ <https://scons.org/pages/download.html>`_ build system.
- `Xcode <https://apps.apple.com/us/app/xcode/id497799835>`_
(or the more lightweight Command Line Tools for Xcode).
- `Vulkan SDK <https://sdk.lunarg.com/sdk/download/latest/mac/vulkan-sdk.dmg>`_
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4 changes: 2 additions & 2 deletions engine_details/development/compiling/compiling_for_web.rst
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Expand Up @@ -16,8 +16,8 @@ Requirements
To compile export templates for the Web, the following is required:

- `Emscripten 4.0.0+ <https://emscripten.org>`__.
- `Python 3.8+ <https://www.python.org/>`__.
- `SCons 4.0+ <https://scons.org/pages/download.html>`__ build system.
- `Python 3.9+ <https://www.python.org/>`__.
- `SCons 4.4+ <https://scons.org/pages/download.html>`__ build system.

.. seealso:: To get the Godot source code for compiling, see
:ref:`doc_getting_source`.
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Expand Up @@ -20,6 +20,7 @@ For compiling under Windows, the following is required:
- `Visual Studio Community <https://www.visualstudio.com/vs/community/>`_,
version 2019 or later. Visual Studio 2022 is recommended.
**Make sure to enable C++ in the list of workflows to install.**
**Make sure to enable Windows SDK 10.0.22621 (for Visual Studio 2019) or more recent version (for Visual Studio 2022+).**
If you've already installed Visual Studio without C++ support, run the installer
again; it should present you a **Modify** button.
Supports ``x86_64``, ``x86_32``, and ``arm64``.
Expand All @@ -30,9 +31,9 @@ For compiling under Windows, the following is required:
- `MinGW-LLVM <https://github.com/mstorsjo/llvm-mingw/releases>`_ with clang can be used as
an alternative to Visual Studio and MinGW-w64.
Supports ``x86_64``, ``x86_32``, and ``arm64``.
- `Python 3.8+ <https://www.python.org/downloads/windows/>`_.
- `Python 3.9+ <https://www.python.org/downloads/windows/>`_.
**Make sure to enable the option to add Python to the** ``PATH`` **in the installer.**
- `SCons 4.0+ <https://scons.org/pages/download.html>`_ build system. Using the
- `SCons 4.4+ <https://scons.org/pages/download.html>`_ build system. Using the
latest release is recommended, especially for proper support of recent Visual
Studio releases.
- :ref:`Direct3D 12 dependencies <doc_compiling_for_windows_installing_d3d12_requirements>`
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