iSnd work - #769
Merged
Merged
Conversation
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| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .sdata2 |
18.18% | 26.09% | +6 |
| 📈 | .text |
32.50% | 39.34% | +971 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | iSndCalcVol(xSndVoiceInfo*, vinfo*) |
0.00% | 100.00% | +148 |
| 📈 | iSndPlay(xSndVoiceInfo*) |
0.00% | 97.92% | +188 |
| ✅ | iSndDIEDIEDIE() |
0.00% | 100.00% | +200 |
| ✅ | iSndSuspend() |
0.00% | 100.00% | +148 |
| ✅ | iSndResume() |
0.00% | 100.00% | +176 |
| ✅ | iSndGetVol(unsigned int) |
0.00% | 100.00% | +112 |
main/SB/Game/zNPCTypeKingJelly
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| ️ |
.bss |
94.74% | 0.00% | --3781 |
| ️ |
.data |
76.13% | 54.96% | --193 |
| ️ |
.rodata |
4.23% | 3.89% | --14 |
| ️ |
.sbss |
100.00% | 0.00% | --24 |
| ️ |
.sdata2 |
74.34% | 70.39% | --12 |
| ️ |
.text |
46.53% | 41.05% | --1886 |
| Function | From | To | Bytes | |
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| ️ |
@unnamed@zNPCTypeKingJelly_cpp@::init_sound() |
100.00% | 0.00% | --172 |
| ️ |
@unnamed@zNPCTypeKingJelly_cpp@::play_sound_immediate(int, const xVec3*) |
81.48% | 0.00% | --198 |
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@unnamed@zNPCTypeKingJelly_cpp@::play_sound(int, const xVec3*) |
94.12% | 4.12% | --122 |
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@unnamed@zNPCTypeKingJelly_cpp@::sound_update(float) |
100.00% | 0.00% | --168 |
| ️ |
@unnamed@zNPCTypeKingJelly_cpp@::set_ring_segments(const xVec3&, float, float) |
39.84% | 0.00% | --256 |
| ️ |
@unnamed@zNPCTypeKingJelly_cpp@::updown_ring_update(lightning_ring&, float) |
100.00% | 0.00% | --152 |
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@unnamed@zNPCTypeKingJelly_cpp@::expand_ring_update(lightning_ring&, float) |
100.00% | 0.00% | --164 |
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zNPCKingJelly::zNPCKingJelly(int) |
100.00% | 0.00% | --96 |
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@unnamed@zNPCTypeKingJelly_cpp@::tweak_group::register_tweaks(bool, xModelAssetParam*, unsigned int, const char*) |
99.93% | 99.70% | --21 |
| ️ |
zNPCKingJelly::Damage(en_NPC_DAMAGE_TYPE, xBase*, const xVec3*) |
100.00% | 0.00% | --228 |
| ️ |
zNPCKingJelly::update_camera(float) |
100.00% | 0.00% | --76 |
| ️ |
zNPCKingJelly::set_life(int) |
100.00% | 0.00% | --232 |
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| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .sdata2 |
18.18% | 26.09% | +6 |
| 📈 | .text |
32.50% | 39.34% | +971 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | iSndCalcVol(xSndVoiceInfo*, vinfo*) |
0.00% | 100.00% | +148 |
| 📈 | iSndPlay(xSndVoiceInfo*) |
0.00% | 97.92% | +188 |
| ✅ | iSndDIEDIEDIE() |
0.00% | 100.00% | +200 |
| ✅ | iSndSuspend() |
0.00% | 100.00% | +148 |
| ✅ | iSndResume() |
0.00% | 100.00% | +176 |
| ✅ | iSndGetVol(unsigned int) |
0.00% | 100.00% | +112 |
escape209
marked this pull request as draft
August 1, 2026 14:36
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| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .sdata2 |
18.18% | 26.09% | +6 |
| 📈 | .text |
32.50% | 42.18% | +1375 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | iSndCalcVol(xSndVoiceInfo*, vinfo*) |
0.00% | 100.00% | +148 |
| ✅ | iSndPlay(xSndVoiceInfo*) |
0.00% | 100.00% | +192 |
| ✅ | iSndSetVol(unsigned int, float) |
0.00% | 100.00% | +400 |
| ✅ | iSndDIEDIEDIE() |
0.00% | 100.00% | +200 |
| ✅ | iSndSuspend() |
0.00% | 100.00% | +148 |
| ✅ | iSndResume() |
0.00% | 100.00% | +176 |
| ✅ | iSndGetVol(unsigned int) |
0.00% | 100.00% | +112 |
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| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .sdata2 |
18.18% | 26.09% | +6 |
| 📈 | .text |
32.50% | 40.77% | +1176 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | iSndCalcVol(xSndVoiceInfo*, vinfo*) |
0.00% | 100.00% | +148 |
| ✅ | iSndPlay(xSndVoiceInfo*) |
0.00% | 100.00% | +192 |
| ✅ | iSndSetVol(unsigned int, float) |
0.00% | 100.00% | +400 |
| ✅ | iSndSuspend() |
0.00% | 100.00% | +148 |
| ✅ | iSndResume() |
0.00% | 100.00% | +176 |
| ✅ | iSndGetVol(unsigned int) |
0.00% | 100.00% | +112 |
escape209
marked this pull request as ready for review
August 2, 2026 12:10
SquareMan
reviewed
Aug 2, 2026
Comment on lines
+870
to
+871
| /* Matching | ||
| void iSndDIEDIEDIE() |
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Gonna be real I just want the 69.67% bot message in the discord 😭
Part 2 PR coming up
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| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .sdata2 |
18.18% | 26.09% | +6 |
| 📈 | .text |
32.50% | 40.77% | +1176 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | iSndCalcVol(xSndVoiceInfo*, vinfo*) |
0.00% | 100.00% | +148 |
| ✅ | iSndPlay(xSndVoiceInfo*) |
0.00% | 100.00% | +192 |
| ✅ | iSndSetVol(unsigned int, float) |
0.00% | 100.00% | +400 |
| ✅ | iSndSuspend() |
0.00% | 100.00% | +148 |
| ✅ | iSndResume() |
0.00% | 100.00% | +176 |
| ✅ | iSndGetVol(unsigned int) |
0.00% | 100.00% | +112 |
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Some matches to derust.
Claude technically used for one line in iSndPlay but ended up having to matching it manually anyways.