This library is still under heavy development. It uses OpenGL behind the scenes. It also depends on SFML for some stuff.
I do not recommend using it in this state. There are likely bugs and many things will change in the future. Currently, Android is supported and Windows/Linux is supported with GLAD.
Used internally by some of my projects like JustMine 2 and ZLE.
There is currently no documentation on how to use this library.
