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Blockadia [ DEMO ]

The Game Engine built with freedom and ease-of-use in mind
Build games big and small with Luau, easy to learn and capable

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API

Blockadia has a relatively small API right now but expect additions soon! If you know how to code, you can help out by creating a pull request!

Even with this API you can do a lot of things! Here's a quick overview of the API

  • Services
    • Workspace
    • Lighting
    • StarterGui
    • RunService
    • DebugVisualService
  • Libraries
    • task
    • Color3
    • Random
    • Signal
    • UDim & UDim2
    • Vector2 & Vector3
  • Objects (creatable from a script)
    • Part
    • Sound
    • Folder
    • Model
    • ScreenGui
    • Frame
    • TextLabel
    • UICorner

How to Use

Documentation

Documentation has not yet been started, but you can help out with documentation!

If you want to help with documentation, most methods and libraries are used in main.luau with short examples!

Building from the Source

  1. Clone repository
git clone https://www.github.com/Zalthen-dev/Blockadia.git
cd Blockadia
  1. Clone dependencies
cd vendor
git clone https://github.com/raysan5/raylib.git
git clone https://github.com/luau-lang/luau.git
  1. Build
cd ..
cmake -S . -B .
cmake --build .

The executable file will be created in the repository directory

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The Game Engine built with freedom and ease-of-use in mind

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