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Add dn3ds to db - #613
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Add dn3ds to db#613
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Test ResultsGitHub -- cmdada/dn3ds
{
"github": "cmdada/dn3ds",
"systems": [
"3DS"
],
"categories": [
"game"
],
"llm_generation": "no",
"icon": "https://raw.githubusercontent.com/cmdada/dn3ds/refs/heads/master/icon.png",
"image": "https://raw.githubusercontent.com/cmdada/dn3ds/refs/heads/master/banner.png",
"unique_ids": [
54229
],
"scripts": {
"dn3ds.cia": [
{
"type": "downloadRelease",
"repo": "cmdada/dn3ds",
"file": "DUKE3D.GRP",
"output": "/3ds/duke3d/DUKE3D.GRP"
},
{
"type": "downloadRelease",
"repo": "cmdada/dn3ds",
"file": "DUKE.RTS",
"output": "/3ds/duke3d/DUKE.RTS"
},
{
"type": "downloadRelease",
"repo": "cmdada/dn3ds",
"file": "dn3ds.cia",
"output": "/dn3ds.cia"
},
{
"type": "installCia",
"file": "/dn3ds.cia"
},
{
"type": "deleteFile",
"file": "/dn3ds.cia"
}
]
},
"long_description": "Duke Nukem 3D on the New Nintendo 3DS, ported from\n[the 2003 GPL source release](https://github.com/videogamepreservation/dukenukem3d), with stereoscopic 3D and a few other improvements for the 3ds.\n## Controls\n\n| Button | In game | In menus |\n|---|---|---|\n| **Circle pad** | move / strafe (analog) | navigate |\n| **D-pad** | turn, look up/down | navigate |\n| **C-stick** | next / previous weapon, aim up/down | \u2014 |\n| **A** / **B** | open, use \u00b7 jump | select \u00b7 back |\n| **X** / **Y** | crouch \u00b7 use inventory | \u2014 |\n| **ZR** / **R** | fire | \u2014 |\n| **ZL** | run | \u2014 |\n| **L** | previous weapon | \u2014 |\n| **START** / **SELECT** | menu \u00b7 overhead map | back |\n| **Touch** | tap a box to select that weapon | \u2014 |\n",
"license": "gpl-2.0",
"license_name": "GNU General Public License v2.0",
"stars": 0,
"title": "dn3ds",
"author": "ada t",
"description": "The definitive port of Duke Nukem 3d to the 3DS - now open source!",
"avatar": "https://avatars.githubusercontent.com/u/79297197?v=4",
"source": "https://github.com/cmdada/dn3ds",
"created": "2026-08-01T23:03:51Z",
"download_page": "https://github.com/cmdada/dn3ds/releases",
"version": "v1.1",
"version_title": "V1.1",
"updated": "2026-08-04T05:28:59Z",
"downloads": {
"dn3ds.cia": {
"url": "https://github.com/cmdada/dn3ds/releases/download/v1.1/dn3ds.cia",
"size": 2419136,
"size_str": "2 MiB"
},
"DUKE.RTS": {
"url": "https://github.com/cmdada/dn3ds/releases/download/v1.1/DUKE.RTS",
"size": 188954,
"size_str": "184 KiB"
},
"DUKE3D.GRP": {
"url": "https://github.com/cmdada/dn3ds/releases/download/v1.1/DUKE3D.GRP",
"size": 26524524,
"size_str": "25 MiB"
}
},
"image_length": 27045,
"icon_index": -1,
"color": "#442923",
"color_bg": "#442923",
"qr": {
"dn3ds.cia": "https://db.universal-team.net/assets/images/qr/dn3ds-cia.png"
}
}https://raw.githubusercontent.com/cmdada/dn3ds/refs/heads/master/icon.png |
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Hi, I'd like to add my port of Duke Nukem 3D, dn3ds, to universal updater. It is different from eduke3d (it's using the 2003 source and not eduke, has stereoscopic 3d, and will run all DUKE.GRP files that the original game will).
Thank you so much for maintaining this amazing repo and tool! i love universal updater and appreciate y'all's work so much