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121 changes: 78 additions & 43 deletions docs/.vitepress/theme/components/SmokeDemo.vue
Original file line number Diff line number Diff line change
@@ -1,7 +1,71 @@
<script setup lang="ts">
import { Box, OrbitControls, Smoke } from '@tresjs/cientos'
import { Smoke } from '@tresjs/cientos'
import { TresCanvas } from '@tresjs/core'
import { NoToneMapping, SRGBColorSpace } from 'three'
import { TresLeches, useControls } from '@tresjs/leches'
import '@tresjs/leches/styles'

const { segments, opacity, speed, depth, color, depthTest, spreadY, spreadX, scale } = useControls({
segments: {
label: 'Segments',
value: 5,
min: 1,
max: 20,
step: 1,
},
opacity: {
label: 'Opacity',
value: 0.5,
min: 0,
max: 1,
step: 0.1,
},
speed: {
label: 'Speed',
value: 0.4,
min: 0,
max: 1,
step: 0.1,
},
depth: {
label: 'Depth',
value: 0.3,
min: 0,
max: 1,
step: 0.1,
},
color: {
type: 'color',
label: 'Color',
value: '#f7f7f7',
},
depthTest: {
type: 'boolean',
label: 'Depth Test',
value: false,
},
spreadY: {
label: 'Spread Y',
value: 0.1,
min: 0,
max: 4,
step: 0.1,
},
spreadX: {
label: 'Spread X',
value: 0.5,
min: 0,
max: 4,
step: 0.1,
},
scale: {
label: 'Scale',
value: 1,
min: 0.1,
max: 4,
step: 0.1,
},
})

const gl = {
clearColor: '#333',
Expand All @@ -12,53 +76,24 @@ const gl = {
</script>

<template>
<TresCanvas
v-bind="gl"
>
<TresPerspectiveCamera :position="[0, 2, 5]" />
<Suspense>
<Smoke
:segments="4"
:width="1"
:position="[-4, -2, 0]"
/>
</Suspense>
<Suspense>
<Smoke
:segments="4"
:width="1"
:position="[-4, 2, 0]"
/>
</Suspense>
<Suspense>
<Smoke
:segments="4"
:width="1"
/>
</Suspense>
<Suspense>
<Smoke
:segments="4"
:width="1"
:position="[4, -2, 0]"
/>
</Suspense>
<TresLeches class="important-top-[-2rem] important-left-0" />
<TresCanvas v-bind="gl">
<TresPerspectiveCamera :position="[-0.5, 1, 5]" />
<Suspense>
<Smoke
:segments="4"
:width="1"
:position="[4, 2, 0]"
:segments="segments.value"
:opacity="opacity.value"
:speed="speed.value"
:depth="depth.value"
:color="color.value"
:depth-test="depthTest.value"
:spreadY="spreadY.value"
:spreadX="spreadX.value"
:scale="scale.value"
/>
</Suspense>
<Box :args="[2, 2]">
<TresMeshToonMaterial color="#82DBC5" />
</Box>
<TresGridHelper :args="[10, 10]" />
<TresAmbientLight :intensity="1" />
<TresDirectionalLight
:intensity="1"
:position="[2, 2, 2]"
/>
<OrbitControls />
<TresDirectionalLight :intensity="1" :position="[2, 2, 2]" />
</TresCanvas>
</template>
30 changes: 9 additions & 21 deletions docs/guide/staging/smoke.md
Original file line number Diff line number Diff line change
Expand Up @@ -26,32 +26,20 @@ You can use `<Smoke />` component without passing any props, but still if you wa
</template>
```

Notice that you can pass a texture in combination with props, to personalize your effect

```vue
<template>
<TresCanvas>
...
<Suspense>
<Smoke
:speed="0.8"
:segments="12"
texture="my_texture_path"
:color="#f7f"
/>
</Suspense>
...
</TresCanvas>
</template>
```
## Props

<table><thead><tr class="row-header"><th class="col-name">Name</th><th class="col-type">Type</th><th class="col-description">Description</th><th class="col-default">Default</th><th class="col-required">Required</th></tr></thead><tbody><tr class="row-color"><td class="col-name"><strong><nobr>color</nobr></strong></td><td class="col-type"><code>TresColor</code></td><td class="col-description">The color of the smoke.<br>
</td><td class="col-default"><code>'#ffffff'</code></td><td class="col-required">No</td></tr><tr class="row-opacity"><td class="col-name"><strong><nobr>opacity</nobr></strong></td><td class="col-type"><code>number</code></td><td class="col-description">The strength of the opacity.<br>
</td><td class="col-default"><code>0.5</code></td><td class="col-required">No</td></tr><tr class="row-speed"><td class="col-name"><strong><nobr>speed</nobr></strong></td><td class="col-type"><code>number</code></td><td class="col-description">The rotation speed of the smoke.<br>
</td><td class="col-default"><code>0.4</code></td><td class="col-required">No</td></tr><tr class="row-width"><td class="col-name"><strong><nobr>width</nobr></strong></td><td class="col-type"><code>number</code></td><td class="col-description">The base width.<br>
</td><td class="col-default"><code>10</code></td><td class="col-required">No</td></tr><tr class="row-depth"><td class="col-name"><strong><nobr>depth</nobr></strong></td><td class="col-type"><code>number</code></td><td class="col-description">The base depth.<br>
</td><td class="col-default"><code>0.4</code></td><td class="col-required">No</td></tr><tr class="row-depth"><td class="col-name"><strong><nobr>depth</nobr></strong></td><td class="col-type"><code>number</code></td><td class="col-description">The base depth.<br>
</td><td class="col-default"><code>1.5</code></td><td class="col-required">No</td></tr><tr class="row-segments"><td class="col-name"><strong><nobr>segments</nobr></strong></td><td class="col-type"><code>number</code></td><td class="col-description">The number of smoke to render.<br>
</td><td class="col-default"><code>20</code></td><td class="col-required">No</td></tr><tr class="row-texture"><td class="col-name"><strong><nobr>texture</nobr></strong></td><td class="col-type"><code>string</code></td><td class="col-description">The texture of the smoke.<br>
</td><td class="col-default"><code>20</code></td><td class="col-required">No</td></tr>
<tr class="row-segments"><td class="col-name"><strong><nobr>SpreadX</nobr></strong></td><td class="col-type"><code>number</code></td><td class="col-description">Spread factor on the X axis.<br>
</td><td class="col-default"><code>20</code></td><td class="col-required">No</td></tr>
<tr class="row-segments"><td class="col-name"><strong><nobr>SpreadY</nobr></strong></td><td class="col-type"><code>number</code></td><td class="col-description">Spread factor on the Y axis.<br>
</td><td class="col-default"><code>20</code></td><td class="col-required">No</td></tr>
<tr class="row-segments"><td class="col-name"><strong><nobr>Scale</nobr></strong></td><td class="col-type"><code>number</code></td><td class="col-description">controls the overall size of the smoke segments<br>
</td><td class="col-default"><code>1</code></td><td class="col-required">No</td></tr>
<tr class="row-texture"><td class="col-name"><strong><nobr>texture</nobr></strong></td><td class="col-type"><code>string</code></td><td class="col-description">The texture of the smoke.<br>
</td><td class="col-default">default component texture</td><td class="col-required">No</td></tr><tr class="row-depth-test"><td class="col-name"><strong><nobr>depthTest</nobr></strong></td><td class="col-type"><code>boolean</code></td><td class="col-description">The depthTest.<br>
</td><td class="col-default"><code>true</code></td><td class="col-required">No</td></tr></tbody></table>
108 changes: 77 additions & 31 deletions playground/vue/src/pages/staging/SmokeDemo.vue
Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,70 @@
import { Box, OrbitControls, Smoke } from '@tresjs/cientos'
import { TresCanvas } from '@tresjs/core'
import { NoToneMapping, SRGBColorSpace } from 'three'
import { TresLeches, useControls } from '@tresjs/leches'
import '@tresjs/leches/styles'

const { segments, opacity, speed, depth, color, depthTest, spreadY, spreadX, scale } = useControls({
segments: {
label: 'Segments',
value: 5,
min: 1,
max: 20,
step: 1,
},
opacity: {
label: 'Opacity',
value: 0.5,
min: 0,
max: 1,
step: 0.1,
},
speed: {
label: 'Speed',
value: 0.4,
min: 0,
max: 1,
step: 0.1,
},
depth: {
label: 'Depth',
value: 0.3,
min: 0,
max: 1,
step: 0.1,
},
color: {
type: 'color',
label: 'Color',
value: '#f7f7f7',
},
depthTest: {
type: 'boolean',
label: 'Depth Test',
value: false,
},
spreadY: {
label: 'Spread Y',
value: 0.1,
min: 0,
max: 4,
step: 0.1,
},
spreadX: {
label: 'Spread X',
value: 0.5,
min: 0,
max: 4,
step: 0.1,
},
scale: {
label: 'Scale',
value: 1,
min: 0.1,
max: 4,
step: 0.1,
},
})

const gl = {
clearColor: '#333',
Expand All @@ -12,46 +76,28 @@ const gl = {
</script>

<template>
<TresCanvas
v-bind="gl"
>
<TresLeches />
<TresCanvas v-bind="gl">
<TresPerspectiveCamera :position="[0, 2, 5]" />
<Suspense>
<Smoke
:position="[-4, -2, 0]"
:segments="8"
/>
</Suspense>
<Suspense>
<Smoke
:position="[-4, 2, 0]"
:segments="8"
/>
</Suspense>
<Suspense>
<Smoke :segments="8" />
</Suspense>
<Suspense>
<Smoke
:position="[4, -2, 0]"
:segments="8"
/>
</Suspense>
<Suspense>
<Smoke
:position="[4, 2, 0]"
:segments="8"
:segments="segments.value"
:opacity="opacity.value"
:speed="speed.value"
:depth="depth.value"
:color="color.value"
:depth-test="depthTest.value"
:spreadY="spreadY.value"
:spreadX="spreadX.value"
:scale="scale.value"
/>
</Suspense>
<Box :args="[2, 2]">
<TresMeshToonMaterial color="#82DBC5" />
<TresMeshToonMaterial color="#82DBC5" wireframe />
</Box>
<TresGridHelper :args="[10, 10]" />
<TresAmbientLight :intensity="1" />
<TresDirectionalLight
:intensity="1"
:position="[2, 2, 2]"
/>
<TresDirectionalLight :intensity="1" :position="[2, 2, 2]" />
<OrbitControls />
</TresCanvas>
</template>
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