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Releases: TheNitesWhoSay/Chkdraft

2.12

26 May 22:51
7ad7c28

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  • Fix a trigger action display-text issue where the move unit to/from locations were swapped

2.11

31 Mar 17:49
4556833

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  • Fix minimap unit position issue for maps with a dimension of 192
  • Fix a crash on carbot due to certain images/anims not being present on the skin
  • Support unicode for command line arguments (fixes "Open With" Chkdraft issues for certain maps)

2.10 - Cmd Line Unicode

25 Feb 22:05
a52dc47

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Pre-release
  • Support unicode for command line arguments (the "Open With" menu option in windows)

2.09

18 Feb 23:18
d5369ad

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  • Improved load time for large scenarios (3-5 times faster)
  • Triggering performance improved for maps with large trigger quantities
  • Fixed a crash that occurred when compiling text for an individual trigger from the trigger gui
  • Fixed a bug where the string editor edited game strings when it should edit editor strings

2.08

16 Feb 18:07
caaf8d0

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  • Add ability to create locations for sprite units
  • Fix map & minimap color displays for remastered colors
  • Fix create location menu options updating the layer but not the dropdown box to locations
  • Fix trigger string-clearing issue
  • Fix actions being added to history when trigger values were unchanged
  • Fix blank strings showing up in string suggestions after opening a map with fragmented strings
  • Fix resources not reciprocal respecting the mineral distance flag with resource depots
  • Fix display of carrier shadows
  • Fix a crash that occurred when using non-empty default triggers with new maps

2.07

09 Feb 15:33
351d4f2

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  • Have units on classic minimaps render with the appropriate sizes
  • Add ability to render classic minimap webps in map_gfx_utils
  • Fix resource coloring on classic minimaps

2.06

06 Feb 01:29
8484576

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  • Support for DatExt mods and Cosmonarchy in particular
  • Add profiles json files & the profiles UI, including live-reloading, replacing the old settings.ini file
  • Add ability to drop-to-open multiple map files at once
  • Add ability to customize the unit and sprite trees in the profiles json
  • Add ability to treat a regular filesystem folder like a casc or mpq for data loading
  • Now relies on a stable release of nf hist
  • Clang can now be used on linux to compile map_gfx_utils and generate pictures of maps
  • Many bugfixes (including and beyond those of recent pre-releases) especially those related to profiles and sounds

For additional details see: #325

2.05 - Fix Load Bug

16 Nov 05:59

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2.05 - Fix Load Bug Pre-release
Pre-release
  • Fixes a critical issue with 2.04 where zero-sized sections (e.g. empty mission briefing) were removed causing load errors in StarCraft

2.04 - Cosmonarchy + DatExt Support Beta

30 Oct 01:56

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Moving support for Cosmonarchy (and more generally for DatExt) into beta; all features should be finished though there's likely more crashes/instability to be found with further testing.

Before use you'll likely need to find & load the cosmonarchy profile json (file->profiles->find), the file for which is currently found here: https://gitlab.com/the-no-frauds-club/cmbw-root/-/blob/main/CMBW-editor/Chkdraft/Settings/Cosmonarchy.profile.json

2.03 - Profiles Pre-Release

16 Sep 19:02

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Pre-release

2.03 - Profiles Pre-Release

  • Added profiles system - replaces the old settings.ini file with [ProfileName].profile.json files editable from within Chkdraft
  • Added hot-reloading for profiles/starcraft data, allowing dat files to be changed, reloaded & re-tested without closing maps or Chkdraft
  • Same as pre-release 2.01 this needs the general QA that will come after DatExt support for a stable release