feat(counter): new class Counter#3812
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Created new object to manage a visual representation of a timer. Used to draw a counter for invincibility star but made to implement new types of counter. Added new images and sprite representing one counter. Co-authored-by: Tiago Nazareth Costa <tiago.nazareth.costa@tecnico.ulisboa.pt>
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Honestly, I'm a little mixed on this one :/ At least in a game design sense. The code and implementation seems (mostly) fair. I'm not particularly sure I understand the But... it's the feature that I'm not sure about :') In particular, it's just the implementation choice of an invincibility star. It's intentional that the player cannot see the time they have. I'll let someone else decide on if to keep the feature. It doesn't really fit into our design criteria generally, sadly. :/ Though maybe this counter class idea could be used on something else in the future... |
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Hi, |
Created new object to manage a visual representation of a timer.
Used to draw a counter for invincibility star but made to
implement new types of counter.
Each counter has:
Added new images and sprite representing one counter.
Co-authored-by: Tiago Nazareth Costa tiago.nazareth.costa@tecnico.ulisboa.pt