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1 change: 0 additions & 1 deletion data/levels/world1/castle_cutscene.nut
Original file line number Diff line number Diff line change
@@ -1,6 +1,5 @@
function initialize()
{
wait(0);
start_cutscene();

TUX.set_action("big-run-right");
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1 change: 0 additions & 1 deletion data/levels/world1/castle_cutscene.stl
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,6 @@
(icon-locked "")
(statistics
(enable-coins #f)
(enable-badguys #f)
(enable-secrets #f)
)
(sector
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2 changes: 1 addition & 1 deletion data/levels/world1/worldmap.stwm
Original file line number Diff line number Diff line change
Expand Up @@ -201,7 +201,7 @@
(level "castle_cutscene.stl")
(auto-play #t)
(color 0.6 0.8 1)
(name "NOTE: put this in the castle level")
(sprite "/images/worldmap/common/invisible.png")
(x 47)
(y 92)
)
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4 changes: 3 additions & 1 deletion data/levels/world2/ghosttree_cutscene.stl
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,9 @@
(init-script "import(\"levels/world2/ghosttree_cutscene.nut\");

Text.set_anchor_point(7);
Text.set_pos(0, -250);")
Text.set_pos(0, -250);

trigger_state(\"start\");")
(ambient-light
(color 0.48 0.46 0.58)
)
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