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Bard skills fail when the instrument is played badly - #1637
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mtwango merged 2 commits intoOct 22, 2026
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Use_PlayMusic returns -2 without an instrument and -1 when the Musicianship check fails, but Peacemaking, Provocation
and Enticement aborted only on -2 ("< -1"): with a bad play they went on as if the music was good. They now fail
on both.
Since a failed attempt aborts the skill with no delay, the Musicianship check made by these skills doesn't give
Musicianship gains anymore (it could be macroed). Musicianship used by itself is unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Description
Use_PlayMusic returns -2 without an instrument and -1 when the Musicianship check fails, but Peacemaking, Provocation and Enticement aborted only on -2 ("< -1"): with a bad play they went on as if the music was good. They now fail on both.
Since a failed attempt aborts the skill with no delay, the Musicianship check made by these skills doesn't give Musicianship gains anymore (it could be macroed). Musicianship used by itself is unchanged.
Type of Change
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Additional Notes
This changes an existing behaviour: it's a proposal, feel free to discuss or ask for changes (an ini switch, a flag...).
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