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[WIP] Update shader parameter names for better intuitiveness - #1

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Snakeblack with Copilot wants to merge 1 commit into
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copilot/improve-shader-parameter-names
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[WIP] Update shader parameter names for better intuitiveness#1
Snakeblack with Copilot wants to merge 1 commit into
mainfrom
copilot/improve-shader-parameter-names

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Copilot AI commented Dec 2, 2025

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Plan: Improve Shader Parameter Names and Add Tooltips

Tasks:

  • Explore repository structure and understand codebase
  • Identify current parameter names in shader config
  • Run development server and view current UI
  • Improve parameter names to be more intuitive in Spanish
  • Add tooltip/description field to each control in shader config
  • Create info icon component with tooltip functionality
  • Update UIController to render info icons with tooltips
  • Add CSS styles for tooltip component
  • Test all shaders to ensure tooltips work correctly
  • Take screenshots of the improvements
  • Run linter and verify no errors
Original prompt

Los nombres de los parametros de cada shader en config deben ser mejores de acuerdo a que sean más intuitivos , debes añadir además un icono de información con un tooltip con la explicación de que es lo que hace


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vercel Bot commented Dec 2, 2025

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Project Deployment Preview Comments Updated (UTC)
background-tool Ready Ready Preview Comment Dec 2, 2025 11:48pm

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@Snakeblack

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no hay cambios en el codigo

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3 participants