Add particle data to particles - #2279
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- Changed the visibility of `get_world_res` from private to super. - Removed the `spawn_particle` method from `World` to streamline the interface for plugins. Generate a new spawn function for each particle for plugins to spawn functions. - Updated the `spawn_particle` method in `World` to accept a generic particle type that implements `SerializeParticleData`. - Adjusted particle spawning logic to use the new generic approach, ensuring compatibility with different particle types.
This was referenced Jun 17, 2026
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Ok didn't realize that I actually didn't need to create the PR for the wit-types repo, will close that. |
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Description
This PR adds data fields to the particles, using automatically generated code with
pumpkin-codegen. A struct is created for each particle, and they all implementSerializeParticleDatatrait.Changes (in this repository)
pumpkin-codegento generate structs for each particle and respectiveSerializeParticleDataimplementationParticlesenum to use the new generated structsTesting
I didn't add any tests, but I performed manual testing:
Companion PR
This is the PR for the extractor changes.