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#
# 偏差の処理2
#
# @within function asset:mob/0078.messenger_of_thunder/tick/skill/predict_thunder/3.predict_point1.m
# @within function asset:mob/0078.messenger_of_thunder/tick/skill/predict_thunder/predict_point1.m

# AECを召喚して拡散するを5回繰り返す
# それぞれ起爆までの時間をそれぞれ設定する
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#
# なぎはらい火炎放射
#
# @within function asset:mob/0410.heiloang/tick/event/sweep/attack
# @within function asset:mob/0410.heiloang/tick/event/sweep/get_attack_position.m

# 演出
particle explosion ~ ~ ~ 1 1 1 0 1 force
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#
# Mobの死亡時の処理
#
# @within function asset:mob/0411.behemoth/death/kill_hitbox
# @within function asset:mob/0411.behemoth/remove/**

# 当たり判定消去
execute if entity @s[type=slime] run data merge entity @s {Size:0,Tags:["BF.Temp.Dummy"]}
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#
# テルツェット・ディザスター
#
# @within asset:mob/0411.behemoth/tick/event/terzetto_purgatorio/attack
# @within function asset:mob/0411.behemoth/tick/event/terzetto_purgatorio/attack.m

# 氷柱確認
scoreboard players set @s BF.Counter 80
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#
# テルツェット・プルガトリオ
#
# @within asset:mob/0411.behemoth/tick/event/terzetto_purgatorio/
# @within function asset:mob/0411.behemoth/tick/event/terzetto_purgatorio/**

# 対象決定
tag @e[type=item_display,tag=2181.Line,tag=!2181.Line.End,sort=random,limit=1] add BF.Temp.Dummy
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#
# vfx
#
# @within function asset:object/1042.mini_black_hole_flying/tick/flying/vfx/
# @within function asset:object/1042.mini_black_hole_flying/tick/vfx/**

# 円
particle dust -1 0 -1 1.25 ^-0.0 ^0.0 ^0.5 0.0 0.0 0.0 0.0 1 force @a[distance=..64]
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#
#
#
# @within function asset:object/1086.lightning_exploit/hit/vfx/random
# @within function asset:object/1086.lightning_exploit/hit/vfx/random.m

# [ImportKey]: NobwRALgngDgpmAXGAxgSwE4oDYIDRgCuhaAJkmAIykCslcATAGwBGAtEwwwBxsAsfAGYBONsOaC2KSgENSABhGCAzAHZKwsAQB2MgLYJkgMMUABJS1gYMjPoDOScCgD2hbRCRN5BFHDdwMDmAAbjLYhIbgAB5IXmBQMQC+CQQ2pGiE9ojKAHQ0BLYQ1u6IsXDY2GgwtoaU8rEYToUQhrFotgCi5ZXV7QCOhKHYUADKVj7kiIKh1UkAukA_3
# 円 1
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#
#
#
# @within function asset:object/2221.aurora_scaffold/tick/break/process/
# @within function asset:object/2221.aurora_scaffold/tick/break/process/**

#> Private
# @private
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