A space shooter game made using HTML, HTML-Canvas, CSS and plain JS.
- HTML
- CSS
- JavaScript
- Canvas API
- In normal mode only on kind of enemy is there and player can kill it in one shot.
- A level increases For every 25s.
- Enemies come sooner and move faster as time proceeds.
- For each levelUp bonus score will be given to the player.
- On hitting enemy game gets over.
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In hackermode 4 types of enemy are there NORMAL, DOUBLING, HEALING and BOSS.
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NORMAL enemy does not have anything special.
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DOUBLING enemy splits into two normal enemy if it gets killed.
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HEALING enemy heals half of the damage recieved.
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BOSS enemy appears in a special round it is big and have a lot of hitpoints and tough enemies are summoned from it.
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Killing different enemies give different scores.
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After every 100s a boss enemy appears.
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Also on scoring certain scores abilities are unlocked there are 4 abilities.
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ABILITY1 - Summoning two spaceships to assist the player.
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ABILITY2 - A ring in which if enemy enters it is damaged continously and increasingly
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ABILITY3 - A bomb which blasts off continously and never stops.
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ABILITY4 - RAGE MODE it boosts all the player stats as well as abilities.
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To use ABILITY1 press B unlocks after scoring 250 and can be used after every 10s
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To use ABILITY2 press C unlocks after scoring 750 can be used after every 12s
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To use ABILITY3 press SPACEBAR after scoring 1500 can be used after every 5s
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To use ABILITY4 press R after scoring 2500 can be used after every 15s