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Player Parameters, in scripting, are a set of params that look like character variables, they exist during runtime only and make certain information regarding the character available to scripts for read (and write depending on the variable), they're the following (most of them are self-explanatory):
StatusPoint
Number of remaining Status Points the character has
BaseLevel
SkillPoint
Number of remaining Skill Points the character has
Class
Upper
(0) if the character is normal class, (1) if advanced, (2) if baby.
Zeny
Sex
Whether the character is male (1) or female (0)
Weight
MaxWeight
JobLevel
BaseExp
JobExp
Karma
Not officially in use. You can use this param however you want.
Manner
NextBaseExp
NextJobExp
Hp
MaxHp
Sp
MaxSp
BaseJob
BaseClass
killerrid
The RID of the game object that last killed the character.
killedrid
The RID of the game object that was last killed by the character.
SlotChange
Stores the number of times this character may use the 'slot change' function in char select
Can be modified
CharRename
Stores the number of times this character may use the 'char name change' function in char select