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Render pass - #1116

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Render pass#1116
RuffledPlume wants to merge 1 commit into
117HD:masterfrom
RuffledPlume:RenderPass

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Moved Directional Pass out of Zone & into RenderPass

Moved TiledLighting into a RenderPass

Added Zone Visibility Flags with Camera Culling IDs

SceneCullingManager WIP

DebugDrawPass Implemention

Revert TileInfoOverlay

Moved DebugDraw static functions into a DebugDraw Class

Debug Draw Text Support

WIP

Sync

Sync

Culling Improvements

Give MultiLoc Models the CullingSphere

Cleanup of RenderPasses by introducing RenderPipeline

Support Projection properly

Tweaks

Move Debug Drawing of culling behind a dev command

Fix Flixering Zone due to invalidation being swapped in

Only perform multi loc if zone is visible for the scene camera

Improvements hmmm, need to remove the execute base class
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