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Update editor cameras before rendering #324
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| name: "Win64 MSVC DX12 Debug" | |
| on: | |
| workflow_dispatch: | |
| push: | |
| branches: [ "master" ] | |
| paths: | |
| - '**/*.vcxproj' | |
| - '**/*.h' | |
| - '**/*.hpp' | |
| - '**/*.c' | |
| - '**/*.cpp' | |
| - '**/*.inl' | |
| - '**/*.hlsli' | |
| - '**/*.hlsl.h' | |
| pull_request: | |
| branches: [ "master" ] | |
| paths: | |
| - '**/*.vcxproj' | |
| - '**/*.h' | |
| - '**/*.hpp' | |
| - '**/*.c' | |
| - '**/*.cpp' | |
| - '**/*.inl' | |
| - '**/*.hlsli' | |
| - '**/*.hlsl.h' | |
| jobs: | |
| build: | |
| uses: ./.github/workflows/Build_Target_vs2022.yml | |
| with: | |
| build_platform: "Win64 MSVC DX12" | |
| build_configuration: "Debug" | |
| secrets: | |
| DISCORD_BUILD_WEBHOOK_URL: ${{ secrets.DISCORD_BUILD_WEBHOOK_URL }} |