From e3911357891d178440359aa2c6ae93be00dd0933 Mon Sep 17 00:00:00 2001 From: Marcelo Lv Cabral Date: Tue, 9 Jun 2026 10:45:26 -0700 Subject: [PATCH] Fix: Percent field is a Float not String in StdDlgDeterminateProgressItem --- .../std-dlg-determinate-progress-item.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/docs/REFERENCES/scenegraph/standard-dialog-framework-nodes/std-dlg-determinate-progress-item.md b/docs/REFERENCES/scenegraph/standard-dialog-framework-nodes/std-dlg-determinate-progress-item.md index 448a2bcc..61cc25c6 100644 --- a/docs/REFERENCES/scenegraph/standard-dialog-framework-nodes/std-dlg-determinate-progress-item.md +++ b/docs/REFERENCES/scenegraph/standard-dialog-framework-nodes/std-dlg-determinate-progress-item.md @@ -36,8 +36,8 @@ The **StdDlgDeterminateProgressItem** node is used to display a progress indicat percent -string -"0" +Float +0 READ_WRITE Specifies the current completion percentage text and graphic to be displayed (for example "35%" with more than a third of the indicator filled).

If this is set to a number less than 0 or greater than 100, the progress indicator will display "0%" or "100%" completion, respectively.