diff --git a/data/cpplinter.lua b/data/cpplinter.lua index 233e9c482a..635d63827c 100644 --- a/data/cpplinter.lua +++ b/data/cpplinter.lua @@ -167,7 +167,6 @@ Tile = {} ---@field addItem fun(self: NetworkMessage, item: Item) ---@field addItemId fun(self: NetworkMessage, itemId: number) ---@field reset fun(self: NetworkMessage) ----@field seek fun(self: NetworkMessage, position: number) ---@field tell fun(self: NetworkMessage): number ---@field len fun(self: NetworkMessage): number ---@field skipBytes fun(self: NetworkMessage, count: number) diff --git a/src/luascript.cpp b/src/luascript.cpp index c5142366ed..abcc05e1be 100644 --- a/src/luascript.cpp +++ b/src/luascript.cpp @@ -2501,7 +2501,6 @@ void LuaScriptInterface::registerFunctions() registerMethod(L, "NetworkMessage", "addItemId", LuaScriptInterface::luaNetworkMessageAddItemId); registerMethod(L, "NetworkMessage", "reset", LuaScriptInterface::luaNetworkMessageReset); - registerMethod(L, "NetworkMessage", "seek", LuaScriptInterface::luaNetworkMessageSeek); registerMethod(L, "NetworkMessage", "tell", LuaScriptInterface::luaNetworkMessageTell); registerMethod(L, "NetworkMessage", "len", LuaScriptInterface::luaNetworkMessageLength); registerMethod(L, "NetworkMessage", "skipBytes", LuaScriptInterface::luaNetworkMessageSkipBytes); @@ -6219,18 +6218,6 @@ int LuaScriptInterface::luaNetworkMessageReset(lua_State* L) return 1; } -int LuaScriptInterface::luaNetworkMessageSeek(lua_State* L) -{ - // networkMessage:seek(position) - NetworkMessage* message = tfs::lua::getUserdata(L, 1); - if (message && isNumber(L, 2)) { - tfs::lua::pushBoolean(L, message->setBufferPosition(tfs::lua::getNumber(L, 2))); - } else { - lua_pushnil(L); - } - return 1; -} - int LuaScriptInterface::luaNetworkMessageTell(lua_State* L) { // networkMessage:tell() diff --git a/src/luascript.h b/src/luascript.h index 9bafa7bc68..78e0b4ff5b 100644 --- a/src/luascript.h +++ b/src/luascript.h @@ -390,7 +390,6 @@ class LuaScriptInterface static int luaNetworkMessageAddItemId(lua_State* L); static int luaNetworkMessageReset(lua_State* L); - static int luaNetworkMessageSeek(lua_State* L); static int luaNetworkMessageTell(lua_State* L); static int luaNetworkMessageLength(lua_State* L); static int luaNetworkMessageSkipBytes(lua_State* L);