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legacy_network_impl.hpp
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410 lines (348 loc) · 11 KB
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/*
* This Source Code Form is subject to the terms of the Mozilla Public License,
* v. 2.0. If a copy of the MPL was not distributed with this file, You can
* obtain one at http://mozilla.org/MPL/2.0/.
*
* The original code is copyright (c) 2022, open.mp team and contributors.
*/
#pragma once
#include "Query/query.hpp"
#include <Impl/network_impl.hpp>
#include <bitstream.hpp>
#include <core.hpp>
#include <glm/glm.hpp>
#include <map>
#include <network.hpp>
#include <raknet/BitStream.h>
#include <raknet/GetTime.h>
#include <raknet/RakNetworkFactory.h>
#include <raknet/RakServerInterface.h>
#include <raknet/StringCompressor.h>
using namespace Impl;
#define MAGNITUDE_EPSILON 0.00001f
static const StaticArray<StringView, 2> ProtectedRules = {
"version", "allowed_clients"
};
class Core;
class RakNetLegacyNetwork final : public Network, public CoreEventHandler, public PlayerConnectEventHandler, public PlayerChangeEventHandler, public INetworkQueryExtension
{
private:
ICore* core = nullptr;
IPlayerReserveExtension* reservePlayers = nullptr;
Query query;
RakNet::RakServerInterface& rakNetServer;
std::array<IPlayer*, PLAYER_POOL_SIZE> playerFromRakIndex;
Milliseconds cookieSeedTime;
TimePoint lastCookieSeed;
public:
inline void setQueryConsole(IConsoleComponent* console)
{
query.setConsole(console);
}
inline IConsoleComponent* getQueryConsole() const
{
return query.getConsole();
}
RakNetLegacyNetwork();
~RakNetLegacyNetwork();
IExtension* getExtension(UID id) override
{
if (id == INetworkQueryExtension::ExtensionIID)
{
return static_cast<INetworkQueryExtension*>(this);
}
return nullptr;
}
ENetworkType getNetworkType() const override
{
return ENetworkType_RakNetLegacy;
}
void disconnect(const IPlayer& peer) override
{
const PeerNetworkData& netData = peer.getNetworkData();
if (netData.network != this)
{
return;
}
const PeerNetworkData::NetworkID& nid = netData.networkID;
const RakNet::PlayerID rid { unsigned(nid.address.v4), nid.port };
const int playerIndex = rakNetServer.GetIndexFromPlayerID(rid);
if (playerIndex >= 0 && playerIndex < PLAYER_POOL_SIZE)
{
playerFromRakIndex[playerIndex] = nullptr;
}
rakNetServer.Kick(rid);
}
bool broadcastPacket(Span<uint8_t> data, int channel, const IPlayer* exceptPeer, bool dispatchEvents) override
{
// Don't use constructor because it takes bytes; we want bits
NetworkBitStream bs;
bs.SetData(data.data());
bs.SetWriteOffset(data.size());
bs.SetReadOffset(0);
if (dispatchEvents)
{
uint8_t type;
if (bs.readUINT8(type))
{
if (!outEventDispatcher.stopAtFalse([type, &bs](NetworkOutEventHandler* handler)
{
bs.SetReadOffset(8); // Ignore packet ID
return handler->onSendPacket(nullptr, type, bs);
}))
{
return false;
}
if (!packetOutEventDispatcher.stopAtFalse(type, [&bs](SingleNetworkOutEventHandler* handler)
{
bs.SetReadOffset(8); // Ignore packet ID
return handler->onSend(nullptr, bs);
}))
{
return false;
}
}
}
const RakNet::PacketReliability reliability = (channel == OrderingChannel_Unordered) ? RakNet::RELIABLE : RakNet::RELIABLE_ORDERED;
if (exceptPeer)
{
const PeerNetworkData& netData = exceptPeer->getNetworkData();
if (netData.network == this)
{
const PeerNetworkData::NetworkID& nid = netData.networkID;
const RakNet::PlayerID rid { unsigned(nid.address.v4), nid.port };
return rakNetServer.Send((const char*)bs.GetData(), bs.GetNumberOfUnreadBits(), RakNet::HIGH_PRIORITY, reliability, channel, rid, true);
}
}
return rakNetServer.Send((const char*)bs.GetData(), bs.GetNumberOfUnreadBits(), RakNet::HIGH_PRIORITY, reliability, channel, RakNet::UNASSIGNED_PLAYER_ID, true);
}
bool sendPacket(IPlayer& peer, Span<uint8_t> data, int channel, bool dispatchEvents) override
{
const PeerNetworkData& netData = peer.getNetworkData();
if (netData.network != this)
{
return false;
}
// Don't use constructor because it takes bytes; we want bits
NetworkBitStream bs;
bs.SetData(data.data());
bs.SetWriteOffset(data.size());
bs.SetReadOffset(0);
if (dispatchEvents)
{
uint8_t type;
if (bs.readUINT8(type))
{
if (!outEventDispatcher.stopAtFalse([&peer, type, &bs](NetworkOutEventHandler* handler)
{
bs.SetReadOffset(8); // Ignore packet ID
return handler->onSendPacket(&peer, type, bs);
}))
{
return false;
}
if (!packetOutEventDispatcher.stopAtFalse(type, [&peer, &bs](SingleNetworkOutEventHandler* handler)
{
bs.SetReadOffset(8); // Ignore packet ID
return handler->onSend(&peer, bs);
}))
{
return false;
}
}
}
const PeerNetworkData::NetworkID& nid = netData.networkID;
const RakNet::PlayerID rid { unsigned(nid.address.v4), nid.port };
const RakNet::PacketReliability reliability = (channel == OrderingChannel_Reliable) ? RakNet::RELIABLE : ((channel == OrderingChannel_Unordered) ? RakNet::UNRELIABLE : RakNet::UNRELIABLE_SEQUENCED);
return rakNetServer.Send((const char*)bs.GetData(), bs.GetNumberOfBytesUsed(), RakNet::HIGH_PRIORITY, reliability, channel, rid, false);
}
bool broadcastRPC(int id, Span<uint8_t> data, int channel, const IPlayer* exceptPeer, bool dispatchEvents) override
{
if (id == INVALID_PACKET_ID)
{
return false;
}
// Don't use constructor because it takes bytes; we want bits
NetworkBitStream bs;
bs.SetData(data.data());
bs.SetWriteOffset(data.size());
bs.SetReadOffset(0);
if (dispatchEvents)
{
if (!outEventDispatcher.stopAtFalse([id, &bs](NetworkOutEventHandler* handler)
{
bs.resetReadPointer();
return handler->onSendRPC(nullptr, id, bs);
}))
{
return false;
}
if (!rpcOutEventDispatcher.stopAtFalse(id, [&bs](SingleNetworkOutEventHandler* handler)
{
bs.resetReadPointer();
return handler->onSend(nullptr, bs);
}))
{
return false;
}
}
const RakNet::PacketReliability reliability = (channel == OrderingChannel_Unordered) ? RakNet::RELIABLE : RakNet::RELIABLE_ORDERED;
if (exceptPeer)
{
const PeerNetworkData& netData = exceptPeer->getNetworkData();
if (netData.network == this)
{
const PeerNetworkData::NetworkID& nid = netData.networkID;
const RakNet::PlayerID rid { unsigned(nid.address.v4), nid.port };
return rakNetServer.RPC(id, (const char*)bs.GetData(), bs.GetNumberOfUnreadBits(), RakNet::HIGH_PRIORITY, reliability, channel, rid, true, false, RakNet::UNASSIGNED_NETWORK_ID, nullptr);
}
}
return rakNetServer.RPC(id, (const char*)bs.GetData(), bs.GetNumberOfUnreadBits(), RakNet::HIGH_PRIORITY, reliability, channel, RakNet::UNASSIGNED_PLAYER_ID, true, false, RakNet::UNASSIGNED_NETWORK_ID, nullptr);
}
bool sendRPC(IPlayer& peer, int id, Span<uint8_t> data, int channel, bool dispatchEvents) override
{
if (id == INVALID_PACKET_ID)
{
return false;
}
const PeerNetworkData& netData = peer.getNetworkData();
if (netData.network != this)
{
return false;
}
// Don't use constructor because it takes bytes; we want bits
NetworkBitStream bs;
bs.SetData(data.data());
bs.SetWriteOffset(data.size());
bs.SetReadOffset(0);
if (dispatchEvents)
{
if (!outEventDispatcher.stopAtFalse([&peer, id, &bs](NetworkOutEventHandler* handler)
{
bs.resetReadPointer();
return handler->onSendRPC(&peer, id, bs);
}))
{
return false;
}
if (!rpcOutEventDispatcher.stopAtFalse(id, [&peer, &bs](SingleNetworkOutEventHandler* handler)
{
bs.resetReadPointer();
return handler->onSend(&peer, bs);
}))
{
return false;
}
}
const PeerNetworkData::NetworkID& nid = netData.networkID;
const RakNet::PlayerID rid { unsigned(nid.address.v4), nid.port };
const RakNet::PacketReliability reliability = (channel == OrderingChannel_Unordered) ? RakNet::RELIABLE : RakNet::RELIABLE_ORDERED;
return rakNetServer.RPC(id, (const char*)bs.GetData(), bs.GetNumberOfBitsUsed(), RakNet::HIGH_PRIORITY, reliability, channel, rid, false, false, RakNet::UNASSIGNED_NETWORK_ID, nullptr);
}
static void OnPlayerConnect(RakNet::RPCParameters* rpcParams, void* extra);
static void OnNPCConnect(RakNet::RPCParameters* rpcParams, void* extra);
IPlayer* OnPeerConnect(RakNet::RPCParameters* rpcParams, bool isNPC, StringView serial, uint32_t version, StringView versionName, uint32_t challenge, StringView name, bool isUsingOfficialClient = false);
template <size_t ID>
static void RPCHook(RakNet::RPCParameters* rpcParams, void* extra);
void onTick(Microseconds elapsed, TimePoint now) override;
void init(ICore* core);
void start();
void OnRakNetDisconnect(RakNet::PlayerIndex rid, PeerDisconnectReason reason);
void onPlayerScoreChange(IPlayer& player, int score) override
{
query.buildPlayerDependentBuffers();
}
void onPlayerNameChange(IPlayer& player, StringView oldName) override
{
query.buildPlayerDependentBuffers();
}
void update() override;
void onPlayerConnect(IPlayer& player) override
{
query.buildPlayerDependentBuffers();
}
void onPlayerDisconnect(IPlayer& player, PeerDisconnectReason reason) override
{
query.buildPlayerDependentBuffers(&player);
}
bool addRule(StringView rule, StringView value) override
{
if (isRuleProtected(rule))
{
return false;
}
query.setRuleValue<true>(String(rule), String(value));
query.buildRulesBuffer();
return true;
}
bool removeRule(StringView rule) override
{
if (isRuleProtected(rule))
{
return false;
}
query.removeRule(rule);
query.buildRulesBuffer();
return true;
}
bool isValidRule(StringView rule) override
{
return query.isValidRule(rule);
}
bool isRuleProtected(StringView rule)
{
for (StringView r : ProtectedRules)
{
if (r == rule)
{
return true;
}
}
return false;
}
/// Synchronize players after banning an IP, kicking any that match the banned IP
void synchronizeBans();
NetworkStats getStatistics(IPlayer* player = nullptr) override;
unsigned getPing(const IPlayer& peer) override
{
const PeerNetworkData& netData = peer.getNetworkData();
if (netData.network != this)
{
return 0;
}
const PeerNetworkData::NetworkID& nid = netData.networkID;
const RakNet::PlayerID rid { unsigned(nid.address.v4), nid.port };
return rakNetServer.GetLastPing(rid);
}
void ban(const BanEntry& entry, Milliseconds expire = Milliseconds(0)) override;
void unban(const BanEntry& entry) override;
void reset() override
{
}
};
struct AnnounceHTTPResponseHandler final : HTTPResponseHandler
{
ICore* core;
AnnounceHTTPResponseHandler(ICore* core)
: core(core)
{
}
void onHTTPResponse(int status, StringView body) override
{
if (status != 200)
{
core->printLn("Couldn't announce legacy network to open.mp list.");
if (status < 100)
{
core->printLn("\t[HTTP Client Error] Status: %d", status);
}
else
{
core->printLn("\t[Server Error] Status: %d", status);
core->printLn("\t[Server Error] Message: %.*s", PRINT_VIEW(body));
}
core->printLn("This won't affect the server's behaviour.");
}
delete this;
}
};