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<!DOCTYPE html>
<html lang="en">
<head>
<title>Vane – Minecraft Plugin Suite</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
<meta name="description" content="">
<meta name="author" content="oddlama">
<link rel="stylesheet" href="css/style.css">
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/7.0.1/css/all.min.css" integrity="sha512-2SwdPD6INVrV/lHTZbO2nodKhrnDdJK9/kg2XD1r9uGqPo1cUbujc+IYdlYdEErWNu69gVcYgdxlmVmzTWnetw==" crossorigin="anonymous" referrerpolicy="no-referrer">
<link rel="stylesheet" href="https://rsms.me/inter/inter.css">
<link rel="icon" href="favicon.ico">
<script>
if (localStorage.getItem('color-theme') === 'dark' || (!('color-theme' in localStorage) && window.matchMedia('(prefers-color-scheme: dark)').matches)) {
document.documentElement.classList.add('dark');
} else {
document.documentElement.classList.remove('dark')
}
</script>
</head>
<body class="bg-white dark:bg-gray-900">
<nav class="px-2 sm:px-4 py-2.5 rounded">
<div class="container flex flex-wrap justify-between items-center mx-auto">
<div class="flex items-center"></div>
<div class="flex md:order-2">
<button id="theme-toggle" type="button" class="text-gray-500 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-700 focus:outline-none focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-700 rounded-lg text-sm p-2.5">
<svg id="theme-toggle-dark-icon" class="hidden w-5 h-5" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path d="M17.293 13.293A8 8 0 016.707 2.707a8.001 8.001 0 1010.586 10.586z"></path></svg>
<svg id="theme-toggle-light-icon" class="hidden w-5 h-5" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path d="M10 2a1 1 0 011 1v1a1 1 0 11-2 0V3a1 1 0 011-1zm4 8a4 4 0 11-8 0 4 4 0 018 0zm-.464 4.95l.707.707a1 1 0 001.414-1.414l-.707-.707a1 1 0 00-1.414 1.414zm2.12-10.607a1 1 0 010 1.414l-.706.707a1 1 0 11-1.414-1.414l.707-.707a1 1 0 011.414 0zM17 11a1 1 0 100-2h-1a1 1 0 100 2h1zm-7 4a1 1 0 011 1v1a1 1 0 11-2 0v-1a1 1 0 011-1zM5.05 6.464A1 1 0 106.465 5.05l-.708-.707a1 1 0 00-1.414 1.414l.707.707zm1.414 8.486l-.707.707a1 1 0 01-1.414-1.414l.707-.707a1 1 0 011.414 1.414zM4 11a1 1 0 100-2H3a1 1 0 000 2h1z" fill-rule="evenodd" clip-rule="evenodd"></path></svg>
</button>
</div>
</div>
</nav>
<div class="mx-auto max-w-screen-lg px-3">
<section class="my-8 pb-3">
<div class="px-4 text-center lg:px-12">
<div class="mb-4 inline-flex justify-center items-center">
<img class="h-24 w-24 min-w-24 min-h-24 lg:h-32 lg:w-32 lg:min-w-32 lg:min-h-32 is-pixelated" src="vane.png" alt="Vane logo">
<h1 class="px-4 text-4xl font-extrabold tracking-tight leading-none text-gray-900 md:text-5xl lg:text-6xl dark:text-white">Vane</h1>
</div>
<p class="mb-8 text-lg font-normal text-gray-500 lg:text-xl lg:px-24 dark:text-gray-400">Vane is a plugin-suite that provides many immersive and lore-friendly additions to vanilla minecraft. It will run on any PaperMC based minecraft server. Check out our <a class="text-sky-600 hover:text-gray-800 dark:text-sky-300 dark:hover:text-gray-300" href="https://oddlama.github.io/minecraft-server">Server Installer</a> for an easy way to set up vane together with auto-start, 3D online map, and more awesome features.</p>
<div class="flex flex-col mb-4 space-y-4 sm:flex-row sm:justify-center sm:space-y-0 sm:space-x-4">
<div class="inline-flex justify-center rounded-lr shadow-sm" role="group">
<a href="https://github.com/oddlama/vane" class="inline-flex justify-center items-center py-3 px-5 text-base font-medium text-center text-gray-900 rounded-l-lg border-l border-t border-b border-gray-300 hover:bg-gray-100 focus:ring-4 focus:ring-gray-100 dark:text-white dark:border-gray-700 dark:hover:bg-gray-700 dark:focus:ring-gray-800">
<div class="-ml-1 mr-2 w-5 h-5 fa-brands fa-github text-lg"></div>
GitHub
</a>
<button disabled class="inline-flex justify-center items-center py-3 px-5 text-base font-medium text-center text-gray-900 rounded-r-lg border border-gray-300 bg-gray-50 focus:ring-4 focus:ring-gray-100 dark:text-white dark:border-gray-700 dark:bg-gray-800 dark:focus:ring-gray-800">
<span id="starcount">?</span>
<div class="ml-2 w-5 h-5 fa-regular fa-star text-lg text-yellow-400 dark:text-yellow-400"></div>
</button>
</div>
<a href="https://github.com/oddlama/vane/releases/latest" class="inline-flex justify-center items-center py-3 px-5 text-base font-medium text-center text-white rounded-lg bg-blue-700 hover:bg-blue-800 focus:ring-4 focus:ring-blue-300 dark:focus:ring-blue-900">
<div class="-ml-1 mr-2 w-5 h-5 fa-solid fa-download text-lg"></div>
Download
</a>
<a href="https://discord.gg/RueJ6A59x2" class="inline-flex justify-center items-center py-3 px-5 text-base font-medium text-center text-white rounded-lg bg-indigo-500 hover:bg-indigo-600 focus:ring-4 focus:ring-blue-300 dark:focus:ring-blue-900">
<div class="-ml-1 mr-2 w-5 h-5 fa-brands fa-discord text-lg"></div>
Discord
</a>
</div>
</div>
</section>
<section class="my-16">
<h1 class="py-6 text-center text-4xl font-bold tracking-tight leading-none text-gray-900 dark:text-gray-50">Features</h1>
<p class="mb-4 text-center text-lg font-normal text-gray-500 lg:text-xl lg:px-24 dark:text-gray-400">Almost everything in vane is fully configurable—no matter whether it's a feature, recipe or loot-table. Dislike anything? Disable it. Below, you will find an overview of the most important features in vane.</p>
<div class="mb-8 flex flex-col sm:flex-row sm:justify-center">
<button id="expand-collapse-all" class="py-2 px-4 uppercase text-xs font-bold text-center text-gray-900 rounded-lg hover:bg-gray-100 focus:ring-4 focus:ring-gray-100 dark:text-white dark:hover:bg-gray-700 dark:focus:ring-gray-800">Expand All</button>
</div>
</section>
<div class="mt-8 relative flex justify-center py-5 items-center">
<span class="mx-2 text-gray-700 dark:text-gray-400 text-md font-bold uppercase">Gameplay</span>
</div>
<section class="my-4">
<h2 id="feature-vane-trifles--double_doors">
<button type="button" class="feature-toggle flex justify-between items-center p-5 w-full font-medium text-left text-gray-500 border border-b-0 rounded-t-xl border-gray-200 focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800" aria-expanded="false" aria-controls="body-feature-vane-trifles--double_doors">
<span class="flex items-center">
<div class="relative mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px]">
<img class="absolute object-cover is-pixelated w-full h-full" src="assets/minecraft/textures/item/oak_door.png">
</div>
Double Doors
</span>
<div class="inline-flex shrink-0">
<span class="bg-sky-100 text-sky-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-sky-200 dark:text-sky-900 dark:opacity-50">trifles</span>
<svg data-accordion-icon class="w-6 h-6 shrink-0" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" d="M5.293 7.293a1 1 0 011.414 0L10 10.586l3.293-3.293a1 1 0 111.414 1.414l-4 4a1 1 0 01-1.414 0l-4-4a1 1 0 010-1.414z" clip-rule="evenodd"></path></svg>
</div>
</button>
</h2>
<div id="body-feature-vane-trifles--double_doors" class="hidden">
<div class="p-5 border border-b-0 border-gray-200 dark:border-gray-700 dark:bg-gray-900">
<div class="prose prose-slate prose-img:rounded-xl prose-img:w-1/3 prose-img:sm:m-4 prose-img:w-full prose-img:sm:w-1/2 prose-img:lg:w-2/5 prose-img:min-w-32 prose-img:max-w-full prose-img:float-right prose-img:clear-right prose-h1:clear-right prose-h2:clear-right prose-img:float-right dark:prose-invert max-w-none"><p><img alt="" src="assets/gifs/double-doors.gif" /></p>
<p>Double doors will now automatically synchronize their sides, so both doors open and close simultaneously.
No matter whether a player right-clicks them or redstone is involved.</p></div>
<div class="clear-right"><!-- spacer --></div>
</div>
</div>
<h2 id="feature-vane-trifles--better_harvesting">
<button type="button" class="feature-toggle flex justify-between items-center p-5 w-full font-medium text-left text-gray-500 border border-b-0 border-gray-200 focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800" aria-expanded="false" aria-controls="body-feature-vane-trifles--better_harvesting">
<span class="flex items-center">
<div class="relative mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px]">
<img class="absolute object-cover is-pixelated w-full h-full" src="assets/minecraft/textures/item/wheat.png">
</div>
Better Harvesting
</span>
<div class="inline-flex shrink-0">
<span class="bg-sky-100 text-sky-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-sky-200 dark:text-sky-900 dark:opacity-50">trifles</span>
<svg data-accordion-icon class="w-6 h-6 shrink-0" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" d="M5.293 7.293a1 1 0 011.414 0L10 10.586l3.293-3.293a1 1 0 111.414 1.414l-4 4a1 1 0 01-1.414 0l-4-4a1 1 0 010-1.414z" clip-rule="evenodd"></path></svg>
</div>
</button>
</h2>
<div id="body-feature-vane-trifles--better_harvesting" class="hidden">
<div class="p-5 border border-b-0 border-gray-200 dark:border-gray-700 dark:bg-gray-900">
<div class="prose prose-slate prose-img:rounded-xl prose-img:w-1/3 prose-img:sm:m-4 prose-img:w-full prose-img:sm:w-1/2 prose-img:lg:w-2/5 prose-img:min-w-32 prose-img:max-w-full prose-img:float-right prose-img:clear-right prose-h1:clear-right prose-h2:clear-right prose-img:float-right dark:prose-invert max-w-none"><p><img alt="" src="assets/gifs/better-harvesting.gif" /></p>
<p>Right-click on a fully grown plant to harvest and replant it instantly. This will yield 1–3 items with an elevated chance of receiving more than one item. No seeds will be dropped if the plant has a distinct seed-item.</p></div>
<div class="clear-right"><!-- spacer --></div>
</div>
</div>
<h2 id="feature-vane-trifles--item_finder">
<button type="button" class="feature-toggle flex justify-between items-center p-5 w-full font-medium text-left text-gray-500 border border-b-0 border-gray-200 focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800" aria-expanded="false" aria-controls="body-feature-vane-trifles--item_finder">
<span class="flex items-center">
<div class="relative mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px]">
<img class="absolute object-cover is-pixelated w-full h-full" src="assets/minecraft/textures/item/spyglass.png">
</div>
Item Finder
</span>
<div class="inline-flex shrink-0">
<span class="bg-sky-100 text-sky-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-sky-200 dark:text-sky-900 dark:opacity-50">trifles</span>
<svg data-accordion-icon class="w-6 h-6 shrink-0" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" d="M5.293 7.293a1 1 0 011.414 0L10 10.586l3.293-3.293a1 1 0 111.414 1.414l-4 4a1 1 0 01-1.414 0l-4-4a1 1 0 010-1.414z" clip-rule="evenodd"></path></svg>
</div>
</button>
</h2>
<div id="body-feature-vane-trifles--item_finder" class="hidden">
<div class="p-5 border border-b-0 border-gray-200 dark:border-gray-700 dark:bg-gray-900">
<div class="prose prose-slate prose-img:rounded-xl prose-img:w-1/3 prose-img:sm:m-4 prose-img:w-full prose-img:sm:w-1/2 prose-img:lg:w-2/5 prose-img:min-w-32 prose-img:max-w-full prose-img:float-right prose-img:clear-right prose-h1:clear-right prose-h2:clear-right prose-img:float-right dark:prose-invert max-w-none"><p><img alt="" src="assets/gifs/find_item.gif" /></p>
<p>Have you ever wondered, where you put those pesky ender pearls which you need like <em>right now</em>? Don't worry, the item finder has got you covered.</p>
<p>Use <code>/finditem minecraft:enderpearl</code> (or any other material) to search for the given item in all nearby
containers and entity inventories. (Also smite your friends if they stole it)</p>
<p>If you already have an item of the same type in your inventory, you can also
shift-right-click it in your open inventory to perform a search for that item type.</p></div>
<div class="clear-right"><!-- spacer --></div>
</div>
</div>
<h2 id="feature-vane-trifles--chest_sorting">
<button type="button" class="feature-toggle flex justify-between items-center p-5 w-full font-medium text-left text-gray-500 border border-b-0 border-gray-200 focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800" aria-expanded="false" aria-controls="body-feature-vane-trifles--chest_sorting">
<span class="flex items-center">
<div class="relative mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px]">
<img class="absolute object-cover is-pixelated w-full h-full" src="assets/minecraft_special/chest.png">
</div>
Chest Sorting
</span>
<div class="inline-flex shrink-0">
<span class="bg-sky-100 text-sky-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-sky-200 dark:text-sky-900 dark:opacity-50">trifles</span>
<svg data-accordion-icon class="w-6 h-6 shrink-0" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" d="M5.293 7.293a1 1 0 011.414 0L10 10.586l3.293-3.293a1 1 0 111.414 1.414l-4 4a1 1 0 01-1.414 0l-4-4a1 1 0 010-1.414z" clip-rule="evenodd"></path></svg>
</div>
</button>
</h2>
<div id="body-feature-vane-trifles--chest_sorting" class="hidden">
<div class="p-5 border border-b-0 border-gray-200 dark:border-gray-700 dark:bg-gray-900">
<div class="prose prose-slate prose-img:rounded-xl prose-img:w-1/3 prose-img:sm:m-4 prose-img:w-full prose-img:sm:w-1/2 prose-img:lg:w-2/5 prose-img:min-w-32 prose-img:max-w-full prose-img:float-right prose-img:clear-right prose-h1:clear-right prose-h2:clear-right prose-img:float-right dark:prose-invert max-w-none"><p><img alt="" src="assets/gifs/chest-sorting.gif" /></p>
<p>When a button is pressed, all chest-like containers within a 1-block radius of the button are automatically sorted.
This relates to a 3x3x3 cube where the button is the block in the middle.</p></div>
<div class="clear-right"><!-- spacer --></div>
</div>
</div>
<h2 id="feature-vane-trifles--grass_paths">
<button type="button" class="feature-toggle flex justify-between items-center p-5 w-full font-medium text-left text-gray-500 border border-b-0 border-gray-200 focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800" aria-expanded="false" aria-controls="body-feature-vane-trifles--grass_paths">
<span class="flex items-center">
<div class="relative mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px]">
<img class="absolute object-cover is-pixelated w-full h-full" src="assets/minecraft_special/dirt_path.png">
</div>
Grass Paths
</span>
<div class="inline-flex shrink-0">
<span class="bg-sky-100 text-sky-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-sky-200 dark:text-sky-900 dark:opacity-50">trifles</span>
<svg data-accordion-icon class="w-6 h-6 shrink-0" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" d="M5.293 7.293a1 1 0 011.414 0L10 10.586l3.293-3.293a1 1 0 111.414 1.414l-4 4a1 1 0 01-1.414 0l-4-4a1 1 0 010-1.414z" clip-rule="evenodd"></path></svg>
</div>
</button>
</h2>
<div id="body-feature-vane-trifles--grass_paths" class="hidden">
<div class="p-5 border border-b-0 border-gray-200 dark:border-gray-700 dark:bg-gray-900">
<div class="prose prose-slate prose-img:rounded-xl prose-img:w-1/3 prose-img:sm:m-4 prose-img:w-full prose-img:sm:w-1/2 prose-img:lg:w-2/5 prose-img:min-w-32 prose-img:max-w-full prose-img:float-right prose-img:clear-right prose-h1:clear-right prose-h2:clear-right prose-img:float-right dark:prose-invert max-w-none"><p><img alt="" src="assets/gifs/grass-paths.gif" /></p>
<p>You'll run faster on grass paths, so it's definitely worth building a few!</p></div>
<div class="clear-right"><!-- spacer --></div>
</div>
</div>
<h2 id="feature-vane-admin--creeper_protection">
<button type="button" class="feature-toggle flex justify-between items-center p-5 w-full font-medium text-left text-gray-500 border border-b-0 border-gray-200 focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800" aria-expanded="false" aria-controls="body-feature-vane-admin--creeper_protection">
<span class="flex items-center">
<div class="relative mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px]">
<img class="absolute object-cover is-pixelated w-full h-full" src="assets/minecraft_special/creeper_head.png">
</div>
Creeper Protection with Style
</span>
<div class="inline-flex shrink-0">
<span class="bg-red-100 text-red-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-red-200 dark:text-red-900 dark:opacity-50">admin</span>
<svg data-accordion-icon class="w-6 h-6 shrink-0" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" d="M5.293 7.293a1 1 0 011.414 0L10 10.586l3.293-3.293a1 1 0 111.414 1.414l-4 4a1 1 0 01-1.414 0l-4-4a1 1 0 010-1.414z" clip-rule="evenodd"></path></svg>
</div>
</button>
</h2>
<div id="body-feature-vane-admin--creeper_protection" class="hidden">
<div class="p-5 border border-b-0 border-gray-200 dark:border-gray-700 dark:bg-gray-900">
<div class="prose prose-slate prose-img:rounded-xl prose-img:w-1/3 prose-img:sm:m-4 prose-img:w-full prose-img:sm:w-1/2 prose-img:lg:w-2/5 prose-img:min-w-32 prose-img:max-w-full prose-img:float-right prose-img:clear-right prose-h1:clear-right prose-h2:clear-right prose-img:float-right dark:prose-invert max-w-none"><p><img alt="" src="assets/gifs/creeper-protection.gif" /></p>
<p>Nobody likes creepers that blow away half of your house,
but disabling creeper explosions is really lame.
That's why we did something about it, with style.</p></div>
<div class="clear-right"><!-- spacer --></div>
</div>
</div>
<h2 id="feature-vane-trifles--decorative_heads">
<button type="button" class="feature-toggle flex justify-between items-center p-5 w-full font-medium text-left text-gray-500 border border-b-0 border-gray-200 focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800" aria-expanded="false" aria-controls="body-feature-vane-trifles--decorative_heads">
<span class="flex items-center">
<div class="relative mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px]">
<img class="absolute object-cover is-pixelated w-full h-full" src="assets/minecraft_special/player_head.png">
</div>
Decorative Heads (32000+)
</span>
<div class="inline-flex shrink-0">
<span class="bg-sky-100 text-sky-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-sky-200 dark:text-sky-900 dark:opacity-50">trifles</span>
<svg data-accordion-icon class="w-6 h-6 shrink-0" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" d="M5.293 7.293a1 1 0 011.414 0L10 10.586l3.293-3.293a1 1 0 111.414 1.414l-4 4a1 1 0 01-1.414 0l-4-4a1 1 0 010-1.414z" clip-rule="evenodd"></path></svg>
</div>
</button>
</h2>
<div id="body-feature-vane-trifles--decorative_heads" class="hidden">
<div class="p-5 border border-b-0 border-gray-200 dark:border-gray-700 dark:bg-gray-900">
<div class="prose prose-slate prose-img:rounded-xl prose-img:w-1/3 prose-img:sm:m-4 prose-img:w-full prose-img:sm:w-1/2 prose-img:lg:w-2/5 prose-img:min-w-32 prose-img:max-w-full prose-img:float-right prose-img:clear-right prose-h1:clear-right prose-h2:clear-right prose-img:float-right dark:prose-invert max-w-none"><p><img alt="" src="images/heads.png" /></p>
<p>With the <code>/heads</code> menu you get access to over <strong>32.000</strong> decorative heads.
By clicking on the head, you will exchange a bone from your inventory for the selected head.
Shift-click for a whole stack, or use the hotbar keys 1–9 to get the respective number of items.</p></div>
<div class="clear-right"><!-- spacer --></div>
</div>
</div>
<h2 id="feature-vane-bedtime--night_to_day">
<button type="button" class="feature-toggle flex justify-between items-center p-5 w-full font-medium text-left text-gray-500 border border-b-0 border-gray-200 focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800" aria-expanded="false" aria-controls="body-feature-vane-bedtime--night_to_day">
<span class="flex items-center">
<div class="relative mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px]">
<img class="absolute object-cover is-pixelated w-full h-full" src="assets/minecraft_special/bed.png">
</div>
Smooth Night Skipping
</span>
<div class="inline-flex shrink-0">
<span class="bg-sky-100 text-sky-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-sky-200 dark:text-sky-900 dark:opacity-50">bedtime</span>
<svg data-accordion-icon class="w-6 h-6 shrink-0" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" d="M5.293 7.293a1 1 0 011.414 0L10 10.586l3.293-3.293a1 1 0 111.414 1.414l-4 4a1 1 0 01-1.414 0l-4-4a1 1 0 010-1.414z" clip-rule="evenodd"></path></svg>
</div>
</button>
</h2>
<div id="body-feature-vane-bedtime--night_to_day" class="hidden">
<div class="p-5 border border-b-0 border-gray-200 dark:border-gray-700 dark:bg-gray-900">
<div class="prose prose-slate prose-img:rounded-xl prose-img:w-1/3 prose-img:sm:m-4 prose-img:w-full prose-img:sm:w-1/2 prose-img:lg:w-2/5 prose-img:min-w-32 prose-img:max-w-full prose-img:float-right prose-img:clear-right prose-h1:clear-right prose-h2:clear-right prose-img:float-right dark:prose-invert max-w-none"><p>Once at least 20% of all players in the world are asleep, the night is skipped with a smooth transition to the next day.</p></div>
<div class="clear-right"><!-- spacer --></div>
</div>
</div>
<h2 id="feature-vane-trifles--recipe_unlock">
<button type="button" class="feature-toggle flex justify-between items-center p-5 w-full font-medium text-left text-gray-500 border border-b-0 border-gray-200 focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800" aria-expanded="false" aria-controls="body-feature-vane-trifles--recipe_unlock">
<span class="flex items-center">
<div class="relative mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px]">
<img class="absolute object-cover is-pixelated w-full h-full" src="assets/minecraft/textures/item/knowledge_book.png">
</div>
Unlock All Recipes
</span>
<div class="inline-flex shrink-0">
<span class="bg-sky-100 text-sky-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-sky-200 dark:text-sky-900 dark:opacity-50">trifles</span>
<svg data-accordion-icon class="w-6 h-6 shrink-0" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" d="M5.293 7.293a1 1 0 011.414 0L10 10.586l3.293-3.293a1 1 0 111.414 1.414l-4 4a1 1 0 01-1.414 0l-4-4a1 1 0 010-1.414z" clip-rule="evenodd"></path></svg>
</div>
</button>
</h2>
<div id="body-feature-vane-trifles--recipe_unlock" class="hidden">
<div class="p-5 border border-b-0 border-gray-200 dark:border-gray-700 dark:bg-gray-900">
<div class="prose prose-slate prose-img:rounded-xl prose-img:w-1/3 prose-img:sm:m-4 prose-img:w-full prose-img:sm:w-1/2 prose-img:lg:w-2/5 prose-img:min-w-32 prose-img:max-w-full prose-img:float-right prose-img:clear-right prose-h1:clear-right prose-h2:clear-right prose-img:float-right dark:prose-invert max-w-none"><p>Many players find it annoying that you have to find recipes before they are shown in your recipe book.
By default, vane-trifles will unlock all recipes for a player when they first join a server.</p></div>
<div class="clear-right"><!-- spacer --></div>
</div>
</div>
<h2 id="feature-vane-trifles--repair_cost_limiter">
<button type="button" class="feature-toggle flex justify-between items-center p-5 w-full font-medium text-left text-gray-500 border border-gray-200 focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800" aria-expanded="false" aria-controls="body-feature-vane-trifles--repair_cost_limiter">
<span class="flex items-center">
<div class="relative mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px]">
<img class="absolute object-cover is-pixelated w-full h-full" src="assets/minecraft_special/anvil.png">
</div>
Anvil Cost Limiter
</span>
<div class="inline-flex shrink-0">
<span class="bg-sky-100 text-sky-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-sky-200 dark:text-sky-900 dark:opacity-50">trifles</span>
<svg data-accordion-icon class="w-6 h-6 shrink-0" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" d="M5.293 7.293a1 1 0 011.414 0L10 10.586l3.293-3.293a1 1 0 111.414 1.414l-4 4a1 1 0 01-1.414 0l-4-4a1 1 0 010-1.414z" clip-rule="evenodd"></path></svg>
</div>
</button>
</h2>
<div id="body-feature-vane-trifles--repair_cost_limiter" class="hidden">
<div class="p-5 border border-t-0 border-gray-200 dark:border-gray-700 dark:bg-gray-900">
<div class="prose prose-slate prose-img:rounded-xl prose-img:w-1/3 prose-img:sm:m-4 prose-img:w-full prose-img:sm:w-1/2 prose-img:lg:w-2/5 prose-img:min-w-32 prose-img:max-w-full prose-img:float-right prose-img:clear-right prose-h1:clear-right prose-h2:clear-right prose-img:float-right dark:prose-invert max-w-none"><p><strong>"Too Expensive!"</strong> no more! By default, vane will limit the cost of anvil repairs and upgrades
to 39 levels, which is the maximum cost before the minecraft client yells that unpleasant phrase at you.</p></div>
<div class="clear-right"><!-- spacer --></div>
</div>
</div>
</section>
<div class="mt-8 relative flex justify-center py-5 items-center">
<span class="mx-2 text-gray-700 dark:text-gray-400 text-md font-bold uppercase">Custom Items</span>
</div>
<section class="my-4">
<h2 id="feature-vane-trifles--sickle">
<button type="button" class="feature-toggle flex justify-between items-center p-5 w-full font-medium text-left text-gray-500 border border-b-0 rounded-t-xl border-gray-200 focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800" aria-expanded="false" aria-controls="body-feature-vane-trifles--sickle">
<span class="flex items-center">
<div class="relative mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px]">
<img class="absolute object-cover is-pixelated w-full h-full" src="assets/vane-trifles/items/golden_sickle.png">
</div>
Sickle
</span>
<div class="inline-flex shrink-0">
<span class="bg-sky-100 text-sky-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-sky-200 dark:text-sky-900 dark:opacity-50">trifles</span>
<svg data-accordion-icon class="w-6 h-6 shrink-0" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" d="M5.293 7.293a1 1 0 011.414 0L10 10.586l3.293-3.293a1 1 0 111.414 1.414l-4 4a1 1 0 01-1.414 0l-4-4a1 1 0 010-1.414z" clip-rule="evenodd"></path></svg>
</div>
</button>
</h2>
<div id="body-feature-vane-trifles--sickle" class="hidden">
<div class="p-5 border border-b-0 border-gray-200 dark:border-gray-700 dark:bg-gray-900">
<div class="mb-4 mx-4 p-3 border rounded-lg bg-white dark:bg-gray-900 dark:border-gray-700 float-right w-full sm:w-1/2 lg:w-2/5 min-w-32 max-w-full"><div class="relative h-auto w-full">
<img class="object-cover is-pixelated w-full" src="assets/crafting/crafting_grid.png" alt="Crafting grid background">
<img class="absolute mctooltip left-[calc((11+1*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/gold_ingot.png" data-mctooltip="minecraft:gold_ingot">
<img class="absolute mctooltip left-[calc((11+2*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/gold_ingot.png" data-mctooltip="minecraft:gold_ingot">
<img class="absolute mctooltip left-[calc((11+2*(16+2))*100/136)%] top-[calc((17+1*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/gold_ingot.png" data-mctooltip="minecraft:gold_ingot">
<img class="absolute mctooltip left-[calc((11+1*(16+2))*100/136)%] top-[calc((17+2*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/stick.png" data-mctooltip="minecraft:stick">
<img class="absolute mctooltip left-[calc(105*100/136)%] top-[calc(35*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/vane-trifles/items/golden_sickle.png" data-mctooltip="vane_trifles:golden_sickle">
</div>
</div>
<div class="prose prose-slate prose-img:rounded-xl prose-img:w-1/3 prose-img:sm:m-4 prose-img:w-full prose-img:sm:w-1/2 prose-img:lg:w-2/5 prose-img:min-w-32 prose-img:max-w-full prose-img:float-right prose-img:clear-right prose-h1:clear-right prose-h2:clear-right prose-img:float-right dark:prose-invert max-w-none"><p><img alt="" src="assets/gifs/sickle.gif" /></p>
<p>Do you have a big field? Craft a sickle to easily harvest larger parts of a field. And while the sickle comes in all material variants, the golden sickle is the best. Wood and stone are the worst materials and therefore harvest only in a smaller radius.</p></div>
<div class="clear-right"><!-- spacer --></div>
</div>
</div>
<h2 id="feature-vane-trifles--file">
<button type="button" class="feature-toggle flex justify-between items-center p-5 w-full font-medium text-left text-gray-500 border border-b-0 border-gray-200 focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800" aria-expanded="false" aria-controls="body-feature-vane-trifles--file">
<span class="flex items-center">
<div class="relative mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px]">
<img class="absolute object-cover is-pixelated w-full h-full" src="assets/vane-trifles/items/file.png">
</div>
File
</span>
<div class="inline-flex shrink-0">
<span class="bg-sky-100 text-sky-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-sky-200 dark:text-sky-900 dark:opacity-50">trifles</span>
<svg data-accordion-icon class="w-6 h-6 shrink-0" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" d="M5.293 7.293a1 1 0 011.414 0L10 10.586l3.293-3.293a1 1 0 111.414 1.414l-4 4a1 1 0 01-1.414 0l-4-4a1 1 0 010-1.414z" clip-rule="evenodd"></path></svg>
</div>
</button>
</h2>
<div id="body-feature-vane-trifles--file" class="hidden">
<div class="p-5 border border-b-0 border-gray-200 dark:border-gray-700 dark:bg-gray-900">
<div class="mb-4 mx-4 p-3 border rounded-lg bg-white dark:bg-gray-900 dark:border-gray-700 float-right w-full sm:w-1/2 lg:w-2/5 min-w-32 max-w-full"><div class="relative h-auto w-full">
<img class="object-cover is-pixelated w-full" src="assets/crafting/crafting_grid.png" alt="Crafting grid background">
<img class="absolute mctooltip left-[calc((11+1*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/iron_ingot.png" data-mctooltip="minecraft:iron_ingot">
<img class="absolute mctooltip left-[calc((11+0*(16+2))*100/136)%] top-[calc((17+1*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/stick.png" data-mctooltip="minecraft:stick">
<img class="absolute mctooltip left-[calc(105*100/136)%] top-[calc(35*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/vane-trifles/items/file.png" data-mctooltip="vane_trifles:file">
</div>
</div>
<div class="prose prose-slate prose-img:rounded-xl prose-img:w-1/3 prose-img:sm:m-4 prose-img:w-full prose-img:sm:w-1/2 prose-img:lg:w-2/5 prose-img:min-w-32 prose-img:max-w-full prose-img:float-right prose-img:clear-right prose-h1:clear-right prose-h2:clear-right prose-img:float-right dark:prose-invert max-w-none"><p>Craft yourself a file to change the individual joints of walls, fences, glass panes, etc., as well as the shape of stairs.</p></div>
<div class="clear-right"><!-- spacer --></div>
</div>
</div>
<h2 id="feature-vane-trifles--trowel">
<button type="button" class="feature-toggle flex justify-between items-center p-5 w-full font-medium text-left text-gray-500 border border-b-0 border-gray-200 focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800" aria-expanded="false" aria-controls="body-feature-vane-trifles--trowel">
<span class="flex items-center">
<div class="relative mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px]">
<img class="absolute object-cover is-pixelated w-full h-full" src="assets/vane-trifles/items/trowel.png">
</div>
Trowel
</span>
<div class="inline-flex shrink-0">
<span class="bg-sky-100 text-sky-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-sky-200 dark:text-sky-900 dark:opacity-50">trifles</span>
<svg data-accordion-icon class="w-6 h-6 shrink-0" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" d="M5.293 7.293a1 1 0 011.414 0L10 10.586l3.293-3.293a1 1 0 111.414 1.414l-4 4a1 1 0 01-1.414 0l-4-4a1 1 0 010-1.414z" clip-rule="evenodd"></path></svg>
</div>
</button>
</h2>
<div id="body-feature-vane-trifles--trowel" class="hidden">
<div class="p-5 border border-b-0 border-gray-200 dark:border-gray-700 dark:bg-gray-900">
<div class="mb-4 mx-4 p-3 border rounded-lg bg-white dark:bg-gray-900 dark:border-gray-700 float-right w-full sm:w-1/2 lg:w-2/5 min-w-32 max-w-full"><div class="relative h-auto w-full">
<img class="object-cover is-pixelated w-full" src="assets/crafting/crafting_grid.png" alt="Crafting grid background">
<img class="absolute mctooltip left-[calc((11+2*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/stick.png" data-mctooltip="minecraft:stick">
<img class="absolute mctooltip left-[calc((11+0*(16+2))*100/136)%] top-[calc((17+1*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/iron_ingot.png" data-mctooltip="minecraft:iron_ingot">
<img class="absolute mctooltip left-[calc((11+1*(16+2))*100/136)%] top-[calc((17+1*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/iron_ingot.png" data-mctooltip="minecraft:iron_ingot">
<img class="absolute mctooltip left-[calc(105*100/136)%] top-[calc(35*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/vane-trifles/items/trowel.png" data-mctooltip="vane_trifles:trowel">
</div>
</div>
<div class="prose prose-slate prose-img:rounded-xl prose-img:w-1/3 prose-img:sm:m-4 prose-img:w-full prose-img:sm:w-1/2 prose-img:lg:w-2/5 prose-img:min-w-32 prose-img:max-w-full prose-img:float-right prose-img:clear-right prose-h1:clear-right prose-h2:clear-right prose-img:float-right dark:prose-invert max-w-none"><p><img alt="" src="assets/gifs/trowel.gif" /></p>
<p>Want to build with gradients? Craft a trowel and save yourself from getting <a href="https://en.wikipedia.org/wiki/Repetitive_strain_injury">RSI syndrome</a>.
The trowel will place a random block from your hotbar when you right-click another block.</p>
<p>By right-clicking the trowel in your inventory, you can change the "feed source" i.e., the inventory row
from where it takes the blocks. You can choose any inventory rows or your hotbar.</p></div>
<div class="clear-right"><!-- spacer --></div>
</div>
</div>
<h2 id="feature-vane-trifles--north_compass">
<button type="button" class="feature-toggle flex justify-between items-center p-5 w-full font-medium text-left text-gray-500 border border-b-0 border-gray-200 focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800" aria-expanded="false" aria-controls="body-feature-vane-trifles--north_compass">
<span class="flex items-center">
<div class="relative mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px]">
<img class="absolute object-cover is-pixelated w-full h-full" src="assets/vane-trifles/items/north_compass_16.png">
</div>
North Compass
</span>
<div class="inline-flex shrink-0">
<span class="bg-sky-100 text-sky-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-sky-200 dark:text-sky-900 dark:opacity-50">trifles</span>
<svg data-accordion-icon class="w-6 h-6 shrink-0" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" d="M5.293 7.293a1 1 0 011.414 0L10 10.586l3.293-3.293a1 1 0 111.414 1.414l-4 4a1 1 0 01-1.414 0l-4-4a1 1 0 010-1.414z" clip-rule="evenodd"></path></svg>
</div>
</button>
</h2>
<div id="body-feature-vane-trifles--north_compass" class="hidden">
<div class="p-5 border border-b-0 border-gray-200 dark:border-gray-700 dark:bg-gray-900">
<div class="mb-4 mx-4 p-3 border rounded-lg bg-white dark:bg-gray-900 dark:border-gray-700 float-right w-full sm:w-1/2 lg:w-2/5 min-w-32 max-w-full"><div class="relative h-auto w-full">
<img class="object-cover is-pixelated w-full" src="assets/crafting/crafting_grid.png" alt="Crafting grid background">
<img class="absolute mctooltip left-[calc((11+1*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/copper_ingot.png" data-mctooltip="minecraft:copper_ingot">
<img class="absolute mctooltip left-[calc((11+0*(16+2))*100/136)%] top-[calc((17+1*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/copper_ingot.png" data-mctooltip="minecraft:copper_ingot">
<img class="absolute mctooltip left-[calc((11+1*(16+2))*100/136)%] top-[calc((17+1*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/redstone.png" data-mctooltip="minecraft:redstone">
<img class="absolute mctooltip left-[calc((11+2*(16+2))*100/136)%] top-[calc((17+1*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/copper_ingot.png" data-mctooltip="minecraft:copper_ingot">
<img class="absolute mctooltip left-[calc((11+1*(16+2))*100/136)%] top-[calc((17+2*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/copper_ingot.png" data-mctooltip="minecraft:copper_ingot">
<img class="absolute mctooltip left-[calc(105*100/136)%] top-[calc(35*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/vane-trifles/items/north_compass_16.png" data-mctooltip="vane_trifles:north_compass">
</div>
</div>
<div class="prose prose-slate prose-img:rounded-xl prose-img:w-1/3 prose-img:sm:m-4 prose-img:w-full prose-img:sm:w-1/2 prose-img:lg:w-2/5 prose-img:min-w-32 prose-img:max-w-full prose-img:float-right prose-img:clear-right prose-h1:clear-right prose-h2:clear-right prose-img:float-right dark:prose-invert max-w-none"><p>Just a real compass that does what a compass usually does: Point north.
The world in which you craft it determines the world in which it works.</p></div>
<div class="clear-right"><!-- spacer --></div>
</div>
</div>
<h2 id="feature-vane-trifles--slime_bucket">
<button type="button" class="feature-toggle flex justify-between items-center p-5 w-full font-medium text-left text-gray-500 border border-b-0 border-gray-200 focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800" aria-expanded="false" aria-controls="body-feature-vane-trifles--slime_bucket">
<span class="flex items-center">
<div class="relative mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px]">
<img class="absolute object-cover is-pixelated w-full h-full" src="assets/vane-trifles/items/slime_bucket.png">
</div>
Slime Bucket
</span>
<div class="inline-flex shrink-0">
<span class="bg-sky-100 text-sky-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-sky-200 dark:text-sky-900 dark:opacity-50">trifles</span>
<svg data-accordion-icon class="w-6 h-6 shrink-0" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" d="M5.293 7.293a1 1 0 011.414 0L10 10.586l3.293-3.293a1 1 0 111.414 1.414l-4 4a1 1 0 01-1.414 0l-4-4a1 1 0 010-1.414z" clip-rule="evenodd"></path></svg>
</div>
</button>
</h2>
<div id="body-feature-vane-trifles--slime_bucket" class="hidden">
<div class="p-5 border border-b-0 border-gray-200 dark:border-gray-700 dark:bg-gray-900">
<div class="prose prose-slate prose-img:rounded-xl prose-img:w-1/3 prose-img:sm:m-4 prose-img:w-full prose-img:sm:w-1/2 prose-img:lg:w-2/5 prose-img:min-w-32 prose-img:max-w-full prose-img:float-right prose-img:clear-right prose-h1:clear-right prose-h2:clear-right prose-img:float-right dark:prose-invert max-w-none"><p><img alt="" src="assets/gifs/slime_bucket.gif" /></p>
<p>Right-clicking a tiny slime with a bucket puts it in there. It remains quiet, but will start jumping inside the bucket if you find yourself in a slime chunk.
The slime can also be deployed back into the world by right-clicking on a block. You may use it as a replacement for slimeballs. You monster.</p>
<p>Taken with written permission from <a href="https://vazkii.net/">@Vazkii</a> from the awesome <a href="https://quarkmod.net/">Quark Mod</a>. All related assets are licensed under <a href="https://github.com/VazkiiMods/Quark/blob/master/LICENSE.md">Attribution-NonCommercial-ShareAlike 3.0 Unported</a>.</p></div>
<div class="clear-right"><!-- spacer --></div>
</div>
</div>
<h2 id="feature-vane-trifles--pouch">
<button type="button" class="feature-toggle flex justify-between items-center p-5 w-full font-medium text-left text-gray-500 border border-b-0 border-gray-200 focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800" aria-expanded="false" aria-controls="body-feature-vane-trifles--pouch">
<span class="flex items-center">
<div class="relative mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px]">
<img class="absolute object-cover is-pixelated w-full h-full" src="assets/vane-trifles/items/pouch.png">
</div>
Pouch
</span>
<div class="inline-flex shrink-0">
<span class="bg-sky-100 text-sky-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-sky-200 dark:text-sky-900 dark:opacity-50">trifles</span>
<svg data-accordion-icon class="w-6 h-6 shrink-0" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" d="M5.293 7.293a1 1 0 011.414 0L10 10.586l3.293-3.293a1 1 0 111.414 1.414l-4 4a1 1 0 01-1.414 0l-4-4a1 1 0 010-1.414z" clip-rule="evenodd"></path></svg>
</div>
</button>
</h2>
<div id="body-feature-vane-trifles--pouch" class="hidden">
<div class="p-5 border border-b-0 border-gray-200 dark:border-gray-700 dark:bg-gray-900">
<div class="mb-4 mx-4 p-3 border rounded-lg bg-white dark:bg-gray-900 dark:border-gray-700 float-right w-full sm:w-1/2 lg:w-2/5 min-w-32 max-w-full"><div class="relative h-auto w-full">
<img class="object-cover is-pixelated w-full" src="assets/crafting/crafting_grid.png" alt="Crafting grid background">
<img class="absolute mctooltip left-[calc((11+0*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/string.png" data-mctooltip="minecraft:string">
<img class="absolute mctooltip left-[calc((11+1*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/rabbit_hide.png" data-mctooltip="minecraft:rabbit_hide">
<img class="absolute mctooltip left-[calc((11+2*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/string.png" data-mctooltip="minecraft:string">
<img class="absolute mctooltip left-[calc((11+0*(16+2))*100/136)%] top-[calc((17+1*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/rabbit_hide.png" data-mctooltip="minecraft:rabbit_hide">
<img class="absolute mctooltip left-[calc((11+2*(16+2))*100/136)%] top-[calc((17+1*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/rabbit_hide.png" data-mctooltip="minecraft:rabbit_hide">
<img class="absolute mctooltip left-[calc((11+0*(16+2))*100/136)%] top-[calc((17+2*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/rabbit_hide.png" data-mctooltip="minecraft:rabbit_hide">
<img class="absolute mctooltip left-[calc((11+1*(16+2))*100/136)%] top-[calc((17+2*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/rabbit_hide.png" data-mctooltip="minecraft:rabbit_hide">
<img class="absolute mctooltip left-[calc((11+2*(16+2))*100/136)%] top-[calc((17+2*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/rabbit_hide.png" data-mctooltip="minecraft:rabbit_hide">
<img class="absolute mctooltip left-[calc(105*100/136)%] top-[calc(35*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/vane-trifles/items/pouch.png" data-mctooltip="vane_trifles:pouch">
</div>
</div>
<div class="prose prose-slate prose-img:rounded-xl prose-img:w-1/3 prose-img:sm:m-4 prose-img:w-full prose-img:sm:w-1/2 prose-img:lg:w-2/5 prose-img:min-w-32 prose-img:max-w-full prose-img:float-right prose-img:clear-right prose-h1:clear-right prose-h2:clear-right prose-img:float-right dark:prose-invert max-w-none"><p>Why is the Bundle so useless? Here, take a proper early-game Pouch.
Hold it in your hand and right-click to open it, or drop items
directly into it by right-clicking the pouch with an item.</p></div>
<div class="clear-right"><!-- spacer --></div>
</div>
</div>
<h2 id="feature-vane-trifles--backpack">
<button type="button" class="feature-toggle flex justify-between items-center p-5 w-full font-medium text-left text-gray-500 border border-b-0 border-gray-200 focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800" aria-expanded="false" aria-controls="body-feature-vane-trifles--backpack">
<span class="flex items-center">
<div class="relative mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px]">
<img class="absolute object-cover is-pixelated w-full h-full" src="assets/vane-trifles/items/backpack.png">
</div>
Backpack
</span>
<div class="inline-flex shrink-0">
<span class="bg-sky-100 text-sky-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-sky-200 dark:text-sky-900 dark:opacity-50">trifles</span>
<svg data-accordion-icon class="w-6 h-6 shrink-0" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" d="M5.293 7.293a1 1 0 011.414 0L10 10.586l3.293-3.293a1 1 0 111.414 1.414l-4 4a1 1 0 01-1.414 0l-4-4a1 1 0 010-1.414z" clip-rule="evenodd"></path></svg>
</div>
</button>
</h2>
<div id="body-feature-vane-trifles--backpack" class="hidden">
<div class="p-5 border border-b-0 border-gray-200 dark:border-gray-700 dark:bg-gray-900">
<div class="mb-4 mx-4 p-3 border rounded-lg bg-white dark:bg-gray-900 dark:border-gray-700 float-right w-full sm:w-1/2 lg:w-2/5 min-w-32 max-w-full"><div class="relative h-auto w-full">
<img class="object-cover is-pixelated w-full" src="assets/crafting/smithing.png" alt="Smithing background">
<img class="absolute mctooltip left-[calc(8*100/176)%] top-[calc(48*100/84)%] w-[calc(16*100/176)%] h-[calc(16*100/84)%] is-pixelated" src="assets/minecraft_special/netherite_upgrade_smithing_template.png" data-mctooltip="minecraft:netherite_upgrade_smithing_template">
<img class="absolute mctooltip left-[calc(26*100/176)%] top-[calc(48*100/84)%] w-[calc(16*100/176)%] h-[calc(16*100/84)%] is-pixelated" src="assets/minecraft_special/shulker_box.png" data-mctooltip="#minecraft:shulker_boxes">
<img class="absolute mctooltip left-[calc(44*100/176)%] top-[calc(48*100/84)%] w-[calc(16*100/176)%] h-[calc(16*100/84)%] is-pixelated" src="assets/minecraft_special/leather_chestplate.png" data-mctooltip="minecraft:leather_chestplate">
<img class="absolute mctooltip left-[calc(98*100/176)%] top-[calc(48*100/84)%] w-[calc(16*100/176)%] h-[calc(16*100/84)%] is-pixelated" src="assets/vane-trifles/items/backpack.png" data-mctooltip="vane_trifles:backpack">
</div>
</div>
<div class="prose prose-slate prose-img:rounded-xl prose-img:w-1/3 prose-img:sm:m-4 prose-img:w-full prose-img:sm:w-1/2 prose-img:lg:w-2/5 prose-img:min-w-32 prose-img:max-w-full prose-img:float-right prose-img:clear-right prose-h1:clear-right prose-h2:clear-right prose-img:float-right dark:prose-invert max-w-none"><p>The natural successor to the pouch and shulkerbox regarding
inventory expansion, but with the slight disadvantage
that you will not be able to place it in the world anymore.</p></div>
<div class="clear-right"><!-- spacer --></div>
</div>
</div>
<h2 id="feature-vane-trifles--papyrus_scroll">
<button type="button" class="feature-toggle flex justify-between items-center p-5 w-full font-medium text-left text-gray-500 border border-b-0 border-gray-200 focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800" aria-expanded="false" aria-controls="body-feature-vane-trifles--papyrus_scroll">
<span class="flex items-center">
<div class="relative mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px]">
<img class="absolute object-cover is-pixelated w-full h-full" src="assets/vane-trifles/items/papyrus_scroll.png">
</div>
Papyrus Scroll
</span>
<div class="inline-flex shrink-0">
<span class="bg-sky-100 text-sky-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-sky-200 dark:text-sky-900 dark:opacity-50">trifles</span>
<svg data-accordion-icon class="w-6 h-6 shrink-0" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" d="M5.293 7.293a1 1 0 011.414 0L10 10.586l3.293-3.293a1 1 0 111.414 1.414l-4 4a1 1 0 01-1.414 0l-4-4a1 1 0 010-1.414z" clip-rule="evenodd"></path></svg>
</div>
</button>
</h2>
<div id="body-feature-vane-trifles--papyrus_scroll" class="hidden">
<div class="p-5 border border-b-0 border-gray-200 dark:border-gray-700 dark:bg-gray-900">
<div class="mb-4 mx-4 p-3 border rounded-lg bg-white dark:bg-gray-900 dark:border-gray-700 float-right w-full sm:w-1/2 lg:w-2/5 min-w-32 max-w-full"><div class="relative h-auto w-full">
<img class="object-cover is-pixelated w-full" src="assets/crafting/crafting_grid.png" alt="Crafting grid background">
<img class="absolute mctooltip left-[calc((11+0*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/rabbit_hide.png" data-mctooltip="minecraft:rabbit_hide">
<img class="absolute mctooltip left-[calc((11+1*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/paper.png" data-mctooltip="minecraft:paper">
<img class="absolute mctooltip left-[calc((11+2*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/paper.png" data-mctooltip="minecraft:paper">
<img class="absolute mctooltip left-[calc((11+0*(16+2))*100/136)%] top-[calc((17+1*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/paper.png" data-mctooltip="minecraft:paper">
<img class="absolute mctooltip left-[calc((11+1*(16+2))*100/136)%] top-[calc((17+1*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/echo_shard.png" data-mctooltip="minecraft:echo_shard">
<img class="absolute mctooltip left-[calc((11+2*(16+2))*100/136)%] top-[calc((17+1*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/paper.png" data-mctooltip="minecraft:paper">
<img class="absolute mctooltip left-[calc((11+0*(16+2))*100/136)%] top-[calc((17+2*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/paper.png" data-mctooltip="minecraft:paper">
<img class="absolute mctooltip left-[calc((11+1*(16+2))*100/136)%] top-[calc((17+2*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/paper.png" data-mctooltip="minecraft:paper">
<img class="absolute mctooltip left-[calc((11+2*(16+2))*100/136)%] top-[calc((17+2*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/gold_nugget.png" data-mctooltip="minecraft:gold_nugget">
<img class="absolute mctooltip left-[calc(105*100/136)%] top-[calc(35*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/vane-trifles/items/papyrus_scroll.png" data-mctooltip="vane_trifles:papyrus_scroll">
</div>
</div>
<div class="prose prose-slate prose-img:rounded-xl prose-img:w-1/3 prose-img:sm:m-4 prose-img:w-full prose-img:sm:w-1/2 prose-img:lg:w-2/5 prose-img:min-w-32 prose-img:max-w-full prose-img:float-right prose-img:clear-right prose-h1:clear-right prose-h2:clear-right prose-img:float-right dark:prose-invert max-w-none"><p>The base item for any portal scroll.</p></div>
<div class="clear-right"><!-- spacer --></div>
</div>
</div>
<h2 id="feature-vane-trifles--portal_scroll_home">
<button type="button" class="feature-toggle flex justify-between items-center p-5 w-full font-medium text-left text-gray-500 border border-b-0 border-gray-200 focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800" aria-expanded="false" aria-controls="body-feature-vane-trifles--portal_scroll_home">
<span class="flex items-center">
<div class="relative mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px]">
<img class="absolute object-cover is-pixelated w-full h-full" src="assets/vane-trifles/items/home_scroll.png">
</div>
Portal Scroll - Home
</span>
<div class="inline-flex shrink-0">
<span class="bg-sky-100 text-sky-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-sky-200 dark:text-sky-900 dark:opacity-50">trifles</span>
<svg data-accordion-icon class="w-6 h-6 shrink-0" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" d="M5.293 7.293a1 1 0 011.414 0L10 10.586l3.293-3.293a1 1 0 111.414 1.414l-4 4a1 1 0 01-1.414 0l-4-4a1 1 0 010-1.414z" clip-rule="evenodd"></path></svg>
</div>
</button>
</h2>
<div id="body-feature-vane-trifles--portal_scroll_home" class="hidden">
<div class="p-5 border border-b-0 border-gray-200 dark:border-gray-700 dark:bg-gray-900">
<div class="mb-4 mx-4 p-3 border rounded-lg bg-white dark:bg-gray-900 dark:border-gray-700 float-right w-full sm:w-1/2 lg:w-2/5 min-w-32 max-w-full"><div class="relative h-auto w-full">
<img class="object-cover is-pixelated w-full" src="assets/crafting/crafting_grid.png" alt="Crafting grid background">
<img class="absolute mctooltip left-[calc((11+0*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/campfire.png" data-mctooltip="minecraft:campfire">
<img class="absolute mctooltip left-[calc((11+1*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/goat_horn.png" data-mctooltip="minecraft:goat_horn">
<img class="absolute mctooltip left-[calc((11+2*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft_special/bed.png" data-mctooltip="#minecraft:beds">
<img class="absolute mctooltip left-[calc((11+0*(16+2))*100/136)%] top-[calc((17+1*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/ender_pearl.png" data-mctooltip="minecraft:ender_pearl">
<img class="absolute mctooltip left-[calc((11+1*(16+2))*100/136)%] top-[calc((17+1*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/vane-trifles/items/papyrus_scroll.png" data-mctooltip="vane_trifles:papyrus_scroll">
<img class="absolute mctooltip left-[calc((11+2*(16+2))*100/136)%] top-[calc((17+1*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/ender_pearl.png" data-mctooltip="minecraft:ender_pearl">
<img class="absolute mctooltip left-[calc(105*100/136)%] top-[calc(35*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/vane-trifles/items/home_scroll.png" data-mctooltip="vane_trifles:home_scroll">
</div>
</div>
<div class="prose prose-slate prose-img:rounded-xl prose-img:w-1/3 prose-img:sm:m-4 prose-img:w-full prose-img:sm:w-1/2 prose-img:lg:w-2/5 prose-img:min-w-32 prose-img:max-w-full prose-img:float-right prose-img:clear-right prose-h1:clear-right prose-h2:clear-right prose-img:float-right dark:prose-invert max-w-none"><p>Use this scroll to teleport to your bed. Beware that the scroll only has 25 uses, so it's definitely worth enchanting it on an anvil with Unbreaking (or Unbreakable!)</p></div>
<div class="clear-right"><!-- spacer --></div>
</div>
</div>
<h2 id="feature-vane-trifles--portal_scroll_unstable">
<button type="button" class="feature-toggle flex justify-between items-center p-5 w-full font-medium text-left text-gray-500 border border-b-0 border-gray-200 focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800" aria-expanded="false" aria-controls="body-feature-vane-trifles--portal_scroll_unstable">
<span class="flex items-center">
<div class="relative mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px]">
<img class="absolute object-cover is-pixelated w-full h-full" src="assets/vane-trifles/items/unstable_scroll.png">
</div>
Portal Scroll - Unstable
</span>
<div class="inline-flex shrink-0">
<span class="bg-sky-100 text-sky-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-sky-200 dark:text-sky-900 dark:opacity-50">trifles</span>
<svg data-accordion-icon class="w-6 h-6 shrink-0" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" d="M5.293 7.293a1 1 0 011.414 0L10 10.586l3.293-3.293a1 1 0 111.414 1.414l-4 4a1 1 0 01-1.414 0l-4-4a1 1 0 010-1.414z" clip-rule="evenodd"></path></svg>
</div>
</button>
</h2>
<div id="body-feature-vane-trifles--portal_scroll_unstable" class="hidden">
<div class="p-5 border border-b-0 border-gray-200 dark:border-gray-700 dark:bg-gray-900">
<div class="mb-4 mx-4 p-3 border rounded-lg bg-white dark:bg-gray-900 dark:border-gray-700 float-right w-full sm:w-1/2 lg:w-2/5 min-w-32 max-w-full"><div class="relative h-auto w-full">
<img class="object-cover is-pixelated w-full" src="assets/crafting/crafting_grid.png" alt="Crafting grid background">
<img class="absolute mctooltip left-[calc((11+0*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/amethyst_shard.png" data-mctooltip="minecraft:amethyst_shard">
<img class="absolute mctooltip left-[calc((11+1*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/compass_16.png" data-mctooltip="minecraft:compass">
<img class="absolute mctooltip left-[calc((11+2*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/amethyst_shard.png" data-mctooltip="minecraft:amethyst_shard">
<img class="absolute mctooltip left-[calc((11+0*(16+2))*100/136)%] top-[calc((17+1*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/chorus_fruit.png" data-mctooltip="minecraft:chorus_fruit">
<img class="absolute mctooltip left-[calc((11+1*(16+2))*100/136)%] top-[calc((17+1*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/vane-trifles/items/papyrus_scroll.png" data-mctooltip="vane_trifles:papyrus_scroll">
<img class="absolute mctooltip left-[calc((11+2*(16+2))*100/136)%] top-[calc((17+1*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/chorus_fruit.png" data-mctooltip="minecraft:chorus_fruit">
<img class="absolute mctooltip left-[calc(105*100/136)%] top-[calc(35*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/vane-trifles/items/unstable_scroll.png" data-mctooltip="vane_trifles:unstable_scroll">
</div>
</div>
<div class="prose prose-slate prose-img:rounded-xl prose-img:w-1/3 prose-img:sm:m-4 prose-img:w-full prose-img:sm:w-1/2 prose-img:lg:w-2/5 prose-img:min-w-32 prose-img:max-w-full prose-img:float-right prose-img:clear-right prose-h1:clear-right prose-h2:clear-right prose-img:float-right dark:prose-invert max-w-none"><p>This scroll works just like the previous scroll, but it teleports you to where you last used a scroll. Perfect for getting home quickly, unloading some stuff, and being right back in the mine.</p></div>
<div class="clear-right"><!-- spacer --></div>
</div>
</div>
<h2 id="feature-vane-trifles--portal_scroll_spawn">
<button type="button" class="feature-toggle flex justify-between items-center p-5 w-full font-medium text-left text-gray-500 border border-b-0 border-gray-200 focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800" aria-expanded="false" aria-controls="body-feature-vane-trifles--portal_scroll_spawn">
<span class="flex items-center">
<div class="relative mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px]">
<img class="absolute object-cover is-pixelated w-full h-full" src="assets/vane-trifles/items/spawn_scroll.png">
</div>
Portal Scroll - Spawn
</span>
<div class="inline-flex shrink-0">
<span class="bg-sky-100 text-sky-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-sky-200 dark:text-sky-900 dark:opacity-50">trifles</span>
<svg data-accordion-icon class="w-6 h-6 shrink-0" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" d="M5.293 7.293a1 1 0 011.414 0L10 10.586l3.293-3.293a1 1 0 111.414 1.414l-4 4a1 1 0 01-1.414 0l-4-4a1 1 0 010-1.414z" clip-rule="evenodd"></path></svg>
</div>
</button>
</h2>
<div id="body-feature-vane-trifles--portal_scroll_spawn" class="hidden">
<div class="p-5 border border-b-0 border-gray-200 dark:border-gray-700 dark:bg-gray-900">
<div class="mb-4 mx-4 p-3 border rounded-lg bg-white dark:bg-gray-900 dark:border-gray-700 float-right w-full sm:w-1/2 lg:w-2/5 min-w-32 max-w-full"><div class="relative h-auto w-full">
<img class="object-cover is-pixelated w-full" src="assets/crafting/crafting_grid.png" alt="Crafting grid background">
<img class="absolute mctooltip left-[calc((11+0*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/wheat_seeds.png" data-mctooltip="minecraft:wheat_seeds">
<img class="absolute mctooltip left-[calc((11+1*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/block/oak_sapling.png" data-mctooltip="#minecraft:saplings">
<img class="absolute mctooltip left-[calc((11+2*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/wheat_seeds.png" data-mctooltip="minecraft:wheat_seeds">
<img class="absolute mctooltip left-[calc((11+0*(16+2))*100/136)%] top-[calc((17+1*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/ender_pearl.png" data-mctooltip="minecraft:ender_pearl">
<img class="absolute mctooltip left-[calc((11+1*(16+2))*100/136)%] top-[calc((17+1*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/vane-trifles/items/papyrus_scroll.png" data-mctooltip="vane_trifles:papyrus_scroll">
<img class="absolute mctooltip left-[calc((11+2*(16+2))*100/136)%] top-[calc((17+1*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/ender_pearl.png" data-mctooltip="minecraft:ender_pearl">
<img class="absolute mctooltip left-[calc(105*100/136)%] top-[calc(35*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/vane-trifles/items/spawn_scroll.png" data-mctooltip="vane_trifles:spawn_scroll">
</div>
</div>
<div class="prose prose-slate prose-img:rounded-xl prose-img:w-1/3 prose-img:sm:m-4 prose-img:w-full prose-img:sm:w-1/2 prose-img:lg:w-2/5 prose-img:min-w-32 prose-img:max-w-full prose-img:float-right prose-img:clear-right prose-h1:clear-right prose-h2:clear-right prose-img:float-right dark:prose-invert max-w-none"><p>This scroll brings you to the server's spawn. Admins can change that location by using the <code>/setspawn</code> command.</p>
<p><code>/setspawn</code>: Change the spawn location of your server to where you are currently standing.</p></div>
<div class="clear-right"><!-- spacer --></div>
</div>
</div>
<h2 id="feature-vane-trifles--portal_scroll_death">
<button type="button" class="feature-toggle flex justify-between items-center p-5 w-full font-medium text-left text-gray-500 border border-b-0 border-gray-200 focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800" aria-expanded="false" aria-controls="body-feature-vane-trifles--portal_scroll_death">
<span class="flex items-center">
<div class="relative mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px]">
<img class="absolute object-cover is-pixelated w-full h-full" src="assets/vane-trifles/items/death_scroll.png">
</div>
Portal Scroll - Death
</span>
<div class="inline-flex shrink-0">
<span class="bg-sky-100 text-sky-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-sky-200 dark:text-sky-900 dark:opacity-50">trifles</span>
<svg data-accordion-icon class="w-6 h-6 shrink-0" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" d="M5.293 7.293a1 1 0 011.414 0L10 10.586l3.293-3.293a1 1 0 111.414 1.414l-4 4a1 1 0 01-1.414 0l-4-4a1 1 0 010-1.414z" clip-rule="evenodd"></path></svg>
</div>
</button>
</h2>
<div id="body-feature-vane-trifles--portal_scroll_death" class="hidden">
<div class="p-5 border border-b-0 border-gray-200 dark:border-gray-700 dark:bg-gray-900">
<div class="mb-4 mx-4 p-3 border rounded-lg bg-white dark:bg-gray-900 dark:border-gray-700 float-right w-full sm:w-1/2 lg:w-2/5 min-w-32 max-w-full"><div class="relative h-auto w-full">
<img class="object-cover is-pixelated w-full" src="assets/crafting/crafting_grid.png" alt="Crafting grid background">
<img class="absolute mctooltip left-[calc((11+0*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/bone.png" data-mctooltip="minecraft:bone">
<img class="absolute mctooltip left-[calc((11+1*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/recovery_compass_16.png" data-mctooltip="minecraft:recovery_compass">
<img class="absolute mctooltip left-[calc((11+2*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/bone.png" data-mctooltip="minecraft:bone">
<img class="absolute mctooltip left-[calc((11+0*(16+2))*100/136)%] top-[calc((17+1*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/ender_pearl.png" data-mctooltip="minecraft:ender_pearl">
<img class="absolute mctooltip left-[calc((11+1*(16+2))*100/136)%] top-[calc((17+1*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/vane-trifles/items/papyrus_scroll.png" data-mctooltip="vane_trifles:papyrus_scroll">
<img class="absolute mctooltip left-[calc((11+2*(16+2))*100/136)%] top-[calc((17+1*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/ender_pearl.png" data-mctooltip="minecraft:ender_pearl">
<img class="absolute mctooltip left-[calc(105*100/136)%] top-[calc(35*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/vane-trifles/items/death_scroll.png" data-mctooltip="vane_trifles:death_scroll">
</div>
</div>
<div class="prose prose-slate prose-img:rounded-xl prose-img:w-1/3 prose-img:sm:m-4 prose-img:w-full prose-img:sm:w-1/2 prose-img:lg:w-2/5 prose-img:min-w-32 prose-img:max-w-full prose-img:float-right prose-img:clear-right prose-h1:clear-right prose-h2:clear-right prose-img:float-right dark:prose-invert max-w-none"><p>This is a powerful scroll that teleports you to your last death location if it is recent (last 20 minutes). Beware that it only has two uses!</p></div>
<div class="clear-right"><!-- spacer --></div>
</div>
</div>
<h2 id="feature-vane-trifles--portal_scroll_lodestone">
<button type="button" class="feature-toggle flex justify-between items-center p-5 w-full font-medium text-left text-gray-500 border border-b-0 border-gray-200 focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800" aria-expanded="false" aria-controls="body-feature-vane-trifles--portal_scroll_lodestone">
<span class="flex items-center">
<div class="relative mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px]">
<img class="absolute object-cover is-pixelated w-full h-full" src="assets/vane-trifles/items/lodestone_scroll.png">
</div>
Portal Scroll - Lodestone
</span>
<div class="inline-flex shrink-0">
<span class="bg-sky-100 text-sky-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-sky-200 dark:text-sky-900 dark:opacity-50">trifles</span>
<svg data-accordion-icon class="w-6 h-6 shrink-0" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" d="M5.293 7.293a1 1 0 011.414 0L10 10.586l3.293-3.293a1 1 0 111.414 1.414l-4 4a1 1 0 01-1.414 0l-4-4a1 1 0 010-1.414z" clip-rule="evenodd"></path></svg>
</div>
</button>
</h2>
<div id="body-feature-vane-trifles--portal_scroll_lodestone" class="hidden">
<div class="p-5 border border-b-0 border-gray-200 dark:border-gray-700 dark:bg-gray-900">
<div class="mb-4 mx-4 p-3 border rounded-lg bg-white dark:bg-gray-900 dark:border-gray-700 float-right w-full sm:w-1/2 lg:w-2/5 min-w-32 max-w-full"><div class="relative h-auto w-full">
<img class="object-cover is-pixelated w-full" src="assets/crafting/crafting_grid.png" alt="Crafting grid background">
<img class="absolute mctooltip left-[calc((11+0*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/amethyst_shard.png" data-mctooltip="minecraft:amethyst_shard">
<img class="absolute mctooltip left-[calc((11+1*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/netherite_ingot.png" data-mctooltip="minecraft:netherite_ingot">
<img class="absolute mctooltip left-[calc((11+2*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/amethyst_shard.png" data-mctooltip="minecraft:amethyst_shard">
<img class="absolute mctooltip left-[calc((11+0*(16+2))*100/136)%] top-[calc((17+1*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/ender_pearl.png" data-mctooltip="minecraft:ender_pearl">
<img class="absolute mctooltip left-[calc((11+1*(16+2))*100/136)%] top-[calc((17+1*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/vane-trifles/items/papyrus_scroll.png" data-mctooltip="vane_trifles:papyrus_scroll">
<img class="absolute mctooltip left-[calc((11+2*(16+2))*100/136)%] top-[calc((17+1*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/ender_pearl.png" data-mctooltip="minecraft:ender_pearl">
<img class="absolute mctooltip left-[calc(105*100/136)%] top-[calc(35*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/vane-trifles/items/lodestone_scroll.png" data-mctooltip="vane_trifles:lodestone_scroll">
</div>
</div>
<div class="prose prose-slate prose-img:rounded-xl prose-img:w-1/3 prose-img:sm:m-4 prose-img:w-full prose-img:sm:w-1/2 prose-img:lg:w-2/5 prose-img:min-w-32 prose-img:max-w-full prose-img:float-right prose-img:clear-right prose-h1:clear-right prose-h2:clear-right prose-img:float-right dark:prose-invert max-w-none"><p>This scroll is a special scroll that can be bound to a lodestone of your choice.
Shift-rightclick on any lodestone to bind the scroll to that specific lodestone.
You may now return to that location by using the scroll!</p></div>
<div class="clear-right"><!-- spacer --></div>
</div>
</div>
<h2 id="feature-vane-trifles--xp_bottles">
<button type="button" class="feature-toggle flex justify-between items-center p-5 w-full font-medium text-left text-gray-500 border border-b-0 border-gray-200 focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800" aria-expanded="false" aria-controls="body-feature-vane-trifles--xp_bottles">
<span class="flex items-center">
<div class="relative mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px]">
<img class="absolute object-cover is-pixelated w-full h-full" src="assets/vane-trifles/items/medium_xp_bottle.png">
</div>
XP Bottles
</span>
<div class="inline-flex shrink-0">
<span class="bg-sky-100 text-sky-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-sky-200 dark:text-sky-900 dark:opacity-50">trifles</span>
<svg data-accordion-icon class="w-6 h-6 shrink-0" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" d="M5.293 7.293a1 1 0 011.414 0L10 10.586l3.293-3.293a1 1 0 111.414 1.414l-4 4a1 1 0 01-1.414 0l-4-4a1 1 0 010-1.414z" clip-rule="evenodd"></path></svg>
</div>
</button>
</h2>
<div id="body-feature-vane-trifles--xp_bottles" class="hidden">
<div class="p-5 border border-b-0 border-gray-200 dark:border-gray-700 dark:bg-gray-900">
<div class="mb-4 mx-4 p-3 border rounded-lg bg-white dark:bg-gray-900 dark:border-gray-700 float-right w-full sm:w-1/2 lg:w-2/5 min-w-32 max-w-full"><div class="relative h-auto w-full">
<img class="object-cover is-pixelated w-full" src="assets/crafting/crafting_grid.png" alt="Crafting grid background">
<img class="absolute mctooltip left-[calc((11+0*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/experience_bottle.png" data-mctooltip="minecraft:experience_bottle">
<img class="absolute mctooltip left-[calc((11+1*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/glass_bottle.png" data-mctooltip="minecraft:glass_bottle">
<img class="absolute mctooltip left-[calc((11+2*(16+2))*100/136)%] top-[calc((17+0*(16+2))*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/minecraft/textures/item/gold_nugget.png" data-mctooltip="minecraft:gold_nugget">
<img class="absolute mctooltip left-[calc(105*100/136)%] top-[calc(35*100/77)%] w-[calc(16*100/136)%] h-[calc(16*100/77)%] is-pixelated" src="assets/vane-trifles/items/empty_xp_bottle.png" data-mctooltip="vane_trifles:empty_xp_bottle">
</div>
</div>
<div class="prose prose-slate prose-img:rounded-xl prose-img:w-1/3 prose-img:sm:m-4 prose-img:w-full prose-img:sm:w-1/2 prose-img:lg:w-2/5 prose-img:min-w-32 prose-img:max-w-full prose-img:float-right prose-img:clear-right prose-h1:clear-right prose-h2:clear-right prose-img:float-right dark:prose-invert max-w-none"><p>Save your experience in experience bottles. Craft an empty experience bottle and right-click. A small part of the experience will be lost when you fill it, but you can use the experience at a later time.</p></div>
<div class="clear-right"><!-- spacer --></div>
</div>
</div>
<h2 id="feature-vane-trifles--netherite_elytra">
<button type="button" class="feature-toggle flex justify-between items-center p-5 w-full font-medium text-left text-gray-500 border border-b-0 border-gray-200 focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800" aria-expanded="false" aria-controls="body-feature-vane-trifles--netherite_elytra">
<span class="flex items-center">
<div class="relative mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px]">
<img class="absolute object-cover is-pixelated w-full h-full" src="assets/vane-trifles/items/reinforced_elytra.png">
</div>
Netherite Elytra
</span>
<div class="inline-flex shrink-0">
<span class="bg-sky-100 text-sky-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-sky-200 dark:text-sky-900 dark:opacity-50">trifles</span>
<svg data-accordion-icon class="w-6 h-6 shrink-0" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" d="M5.293 7.293a1 1 0 011.414 0L10 10.586l3.293-3.293a1 1 0 111.414 1.414l-4 4a1 1 0 01-1.414 0l-4-4a1 1 0 010-1.414z" clip-rule="evenodd"></path></svg>
</div>
</button>
</h2>
<div id="body-feature-vane-trifles--netherite_elytra" class="hidden">
<div class="p-5 border border-b-0 border-gray-200 dark:border-gray-700 dark:bg-gray-900">
<div class="mb-4 mx-4 p-3 border rounded-lg bg-white dark:bg-gray-900 dark:border-gray-700 float-right w-full sm:w-1/2 lg:w-2/5 min-w-32 max-w-full"><div class="relative h-auto w-full">
<img class="object-cover is-pixelated w-full" src="assets/crafting/smithing.png" alt="Smithing background">
<img class="absolute mctooltip left-[calc(8*100/176)%] top-[calc(48*100/84)%] w-[calc(16*100/176)%] h-[calc(16*100/84)%] is-pixelated" src="assets/minecraft_special/netherite_upgrade_smithing_template.png" data-mctooltip="minecraft:netherite_upgrade_smithing_template">
<img class="absolute mctooltip left-[calc(26*100/176)%] top-[calc(48*100/84)%] w-[calc(16*100/176)%] h-[calc(16*100/84)%] is-pixelated" src="assets/minecraft/textures/item/elytra.png" data-mctooltip="minecraft:elytra">
<img class="absolute mctooltip left-[calc(44*100/176)%] top-[calc(48*100/84)%] w-[calc(16*100/176)%] h-[calc(16*100/84)%] is-pixelated" src="assets/minecraft/textures/item/netherite_ingot.png" data-mctooltip="minecraft:netherite_ingot">
<img class="absolute mctooltip left-[calc(98*100/176)%] top-[calc(48*100/84)%] w-[calc(16*100/176)%] h-[calc(16*100/84)%] is-pixelated" src="assets/vane-trifles/items/reinforced_elytra.png" data-mctooltip="vane_trifles:reinforced_elytra">
</div>
</div>
<div class="prose prose-slate prose-img:rounded-xl prose-img:w-1/3 prose-img:sm:m-4 prose-img:w-full prose-img:sm:w-1/2 prose-img:lg:w-2/5 prose-img:min-w-32 prose-img:max-w-full prose-img:float-right prose-img:clear-right prose-h1:clear-right prose-h2:clear-right prose-img:float-right dark:prose-invert max-w-none"><p>The Netherite Elytra combines the flight characteristics of the Elytra with the good defense of an armor.</p></div>
<div class="clear-right"><!-- spacer --></div>
</div>
</div>
<h2 id="feature-vane-enchantments--ancient_tome">
<button type="button" class="feature-toggle flex justify-between items-center p-5 w-full font-medium text-left text-gray-500 border border-b-0 border-gray-200 focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800" aria-expanded="false" aria-controls="body-feature-vane-enchantments--ancient_tome">
<span class="flex items-center">
<div class="relative mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px]">
<img class="absolute object-cover is-pixelated w-full h-full" src="assets/vane-enchantments/items/ancient_tome.png">
</div>
Ancient Tome
</span>
<div class="inline-flex shrink-0">
<span class="bg-yellow-100 text-yellow-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-yellow-200 dark:text-yellow-900 dark:opacity-50">enchantments</span>
<svg data-accordion-icon class="w-6 h-6 shrink-0" fill="currentColor" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" d="M5.293 7.293a1 1 0 011.414 0L10 10.586l3.293-3.293a1 1 0 111.414 1.414l-4 4a1 1 0 01-1.414 0l-4-4a1 1 0 010-1.414z" clip-rule="evenodd"></path></svg>
</div>
</button>
</h2>
<div id="body-feature-vane-enchantments--ancient_tome" class="hidden">
<div class="p-5 border border-b-0 border-gray-200 dark:border-gray-700 dark:bg-gray-900">
<div class="prose prose-slate prose-img:rounded-xl prose-img:w-1/3 prose-img:sm:m-4 prose-img:w-full prose-img:sm:w-1/2 prose-img:lg:w-2/5 prose-img:min-w-32 prose-img:max-w-full prose-img:float-right prose-img:clear-right prose-h1:clear-right prose-h2:clear-right prose-img:float-right dark:prose-invert max-w-none"><p><img alt="" src="images/ancient_tome.png" /></p>
<p>You'll find these tomes in all sorts of chests along with normal loot as you explore the world. They form the basis for all of our enchantments.</p></div>
<div class="mt-4 clear-right"><div class="relative overflow-x-auto shadow-md sm:rounded-lg">
<table class="w-full text-sm text-left text-gray-500 dark:text-gray-400">
<thead class="text-xs text-gray-700 uppercase bg-gray-100 dark:bg-gray-700 dark:text-gray-400">
<tr>
<th scope="col" class="px-6 py-3">Item</th>
<th scope="col" class="px-6 py-3">Chance</th>
<th scope="col" class="px-6 py-3">Amount</th>
<th scope="col" class="px-6 py-3">Where</th>
</tr>
</thead>
<tbody>
<tr class="bg-white border-b dark:bg-gray-800 dark:border-gray-700">
<th scope="row" class="px-6 py-4 font-medium text-gray-900 dark:text-white whitespace-nowrap">
<img class="mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px] mctooltip is-pixelated" src="assets/vane-enchantments/items/ancient_tome.png" data-mctooltip="vane_enchantments:ancient_tome">
</th>
<td class="px-6 py-4">5.00%</td>
<td class="px-6 py-4">0 - 2</td>
<td rowspan="1" class="px-6 py-4">
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">ancient_city</span>
</div>
</td>
</tr>
<tr class="bg-white border-b dark:bg-gray-800 dark:border-gray-700">
<th scope="row" class="px-6 py-4 font-medium text-gray-900 dark:text-white whitespace-nowrap">
<img class="mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px] mctooltip is-pixelated" src="assets/vane-enchantments/items/ancient_tome.png" data-mctooltip="vane_enchantments:ancient_tome">
</th>
<td class="px-6 py-4">20.00%</td>
<td class="px-6 py-4">0 - 2</td>
<td rowspan="1" class="px-6 py-4">
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">abandoned_mineshaft</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">bastion_bridge</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">bastion_hoglin_stable</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">bastion_other</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">bastion_treasure</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">buried_treasure</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">desert_pyramid</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">end_city_treasure</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">minecraft:gameplay/fishing/treasure</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">igloo_chest</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">jungle_temple</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">nether_bridge</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">pillager_outpost</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">ruined_portal</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">shipwreck_treasure</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">stronghold_library</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">underwater_ruin_big</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">underwater_ruin_small</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">village/village_temple</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">woodland_mansion</span>
</div>
</td>
</tr>
<tr class="bg-white border-b dark:bg-gray-800 dark:border-gray-700">
<th scope="row" class="px-6 py-4 font-medium text-gray-900 dark:text-white whitespace-nowrap">
<img class="mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px] mctooltip is-pixelated" src="assets/vane-enchantments/items/ancient_tome.png" data-mctooltip="vane_enchantments:ancient_tome">
</th>
<td class="px-6 py-4">20.00%</td>
<td class="px-6 py-4">0 - 2</td>
<td rowspan="1" class="px-6 py-4">
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:spire/common</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/desert/generic_low</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/fortified/generic_low</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/fortified/smith/novice</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/desert/smith/novice</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/fortified/tavern_downstairs</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/fortified/tavern_upstairs</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:ruin/glacial/main_cs</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:spire/treasure</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:underground/chest</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/desert/archer</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/desert/attic</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/desert/butcher</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/desert/cartographer</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/desert/generic</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/desert/library</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/desert/mason</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/desert/smith</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/desert/treasure</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/fortified/archer</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/fortified/attic</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/fortified/butcher</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/fortified/cartographer</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/fortified/fisherman</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/fortified/food</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/fortified/generic</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/fortified/library</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/fortified/mason</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/fortified/smith</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/fortified/treasure</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/treasure/diamond</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/treasure/emerald</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/treasure/golem</span>
</div>
</td>
</tr>
<tr class="bg-white border-b dark:bg-gray-800 dark:border-gray-700">
<th scope="row" class="px-6 py-4 font-medium text-gray-900 dark:text-white whitespace-nowrap">
<img class="mr-4 w-[32px] h-[32px] min-w-[32px] min-h-[32px] mctooltip is-pixelated" src="assets/vane-enchantments/items/ancient_tome.png" data-mctooltip="vane_enchantments:ancient_tome">
</th>
<td class="px-6 py-4">5.00%</td>
<td class="px-6 py-4">0 - 2</td>
<td rowspan="1" class="px-6 py-4">
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/desert/smith/expert</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:village/fortified/smith/expert</span>
</div>
<div class="inline-flex m-1"><span class="bg-gray-100 text-gray-800 text-sm font-medium mr-2 px-2.5 py-0.5 rounded dark:bg-gray-200 dark:text-gray-900 dark:opacity-50">terralith:spire/rare</span>
</div>
</td>
</tr>
</tbody>
</table>
</div>
</div>
<div class="clear-right"><!-- spacer --></div>
</div>
</div>