diff --git a/imgui_internal.h b/imgui_internal.h index 7f07a5439600..a27262f009b2 100644 --- a/imgui_internal.h +++ b/imgui_internal.h @@ -282,7 +282,7 @@ extern IMGUI_API ImGuiContext* GImGui; // Current implicit context pointer #define IM_F32_TO_INT8_UNBOUND(_VAL) ((int)((_VAL) * 255.0f + ((_VAL)>=0 ? 0.5f : -0.5f))) // Unsaturated, for display purpose #define IM_F32_TO_INT8_SAT(_VAL) ((int)(ImSaturate(_VAL) * 255.0f + 0.5f)) // Saturated, always output 0..255 #define IM_TRUNC(_VAL) ((float)(int)(_VAL)) // Positive values only! ImTrunc() is not inlined in MSVC debug builds -#define IM_ROUND(_VAL) ((float)(int)((_VAL) + 0.5f)) // Positive values only! +#define IM_ROUND(_VAL) ((float)(int)((_VAL) + 0.5f)) // Positive values only! //#define IM_FLOOR IM_TRUNC // [OBSOLETE] Renamed in 1.90.0 (Sept 2023) // Hint for branch prediction @@ -3210,7 +3210,7 @@ struct ImGuiTableSettings }; namespace ImGui -{ +{ // Tables: Candidates for public API IMGUI_API void TableOpenContextMenu(int column_n = -1); IMGUI_API void TableSetColumnWidth(int column_n, float width); @@ -3697,8 +3697,8 @@ namespace ImGui // Widgets: Text IMGUI_API void TextEx(const char* text, const char* text_end = NULL, ImGuiTextFlags flags = 0); - IMGUI_API void TextAligned(float align_x, float size_x, const char* fmt, ...); // FIXME-WIP: Works but API is likely to be reworked. This is designed for 1 item on the line. (#7024) - IMGUI_API void TextAlignedV(float align_x, float size_x, const char* fmt, va_list args); + IMGUI_API void TextAligned(float align_x, float width, const char* fmt, ...) IM_FMTARGS(3); // FIXME-WIP: Works but API is likely to be reworked. + IMGUI_API void TextAlignedV(float align_x, float width, const char* fmt, va_list args) IM_FMTLIST(3); // Widgets IMGUI_API bool ButtonEx(const char* label, const ImVec2& size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0); diff --git a/imgui_widgets.cpp b/imgui_widgets.cpp index c8458eba17f1..87caf38863ac 100644 --- a/imgui_widgets.cpp +++ b/imgui_widgets.cpp @@ -342,18 +342,20 @@ void ImGui::TextWrappedV(const char* fmt, va_list args) PopTextWrapPos(); } -void ImGui::TextAligned(float align_x, float size_x, const char* fmt, ...) +void ImGui::TextAligned(float align_x, float width, const char* fmt, ...) { va_list args; va_start(args, fmt); - TextAlignedV(align_x, size_x, fmt, args); + TextAlignedV(align_x, width, fmt, args); va_end(args); } // align_x: 0.0f = left, 0.5f = center, 1.0f = right. -// size_x : 0.0f = shortcut for GetContentRegionAvail().x +// width : +// - 0.0f: shortcut for CalcTextSize().x +// - negative: shortcut for GetContentRegionAvail().x // FIXME-WIP: Works but API is likely to be reworked. This is designed for 1 item on the line. (#7024) -void ImGui::TextAlignedV(float align_x, float size_x, const char* fmt, va_list args) +void ImGui::TextAlignedV(float align_x, float width, const char* fmt, va_list args) { ImGuiWindow* window = GetCurrentWindow(); if (window->SkipItems) @@ -362,23 +364,19 @@ void ImGui::TextAlignedV(float align_x, float size_x, const char* fmt, va_list a const char* text, *text_end; ImFormatStringToTempBufferV(&text, &text_end, fmt, args); const ImVec2 text_size = CalcTextSize(text, text_end); - size_x = CalcItemSize(ImVec2(size_x, 0.0f), 0.0f, text_size.y).x; + const ImVec2 widget_size = CalcItemSize(ImVec2(width, 0.0f), text_size.x, text_size.y); - ImVec2 pos(window->DC.CursorPos.x, window->DC.CursorPos.y + window->DC.CurrLineTextBaseOffset); - ImVec2 pos_max(pos.x + size_x, window->ClipRect.Max.y); - ImVec2 size(ImMin(size_x, text_size.x), text_size.y); - window->DC.CursorMaxPos.x = ImMax(window->DC.CursorMaxPos.x, pos.x + text_size.x); - window->DC.IdealMaxPos.x = ImMax(window->DC.IdealMaxPos.x, pos.x + text_size.x); - if (align_x > 0.0f && text_size.x < size_x) - pos.x += ImTrunc((size_x - text_size.x) * align_x); - RenderTextEllipsis(window->DrawList, pos, pos_max, pos_max.x, text, text_end, &text_size); - - const ImVec2 backup_max_pos = window->DC.CursorMaxPos; - ItemSize(size); - ItemAdd(ImRect(pos, pos + size), 0); - window->DC.CursorMaxPos.x = backup_max_pos.x; // Cancel out extending content size because right-aligned text would otherwise mess it up. + const ImVec2 start_pos(window->DC.CursorPos.x, window->DC.CursorPos.y + window->DC.CurrLineTextBaseOffset); + ImVec2 text_pos = start_pos; + if (align_x > 0.0f && text_size.x < widget_size.x) + text_pos.x += ImTrunc((widget_size.x - text_size.x) * align_x); + ImVec2 pos_max(start_pos.x + widget_size.x, window->ClipRect.Max.y); + RenderTextEllipsis(window->DrawList, text_pos, pos_max, pos_max.x, text, text_end, &text_size); + + ItemSize(widget_size); + ItemAdd(ImRect(start_pos, start_pos + widget_size), 0); - if (size_x < text_size.x && IsItemHovered(ImGuiHoveredFlags_NoNavOverride | ImGuiHoveredFlags_AllowWhenDisabled | ImGuiHoveredFlags_ForTooltip)) + if (widget_size.x < text_size.x && IsItemHovered(ImGuiHoveredFlags_NoNavOverride | ImGuiHoveredFlags_AllowWhenDisabled | ImGuiHoveredFlags_ForTooltip)) SetTooltip("%.*s", (int)(text_end - text), text); }