diff --git a/README.md b/README.md index 49f370c..6ce8ce3 100644 --- a/README.md +++ b/README.md @@ -20,6 +20,8 @@ based on [Leaflet](https://leafletjs.com/). The map renderer is heavily inspired [MapRend](https://github.com/YSelfTool/MapRend), but has been reimplemented from scratch (first in C++, now in Rust) for highest performance. +Demo: https://neocturne.github.io/MinedMap/ + ## How to use Download the binary release that matches your platform from the Github release @@ -30,8 +32,8 @@ on a web server. The image data generated by MinedMap will be stored in the `data` subdirectory of the extracted viewer. Minecraft stores its save data in a directory `~/.minecraft/saves` on Linux, -and `C:\Users\\AppData\Roaming\.minecraft\saves`. To generate MinedMap -tile data from a save game called "World", use the a command like the following +and `C:\Users\\AppData\Roaming\.minecraft\saves` on Windows. To generate +MinedMap tile data from a save game called "World", use the a command like the following (replacing the first argument with the path to your save data; `` refers to the directory where you unpacked the MinedMap viewer): ```shell