As described in #914 (comment), we want to:
- Distribute
WorkCoins at the end of the epoch, instead of upon settlement.
- Take
devshards stats into account when
- calculating punishments
WorkCoins/RewardCoins (see bitcoin_rewards.go)
- participant's inactivity status (see
status.go -> ComputeStatus)
As described in #914 (comment), we want to:
WorkCoinsat the end of the epoch, instead of upon settlement.devshardsstats into account whenWorkCoins/RewardCoins(seebitcoin_rewards.go)status.go->ComputeStatus)