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// Copyright 2013--2014 Xamarin Inc. All rights reserved.
using System.Globalization;
using System.Linq;
using System.IO;
using System.Text;
using Mono.Cecil;
using Mono.Tuner;
using Xamarin.Linker;
using Xamarin.Utils;
using Registrar;
#if LEGACY_TOOLS
using MonoTouch.Tuner;
using PlatformResolver = MonoTouch.Tuner.MonoTouchResolver;
using PlatformLinkContext = Xamarin.Tuner.DerivedLinkContext;
#else
using PlatformLinkContext = Xamarin.Tuner.DerivedLinkContext;
using PlatformResolver = Xamarin.Linker.DotNetResolver;
#endif
#nullable enable
namespace Xamarin.Bundler {
public partial class Application {
public Application App => this;
public AssemblyCollection Assemblies = new AssemblyCollection (); // The root assembly is not in this list.
#if LEGACY_TOOLS
public PlatformLinkContext? LinkContext;
#else
public PlatformLinkContext LinkContext;
#endif
public PlatformResolver Resolver = new PlatformResolver ();
internal StaticRegistrar StaticRegistrar { get; set; }
public Assembly AddAssembly (AssemblyDefinition assembly)
{
var asm = new Assembly (this, assembly);
Assemblies.Add (asm);
return asm;
}
public PlatformLinkContext? GetLinkContext ()
{
return LinkContext;
}
public void ExtractNativeLinkInfo (List<Exception> exceptions)
{
foreach (var a in Assemblies) {
try {
a.ExtractNativeLinkInfo ();
} catch (Exception e) {
exceptions.Add (e);
}
}
}
[DllImport (Constants.libSystemLibrary, SetLastError = true)]
static extern string realpath (string path, IntPtr zero);
public static string GetRealPath (string path, bool warnIfNoSuchPathExists = true)
{
// For some reason realpath doesn't always like filenames only, and will randomly fail.
// Prepend the current directory if there's no directory specified.
if (string.IsNullOrEmpty (Path.GetDirectoryName (path)))
path = Path.Combine (Environment.CurrentDirectory, path);
var rv = realpath (path, IntPtr.Zero);
if (rv is not null)
return rv;
var errno = Marshal.GetLastWin32Error ();
if (warnIfNoSuchPathExists || (errno != 2))
ErrorHelper.Warning (54, Errors.MT0054, path, FileCopier.strerror (errno), errno);
return path;
}
public void ValidateAssembliesBeforeLink ()
{
if (App.AreAnyAssembliesTrimmed) {
foreach (Assembly assembly in Assemblies) {
if ((assembly.AssemblyDefinition.MainModule.Attributes & ModuleAttributes.ILOnly) == 0)
throw ErrorHelper.CreateError (2014, Errors.MT2014, assembly.AssemblyDefinition.MainModule.FileName);
}
}
}
public void ComputeLinkerFlags ()
{
foreach (var a in Assemblies)
a.ComputeLinkerFlags ();
}
public void GatherFrameworks ()
{
Assembly? asm = null;
foreach (var assembly in Assemblies) {
if (assembly.AssemblyDefinition.Name.Name == Driver.GetProductAssembly (App)) {
asm = assembly;
break;
}
}
if (asm is null)
throw ErrorHelper.CreateError (99, Errors.MX0099, $"could not find the product assembly {Driver.GetProductAssembly (App)} in the list of assemblies referenced by the executable");
AssemblyDefinition productAssembly = asm.AssemblyDefinition;
// *** make sure any change in the above lists (or new list) are also reflected in
// *** Makefile so simlauncher-sgen does not miss any framework
var processed = new HashSet<string> ();
var v80 = new Version (8, 0);
foreach (ModuleDefinition md in productAssembly.Modules) {
foreach (TypeDefinition td in md.Types) {
// process only once each namespace (as we keep adding logic below)
string nspace = td.Namespace;
#if !XAMCORE_5_0
// AVCustomRoutingControllerDelegate was incorrectly placed in AVKit
if (td.Is ("AVKit", "AVCustomRoutingControllerDelegate"))
nspace = "AVRouting";
#endif
if (processed.Contains (nspace))
continue;
processed.Add (nspace);
if (Driver.GetFrameworks (App).TryGetValue (nspace, out var framework) && framework is not null) {
// framework specific processing
switch (framework.Name) {
case "Metal":
case "MetalKit":
case "MetalPerformanceShaders":
case "PHASE":
case "ThreadNetwork":
// some frameworks do not exists on simulators and will result in linker errors if we include them
if (App.IsSimulatorBuild)
continue;
break;
case "NewsstandKit":
if (Driver.XcodeVersion.Major >= 15) {
Driver.Log (3, "Not linking with the framework {0} because it's not available when using Xcode 15+.", framework.Name);
continue;
}
break;
case "AssetsLibrary":
if (Driver.XcodeVersion.Major >= 16 || (Driver.XcodeVersion.Major == 15 && Driver.XcodeVersion.Minor >= 3)) {
Driver.Log (3, "Not linking with the framework {0} because it's not available when using Xcode 15.3+.", framework.Name);
continue;
}
break;
default:
if (App.IsSimulatorBuild && !App.IsFrameworkAvailableInSimulator (framework.Name)) {
if (App.AreAnyAssembliesTrimmed) {
ErrorHelper.Warning (5223, Errors.MX5223, framework.Name, App.PlatformName);
} else {
Driver.Log (3, Errors.MX5223, framework.Name, App.PlatformName);
}
continue;
}
break;
}
if (framework.Unavailable) {
ErrorHelper.Warning (181, Errors.MX0181 /* Not linking with the framework {0} (used by the type {1}) because it's not available on the current platform ({2}). */, framework.Name, td.FullName, App.PlatformName);
continue;
}
if (App.SdkVersion >= framework.Version) {
var add_to = framework.AlwaysWeakLinked || App.DeploymentTarget < framework.Version ? asm.WeakFrameworks : asm.Frameworks;
add_to.Add (framework.Name);
continue;
} else {
Driver.Log (3, "Not linking with the framework {0} (used by the type {1}) because it was introduced in {2} {3}, and we're using the {2} {4} SDK.", framework.Name, td.FullName, App.PlatformName, framework.Version, App.SdkVersion);
}
}
}
}
// Make sure there are no duplicates between frameworks and weak frameworks.
// Keep the weak ones.
asm.Frameworks.ExceptWith (asm.WeakFrameworks);
}
#if !LEGACY_TOOLS
internal string? GenerateReferencingSource (string reference_m, IEnumerable<Symbol> symbols)
{
if (!symbols.Any ()) {
if (File.Exists (reference_m))
File.Delete (reference_m);
return null;
}
var sb = new StringBuilder ();
sb.AppendLine ("#import <Foundation/Foundation.h>");
foreach (var symbol in symbols) {
switch (symbol.Type) {
case SymbolType.Function:
case SymbolType.Field:
sb.Append ("extern void * ").Append (symbol.Name).AppendLine (";");
break;
case SymbolType.ObjectiveCClass:
sb.AppendLine ($"@interface {symbol.ObjectiveCName} : NSObject @end");
break;
default:
throw ErrorHelper.CreateError (99, Errors.MX0099, $"invalid symbol type {symbol.Type} for symbol {symbol.Name}");
}
}
sb.AppendLine ("static void __xamarin_symbol_referencer () __attribute__ ((used)) __attribute__ ((optnone));");
sb.AppendLine ("void __xamarin_symbol_referencer ()");
sb.AppendLine ("{");
sb.AppendLine ("\tvoid *value;");
foreach (var symbol in symbols) {
switch (symbol.Type) {
case SymbolType.Function:
case SymbolType.Field:
sb.AppendLine ($"\tvalue = {symbol.Name};");
break;
case SymbolType.ObjectiveCClass:
sb.AppendLine ($"\tvalue = [{symbol.ObjectiveCName} class];");
break;
default:
throw ErrorHelper.CreateError (99, Errors.MX0099, $"invalid symbol type {symbol.Type} for symbol {symbol.Name}");
}
}
sb.AppendLine ("}");
sb.AppendLine ();
Driver.WriteIfDifferent (reference_m, sb.ToString (), true);
return reference_m;
}
#endif // !LEGACY_TOOLS
// This is to load the symbols for all assemblies, so that we can give better error messages
// (with file name / line number information).
public void LoadSymbols ()
{
foreach (var a in Assemblies)
a.LoadSymbols ();
}
#if !LEGACY_TOOLS
public void GenerateMain (ApplePlatform platform, Abi abi, string main_source, IList<string> registration_methods)
{
var sb = new StringBuilder ();
GenerateMain (sb, platform, abi, main_source, registration_methods);
}
public void GenerateMain (StringBuilder sb, ApplePlatform platform, Abi abi, string main_source, IList<string> registration_methods)
{
try {
using (var sw = new StringWriter (sb)) {
if (registration_methods is not null) {
foreach (var method in registration_methods) {
sw.Write ("extern \"C\" void ");
sw.Write (method);
sw.WriteLine ("();");
}
sw.WriteLine ();
}
sw.WriteLine ("static void xamarin_invoke_registration_methods ()");
sw.WriteLine ("{");
if (registration_methods is not null) {
for (int i = 0; i < registration_methods.Count; i++) {
sw.Write ("\t");
sw.Write (registration_methods [i]);
sw.WriteLine ("();");
}
}
sw.WriteLine ("}");
sw.WriteLine ();
switch (platform) {
case ApplePlatform.iOS:
case ApplePlatform.TVOS:
case ApplePlatform.MacCatalyst:
case ApplePlatform.MacOSX:
GenerateMainImpl (sw, abi);
break;
default:
throw ErrorHelper.CreateError (71, Errors.MX0071, platform, App.ProductName);
}
}
Driver.WriteIfDifferent (main_source, sb.ToString (), true);
} catch (ProductException) {
throw;
} catch (Exception e) {
throw new ProductException (4001, true, e, Errors.MT4001, main_source);
}
}
void GenerateMainImpl (StringWriter sw, Abi abi)
{
var app = App;
var assemblies = Assemblies;
var assembly_name = App.AssemblyName;
var assembly_externs = new StringBuilder ();
var assembly_aot_modules = new StringBuilder ();
var register_assemblies = new StringBuilder ();
var assembly_location = new StringBuilder ();
var assembly_location_count = 0;
var enable_llvm = (abi & Abi.LLVM) != 0;
if (app.XamarinRuntime == XamarinRuntime.MonoVM) {
register_assemblies.AppendLine ("\tGCHandle exception_gchandle = INVALID_GCHANDLE;");
foreach (var s in assemblies) {
if (!s.IsAOTCompiled)
continue;
var info = s.AssemblyDefinition.Name.Name;
info = EncodeAotSymbol (info);
assembly_externs.Append ("extern void *mono_aot_module_").Append (info).AppendLine ("_info;");
assembly_aot_modules.Append ("\tmono_aot_register_module (mono_aot_module_").Append (info).AppendLine ("_info);");
string sname = s.FileName;
if (assembly_name != sname && IsBoundAssembly (s)) {
register_assemblies.Append ("\txamarin_open_and_register (\"").Append (sname).Append ("\", &exception_gchandle);").AppendLine ();
register_assemblies.AppendLine ("\txamarin_process_managed_exception_gchandle (exception_gchandle);");
}
}
}
sw.WriteLine ("#include \"xamarin/xamarin.h\"");
if (assembly_location.Length > 0) {
sw.WriteLine ();
sw.WriteLine ("struct AssemblyLocation assembly_location_entries [] = {");
sw.WriteLine (assembly_location);
sw.WriteLine ("};");
sw.WriteLine ();
sw.WriteLine ("struct AssemblyLocations assembly_locations = {{ {0}, assembly_location_entries }};", assembly_location_count);
}
sw.WriteLine ();
sw.WriteLine (assembly_externs);
sw.WriteLine ("void xamarin_register_modules_impl ()");
sw.WriteLine ("{");
sw.WriteLine (assembly_aot_modules);
sw.WriteLine ("}");
sw.WriteLine ();
sw.WriteLine ("void xamarin_register_assemblies_impl ()");
sw.WriteLine ("{");
sw.WriteLine (register_assemblies);
sw.WriteLine ("}");
sw.WriteLine ();
if (app.UseInterpreter) {
sw.WriteLine ("extern \"C\" { void mono_ee_interp_init (const char *); }");
sw.WriteLine ("extern \"C\" { void mono_icall_table_init (void); }");
sw.WriteLine ("extern \"C\" { void mono_marshal_ilgen_init (void); }");
sw.WriteLine ("extern \"C\" { void mono_method_builder_ilgen_init (void); }");
sw.WriteLine ("extern \"C\" { void mono_sgen_mono_ilgen_init (void); }");
}
sw.WriteLine ("static const char *xamarin_runtime_libraries_array[] = {");
foreach (var lib in app.MonoLibraries)
sw.WriteLine ($"\t\"{Path.GetFileNameWithoutExtension (lib)}\",");
sw.WriteLine ($"\tNULL");
sw.WriteLine ("};");
sw.WriteLine ("void xamarin_setup_impl ()");
sw.WriteLine ("{");
if (app.UseInterpreter) {
sw.WriteLine ("\tmono_icall_table_init ();");
sw.WriteLine ("\tmono_marshal_ilgen_init ();");
sw.WriteLine ("\tmono_method_builder_ilgen_init ();");
sw.WriteLine ("\tmono_sgen_mono_ilgen_init ();");
if ((abi & Abi.x86_64) == Abi.x86_64) {
sw.WriteLine ("\tmono_jit_set_aot_mode (MONO_AOT_MODE_INTERP_ONLY);");
} else {
sw.WriteLine ("\tmono_jit_set_aot_mode (MONO_AOT_MODE_INTERP);");
}
} else if (app.XamarinRuntime == XamarinRuntime.NativeAOT) {
// don't call mono_jit_set_aot_mode
} else if (app.XamarinRuntime == XamarinRuntime.CoreCLR) {
// don't call mono_jit_set_aot_mode
} else if (app.IsDeviceBuild) {
sw.WriteLine ("\tmono_jit_set_aot_mode (MONO_AOT_MODE_FULL);");
} else if (app.Platform == ApplePlatform.MacCatalyst && ((abi & Abi.ARM64) == Abi.ARM64)) {
sw.WriteLine ("\tmono_jit_set_aot_mode (MONO_AOT_MODE_FULL);");
} else if (app.IsSimulatorBuild && ((abi & Abi.ARM64) == Abi.ARM64)) {
sw.WriteLine ("\tmono_jit_set_aot_mode (MONO_AOT_MODE_FULL);");
}
if (assembly_location.Length > 0)
sw.WriteLine ("\txamarin_set_assembly_directories (&assembly_locations);");
sw.WriteLine ("\txamarin_invoke_registration_methods ();");
// Mono doesn't support dllmaps for Mac Catalyst / macOS in .NET, so we're using an alternative:
// the PINVOKE_OVERRIDE runtime option. Since we have to use it for Mac Catalyst + macOS, let's
// just use it everywhere to simplify code. This means that at runtime we need to know how we
// linked to mono, so store that in the xamarin_libmono_native_link_mode variable.
// Ref: https://github.com/dotnet/runtime/issues/43204 (macOS) https://github.com/dotnet/runtime/issues/48110 (Mac Catalyst)
sw.WriteLine ($"\txamarin_libmono_native_link_mode = XamarinNativeLinkMode{app.LibMonoNativeLinkMode};");
sw.WriteLine ($"\txamarin_runtime_libraries = xamarin_runtime_libraries_array;");
sw.WriteLine ("\txamarin_init_mono_debug = {0};", app.PackageManagedDebugSymbols ? "TRUE" : "FALSE");
sw.WriteLine ("\txamarin_executable_name = \"{0}\";", assembly_name);
if (app.XamarinRuntime == XamarinRuntime.MonoVM)
sw.WriteLine ("\tmono_use_llvm = {0};", enable_llvm ? "TRUE" : "FALSE");
sw.WriteLine ("\txamarin_log_level = {0};", Driver.Verbosity.ToString (CultureInfo.InvariantCulture));
sw.WriteLine ("\txamarin_arch_name = \"{0}\";", abi.AsArchString ());
if (!app.IsDefaultMarshalManagedExceptionMode)
sw.WriteLine ("\txamarin_marshal_managed_exception_mode = MarshalManagedExceptionMode{0};", app.MarshalManagedExceptions);
sw.WriteLine ("\txamarin_marshal_objectivec_exception_mode = MarshalObjectiveCExceptionMode{0};", app.MarshalObjectiveCExceptions);
if (app.EnableDebug)
sw.WriteLine ("\txamarin_debug_mode = TRUE;");
if (!string.IsNullOrEmpty (app.MonoGCParams) && app.XamarinRuntime == XamarinRuntime.MonoVM)
sw.WriteLine ("\tsetenv (\"MONO_GC_PARAMS\", \"{0}\", 1);", app.MonoGCParams);
// Do this last, so that the app developer can override any other environment variable we set.
foreach (var kvp in app.EnvironmentVariables) {
var name = kvp.Key;
var value = kvp.Value.Value;
var overwrite = kvp.Value.Overwrite;
sw.WriteLine ("\tsetenv (\"{0}\", \"{1}\", {2});", name.Replace ("\"", "\\\""), value.Replace ("\"", "\\\""), overwrite ? 1 : 0);
}
if (app.XamarinRuntime != XamarinRuntime.NativeAOT)
sw.WriteLine ("\txamarin_supports_dynamic_registration = {0};", app.DynamicRegistrationSupported ? "TRUE" : "FALSE");
sw.WriteLine ("\txamarin_runtime_configuration_name = {0};", string.IsNullOrEmpty (app.RuntimeConfigurationFile) ? "NULL" : $"\"{app.RuntimeConfigurationFile}\"");
if (app.Registrar == RegistrarMode.ManagedStatic)
sw.WriteLine ("\txamarin_set_is_managed_static_registrar (true);");
sw.WriteLine ("}");
sw.WriteLine ();
sw.Write ("int main");
sw.WriteLine (" (int argc, char **argv)");
sw.WriteLine ("{");
sw.WriteLine ("\tNSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];");
if (app.IsExtension) {
// the name of the executable must be the bundle id (reverse dns notation)
// but we do not want to impose that (ugly) restriction to the managed .exe / project name / ...
sw.WriteLine ("\targv [0] = (char *) \"{0}\";", Path.GetFileNameWithoutExtension (app.RootAssemblies [0]));
sw.WriteLine ("\tint rv = xamarin_main (argc, argv, XamarinLaunchModeExtension);");
} else {
sw.WriteLine ("\tint rv = xamarin_main (argc, argv, XamarinLaunchModeApp);");
}
sw.WriteLine ("\t[pool drain];");
sw.WriteLine ("\treturn rv;");
sw.WriteLine ("}");
// Add an empty __managed__Main function when building class lib app extensions with NativeAOT to workaround static reference to this symbol from nativeaot-bridge.m
if (app.IsExtension && app.XamarinRuntime == XamarinRuntime.NativeAOT) {
sw.WriteLine ();
sw.Write ("extern \"C\" int __managed__Main (int argc, const char** argv) { return 0; } ");
sw.WriteLine ();
}
sw.WriteLine ();
sw.WriteLine ("void xamarin_initialize_callbacks () __attribute__ ((constructor));");
sw.WriteLine ("void xamarin_initialize_callbacks ()");
sw.WriteLine ("{");
sw.WriteLine ("\txamarin_setup = xamarin_setup_impl;");
sw.WriteLine ("\txamarin_register_assemblies = xamarin_register_assemblies_impl;");
sw.WriteLine ("\txamarin_register_modules = xamarin_register_modules_impl;");
sw.WriteLine ("}");
}
static readonly char [] charsToReplaceAot = new [] { '.', '-', '+', '<', '>' };
static string EncodeAotSymbol (string symbol)
{
var sb = new StringBuilder ();
/* This mimics what the aot-compiler does */
// https://github.com/dotnet/runtime/blob/2f08fcbfece0c09319f237a6aee6f74c4a9e14e8/src/mono/mono/metadata/native-library.c#L1265-L1284
// https://github.com/dotnet/runtime/blob/2f08fcbfece0c09319f237a6aee6f74c4a9e14e8/src/tasks/Common/Utils.cs#L419-L445
foreach (var b in System.Text.Encoding.UTF8.GetBytes (symbol)) {
char c = (char) b;
if ((c >= '0' && c <= '9') ||
(c >= 'a' && c <= 'z') ||
(c >= 'A' && c <= 'Z') ||
(c == '_')) {
sb.Append (c);
continue;
} else if (charsToReplaceAot.Contains (c)) {
sb.Append ('_');
} else {
// Append the hex representation of b between underscores
sb.Append ($"_{b:X}_");
}
}
return sb.ToString ();
}
static bool IsBoundAssembly (Assembly s)
{
if (s.IsFrameworkAssembly == true)
return false;
AssemblyDefinition ad = s.AssemblyDefinition;
foreach (ModuleDefinition md in ad.Modules)
foreach (TypeDefinition td in md.Types)
if (td.IsNSObject (s.App.LinkContext))
return true;
return false;
}
bool _set_arm64_calling_convention;
bool? _is_arm64_calling_convention;
public bool? InlineIsArm64CallingConventionForCurrentAbi {
get {
if (!_set_arm64_calling_convention) {
if (Optimizations.InlineIsARM64CallingConvention == true) {
// We can usually inline Runtime.InlineIsARM64CallingConvention if the generated code will execute on a single architecture
switch (Abi & Abi.ArchMask) {
case Abi.x86_64:
_is_arm64_calling_convention = false;
break;
case Abi.ARM64:
case Abi.ARM64e:
_is_arm64_calling_convention = true;
break;
default:
LinkContext.Exceptions.Add (Xamarin.Bundler.ErrorHelper.CreateWarning (99, Xamarin.Bundler.Errors.MX0099, $"unknown abi: {Abi}"));
break;
}
}
_set_arm64_calling_convention = true;
}
return _is_arm64_calling_convention;
}
}
#endif // !LEGACY_TOOLS
}
}