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CHANGE LOG
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- make sure we're creating folders before they're required
- can I differentiate between DC and OTG ports
DC auto-powers on, that should enter batmon
but otherwise we must have been manually powered on and should launch directly into the game
yes
cat /sys/class/android_usb/android0/state == CONNECTED or CONFIGURED when connected to the OTG port but not the DC port
no, seems inconsistent
- bump some of the font tile sizes to accomodate the /, %, and & characters
- update lichee patch for new boot-resource size
device/config/chips/a133/configs/aw3/linux/sys_partition.fex
- figure out what can be reused with libhookppsspp on smart pro (non-s)
- create a battery thread that keeps the battery icon in sync and caches its rendering to a texture that can be blitted when red to non-menu screens too
- add htop and taskset to tina image
pin hot thread to a specific core?
- start breaking common utils (constants, init, drawing, settings, utils) into header only includes
- cache more menu bits?
to reduce memory churn
- can I adapt the design to my dedicated-os-like model-s ui?
KNOWN ISSUES
- in_drastic_menu doesn't work anymore (so what)
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drastic (17550db727f3b59d36b57746ad1944be) from:
https://github.com/ROCKNIX/packages/blob/main/drastic.tar.gz
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Look up program function (eg. Drastic's quit)
nm ./drastic | grep quit
0000000000089c70 T lua_quit
000000000008a110 T platform_quit
000000000000e8d0 T quit
000000000007a260 T select_quit
then in Cutter find sym.quit, show Xrefs, and trace its args up through the call sites