From a011e9d11773e5b2bd604606adeab7f2ff908ce3 Mon Sep 17 00:00:00 2001 From: minecraftLord77 <66845848+minecraftLord77@users.noreply.github.com> Date: Wed, 24 Jun 2026 13:27:08 -0400 Subject: [PATCH] skib --- .../Components/ACE_Medical_VitalsComponent.c | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) diff --git a/addons/medical_circulation/scripts/Game/ACE_Medical_Circulation/Components/ACE_Medical_VitalsComponent.c b/addons/medical_circulation/scripts/Game/ACE_Medical_Circulation/Components/ACE_Medical_VitalsComponent.c index a97f43c19..9a42cf545 100644 --- a/addons/medical_circulation/scripts/Game/ACE_Medical_Circulation/Components/ACE_Medical_VitalsComponent.c +++ b/addons/medical_circulation/scripts/Game/ACE_Medical_Circulation/Components/ACE_Medical_VitalsComponent.c @@ -22,6 +22,8 @@ class ACE_Medical_VitalsComponent : ScriptComponent protected float m_fMeanArterialPressureKPA; protected float m_fPulsePressureKPA; + protected float m_fCoreTemperature; + protected float m_fHeartRateMedicationAdjustment = 0; protected float m_fSystemicVascularResistanceMedicationAdjustment = 0; protected float m_fReviveSuccessCheckTimerScale = 1; @@ -214,6 +216,19 @@ class ACE_Medical_VitalsComponent : ScriptComponent return m_fReviveSuccessCheckTimerScale; } + + //------------------------------------------------------------------------------------------------ + //! Sets body temperature in K + void SetTemperature(float temperature) + { + m_fCoreTemperature = temperature; + } + //------------------------------------------------------------------------------------------------ + //! Returns body temperature in K + float GetTemperature() + { + return m_fCoreTemperature; + } //------------------------------------------------------------------------------------------------ //! Resets vitals to defaults void Reset() @@ -231,6 +246,7 @@ class ACE_Medical_VitalsComponent : ScriptComponent SetHeartRateMedicationAdjustment(0); SetSystemicVascularResistenceMedicationAdjustment(0); SetReviveSuccessCheckTimerScale(1); + SetTemperature(310.15); ClearReviveHistory();