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removing trailing whitespace
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com.unity.netcode.gameobjects/Documentation~/basics/networkvariable.md

Lines changed: 1 addition & 1 deletion
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@@ -227,7 +227,7 @@ public class Door : NetworkBehaviour, INetworkUpdateSystem
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// in order to assure the door reflects (visually) its current state.
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UpdateFromState();
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// Begin to start updating this NetworkBehaviour instance once all
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// Begin to start updating this NetworkBehaviour instance once all
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// netcode related components have finished the spawn process.
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NetworkUpdateLoop.RegisterNetworkUpdate(this, NetworkUpdateStage.Update);
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base.OnNetworkPostSpawn();

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