Repository navigation
Expand file tree
/
Copy pathsphere_skillmenu.scp
More file actions
1264 lines (1068 loc) · 43.2 KB
/
Copy pathsphere_skillmenu.scp
File metadata and controls
1264 lines (1068 loc) · 43.2 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
VERSION=0.56T
[COMMENT]
The sphereserver has a number of hardcoded spellmenu's, this file contains the softcoded component. The prupose of each is as follows:
// Spells
sm_summon = Triggered by the Magery "summoning" spell
sm_summon_familiar = Triggered by the Necromancy "Summon Familiar" spell
sm_polymorph = Triggered by the Magery Polymorph spell
[PLEVEL 1]
MAKELAST
[FUNCTION MAKELAST]
LOCAL.MAKEITEM = <TAG0.CRAFT_LASTMAKE_BASEID>
LOCAL.MAKEAMOUNT = <QVAL (<ISEMPTY <ARGS>>)?1:<ARGS>>
IF !(<ACTION> == -1)
SYSMESSAGELOC <def.tcolor_red>,<def.empty_cliloc2>, Şu an zaten bir beceri kullanıyorsunuz.
CTAG.Craft_Menu.Notice = <DEF.BFONT_RED>Şu an zaten bir beceri kullanıyorsunuz.
RETURN 1
ELSEIF !(<TAG0.CRAFT_LASTMAKE_BASEID>)
SYSMESSAGELOC <def.tcolor_red>,<def.empty_cliloc2>, En son ne yaptığınızı hatırlamıyorsunuz.
CTAG.Craft_Menu.Notice = <DEF.BFONT_RED>En son ne yaptığınızı hatırlamıyorsunuz.
RETURN 1
ELSEIF (<LOCAL.MAKEITEM> == 0) || !(<LOCAL.MAKEITEM>)
SYSMESSAGELOC <def.tcolor_red>,<def.empty_cliloc2>, En son ne yaptığınızı hatırlamıyorsunuz.
CTAG.Craft_Menu.Notice = <DEF.BFONT_RED>En son ne yaptığınızı hatırlamıyorsunuz.
RETURN 1
ELSEIF (<LOCAL.MAKEAMOUNT> > 50000)
SYSMESSAGELOC <def.tcolor_red>,<def.empty_cliloc2>, En fazla 50.000 kere tekrar yapabilirsiniz.
CTAG.Craft_Menu.Notice = <DEF.BFONT_RED>En fazla 50.000 kere tekrar yapabilirsiniz.
RETURN 1
ELSEIF !(<CANMAKESKILL <LOCAL.MAKEITEM>>)
SYSMESSAGELOC <def.tcolor_red>,<def.empty_cliloc2>, [<serv.itemdef.<LOCAL.MAKEITEM>.name>] Yeterli beceriye sahip değilsin. (<SERV.ITEMDEF.<LOCAL.MAKEITEM>.SKILLMAKE>)
CTAG.Craft_Menu.Notice = <DEF.BFONT_RED>[<serv.itemdef.<LOCAL.MAKEITEM>.name>] Yeterli beceriye sahip değilsin. (<SERV.ITEMDEF.<LOCAL.MAKEITEM>.SKILLMAKE>)
RETURN 1
ELSEIF (<ISEVENT.E_MAKELAST>)
SYSMESSAGELOC <def.tcolor_red>,<def.empty_cliloc2>, Şu an zaten yaptıklarınız tekrarlanıyor.
CTAG.Craft_Menu.Notice = <DEF.BFONT_RED>Şu an zaten yaptıklarınız tekrarlanıyor.
RETURN 1
ELSEIF !(<CANMAKE <LOCAL.MAKEITEM>>)
SYSMESSAGELOC <def.tcolor_red>,<def.empty_cliloc2>, Yeterli malzemeye sahip değilsin. (<SERV.ITEMDEF.<LOCAL.MAKEITEM>.RESMAKE>)
CTAG.Craft_Menu.Notice = <DEF.BFONT_RED>Yeterli malzemeye sahip değilsin. (<SERV.ITEMDEF.<LOCAL.MAKEITEM>.RESMAKE>)
RETURN 1
ENDIF
// IF (<WEIGHT> >= <MAXWEIGHT>)
// SYSMESSAGELOC <def.tcolor_red>,<def.empty_cliloc2>, Olabilecek en yüksek ağırlığa ulaştığınız için eşyayı üretemezsiniz. (<FVAL <WEIGHT>>/<FVAL <MAXWEIGHT>>)
// CTAG.Craft_Menu.Notice = <DEF.BFONT_RED>Olabilecek en yüksek ağırlığa ulaştığınız için eşyayı üretemezsiniz. (<FVAL <WEIGHT>>/<FVAL <MAXWEIGHT>>)
// RETURN 1
// ENDIF
IF (<ISONLINE>)
IF (<LOCAL.MAKEAMOUNT> > 1)
EVENTS +E_MAKELAST
ENDIF
IF (<ISEMPTY <ARGS>>)
SYSMESSAGELOC <def.tcolor_blue>,<def.empty_cliloc2>, .makelast 5000 olarak da komutu kullanabilirsiniz. 5000 tekrar otomatik olarak yapılacaktır. 5000 yerine 2 ile 50.000 arasında herhangi bir rakam girebilirsiniz.
ENDIF
MAKEITEM <LOCAL.MAKEITEM>
CTAG0.CRAFT_NOTICE <DEF.BFONT_GREEN><SERV.ITEMDEF.<LOCAL.MAKEITEM>.NAME> isimli eşya tekrar yapılıyor.
CTAG0.MAKE_TEKRAR = <LOCAL.MAKEAMOUNT>
CTAG0.MAKE_TEKRAR_BASE <dCTAG0.MAKE_TEKRAR>
CTAG.Craft_Menu.Notice = <DEF.BFONT_GREEN>Son yaptığınız eşya yapılıyor. (<SERV.ITEMDEF.<LOCAL.MAKEITEM>.NAME>)
IF !(<ISDIALOGOPEN D_CRAFT_MENU>)
SYSMESSAGELOC <def.tcolor_green>,<def.empty_cliloc2>, Son yaptığınız eşya yapılıyor. (<SERV.ITEMDEF.<LOCAL.MAKEITEM>.NAME>)
IF (<LOCAL.MAKEAMOUNT> > 1)
SYSMESSAGELOC <def.tcolor_text>,<def.empty_cliloc2>, Tekrar sayisi: <dCTAG0.MAKE_TEKRAR>
SYSMESSAGELOC <def.tcolor_text>,<def.empty_cliloc2>, İslemi iptal etmek icin savas moduna gecmeniz yeterlidir.
ENDIF
ELSE
DIALOGCLOSE D_CRAFT_MENU
DIALOG D_CRAFT_MENU
ENDIF
ENDIF
[EVENTS e_makelast]
ON=@USERWARMODE
SRC.CTAG0.MAKE_TEKRAR =
SRC.SYSMESSAGELOC <def.tcolor_red>,<def.empty_cliloc2>, Tekrar işleminiz sona erdi.
SRC.CTAG.Craft_Menu.Notice = <DEF.BFONT_LRED>Tekrar işleminiz sona erdi.
SRC.EVENTS -E_MAKELAST
IF (<ISDIALOGOPEN D_CRAFT_MENU>)
DIALOGCLOSE D_CRAFT_MENU
DIALOG D_CRAFT_MENU
ENDIF
ON=@DEATH
SRC.CTAG0.MAKE_TEKRAR =
SRC.SYSMESSAGELOC <def.tcolor_red>,<def.empty_cliloc2>, Tekrar işleminiz sona erdi.
SRC.CTAG.Craft_Menu.Notice = <DEF.BFONT_LRED>Tekrar işleminiz sona erdi.
SRC.EVENTS -E_MAKELAST
IF (<ISDIALOGOPEN D_CRAFT_MENU>)
DIALOGCLOSE D_CRAFT_MENU
DIALOG D_CRAFT_MENU
ENDIF
ON=@LOGOUT
SKILL FAIL
SRC.CTAG0.MAKE_TEKRAR =
SRC.SYSMESSAGELOC <def.tcolor_red>,<def.empty_cliloc2>, Tekrar işleminiz sona erdi.
SRC.CTAG.Craft_Menu.Notice = <DEF.BFONT_LRED>Tekrar işleminiz sona erdi.
SRC.EVENTS -E_MAKELAST
IF (<ISDIALOGOPEN D_CRAFT_MENU>)
DIALOGCLOSE D_CRAFT_MENU
DIALOG D_CRAFT_MENU
ENDIF
ON=@ATTACK
CTAG0.MAKE_TEKRAR =
SYSMESSAGELOC <def.tcolor_red>,<def.empty_cliloc2>, Tekrar işleminiz sona erdi.
CTAG.Craft_Menu.Notice = <DEF.BFONT_LRED>Tekrar işleminiz sona erdi.
EVENTS -E_MAKELAST
IF (<ISDIALOGOPEN D_CRAFT_MENU>)
DIALOGCLOSE D_CRAFT_MENU
DIALOG D_CRAFT_MENU
ENDIF
ON=@SPELLCAST
SRC.CTAG0.MAKE_TEKRAR =
SRC.SYSMESSAGELOC <def.tcolor_red>,<def.empty_cliloc2>, Tekrar işleminiz sona erdi.
SRC.CTAG.Craft_Menu.Notice = <DEF.BFONT_LRED>Tekrar işleminiz sona erdi.
SRC.EVENTS -E_MAKELAST
IF (<ISDIALOGOPEN D_CRAFT_MENU>)
DIALOGCLOSE D_CRAFT_MENU
DIALOG D_CRAFT_MENU
ENDIF
ON=@SKILLFAIL
LOCAL.MAKEITEM=<TAG0.CRAFT_LASTMAKE_BASEID>
CTAG0.MAKE_TEKRAR -=1
SYSMESSAGELOC <def.tcolor_text>,<def.empty_cliloc2>, Kalan tekrar: <DCTAG0.MAKE_TEKRAR>/<dCTAG0.MAKE_TEKRAR_BASE>
CTAG.Craft_Menu.Notice = <DEF.BFONT_WHITE>Kalan tekrar: <DCTAG0.MAKE_TEKRAR>/<dCTAG0.MAKE_TEKRAR_BASE>
TIMERF 1,MAKEITEM <LOCAL.MAKEITEM>
IF (<ISDIALOGOPEN D_CRAFT_MENU>)
DIALOGCLOSE D_CRAFT_MENU
DIALOG D_CRAFT_MENU
ENDIF
ON=@SKILLABORT
LOCAL.MAKEITEM=<TAG0.CRAFT_LASTMAKE_BASEID>
CTAG0.MAKE_TEKRAR -=1
SYSMESSAGELOC <def.tcolor_text>,<def.empty_cliloc2>, Kalan tekrar: <DCTAG0.MAKE_TEKRAR>/<dCTAG0.MAKE_TEKRAR_BASE>
CTAG.Craft_Menu.Notice = <DEF.BFONT_WHITE>Kalan tekrar: <DCTAG0.MAKE_TEKRAR>/<dCTAG0.MAKE_TEKRAR_BASE>
TIMERF 1,MAKEITEM <LOCAL.MAKEITEM>
IF (<ISDIALOGOPEN D_CRAFT_MENU>)
DIALOGCLOSE D_CRAFT_MENU
DIALOG D_CRAFT_MENU
ENDIF
ON=@SKILLMAKEITEM
LOCAL.MAKEITEM=<SRC.TAG0.CRAFT_LASTMAKE_BASEID>
SRC.CTAG0.MAKE_TEKRAR --
IF (<SRC.DCTAG0.MAKE_TEKRAR> <= 0)
SRC.SYSMESSAGELOC <def.tcolor_red>,<def.empty_cliloc2>, Tekrar işleminiz sona erdi.
SRC.CTAG.Craft_Menu.Notice = <DEF.BFONT_LRED>Tekrar işleminiz sona erdi.
SRC.EVENTS -E_MAKELAST
SRC.CTAG0.MAKE_TEKRAR=
ELIF !(<SRC.CANMAKE <LOCAL.MAKEITEM>>)
SRC.SYSMESSAGELOC <def.tcolor_red>,<def.empty_cliloc2>, <SERV.ITEMDEF.<LOCAL.MAKEITEM>.NAME> uretebilecek malzemeniz veya yeteneğiniz bulunmuyor.
SRC.CTAG.Craft_Menu.Notice = <DEF.BFONT_LRED><SERV.ITEMDEF.<LOCAL.MAKEITEM>.NAME> uretebilecek malzemeniz veya yeteneğiniz bulunmuyor.
SRC.CTAG0.MAKE_TEKRAR=
SRC.EVENTS -E_MAKELAST
ENDIF
SRC.SYSMESSAGELOC <def.tcolor_text>,<def.empty_cliloc2>, Kalan tekrar: <DCTAG0.MAKE_TEKRAR>/<dCTAG0.MAKE_TEKRAR_BASE>
SRC.CTAG.Craft_Menu.Notice = <DEF.BFONT_WHITE>Kalan tekrar: <DCTAG0.MAKE_TEKRAR>/<dCTAG0.MAKE_TEKRAR_BASE>
SRC.TIMERF 1,MAKEITEM <LOCAL.MAKEITEM>
IF (<ISDIALOGOPEN D_CRAFT_MENU>)
DIALOGCLOSE D_CRAFT_MENU
DIALOG D_CRAFT_MENU
ENDIF
// SCROLL YAZMA GEREKSINIM KONTROLU
[FUNCTION ISCANCAST]
IF !(<ISEMPTY <ARGS>>)
IF (STRMATCH('I_SCROLL_PARALYZE_FIELD','<ARGS>'))
LOCAL.SPELL=S_PARALYZATION_FIELD
ELSE
LOCAL.SPELL=S_<STRSUB 9 99 <ARGS>>
ENDIF
IF (<CANCAST <LOCAL.SPELL>>)
RETURN 1
ENDIF
RETURN 0
ENDIF
[FUNCTION TOOLS]
SERV.NEWITEM I_MORTAR_PESTLE,1,<FINDLAYER.21>,1
SERV.NEWITEM I_ARROW_SHAFT,1,<FINDLAYER.21>,1
SERV.NEWITEM I_SAW,1,<FINDLAYER.21>,1
SERV.NEWITEM I_MAPMAKERS_PEN,1,<FINDLAYER.21>,1
SERV.NEWITEM I_MAP_BLANK,100,<FINDLAYER.21>,1
SERV.NEWITEM I_SCROLL_BLANK,100,<FINDLAYER.21>,1
SERV.NEWITEM I_SEWING_KIT,1,<FINDLAYER.21>,1
SERV.NEWITEM I_TINKER_TOOLS,1,<FINDLAYER.21>,1
SERV.NEWITEM I_BOTTLE_EMPTY,100,<FINDLAYER.21>,1
SERV.NEWITEM I_HAMMER_SMITH,1,<FINDLAYER.21>,1
// SERV.NEWITEM I_BAG,1,<FINDLAYER.21>,1
// REF1=<NEW>
// FOR 1 <ARRAYCOUNT <DEF.STORE_BOX_ITEMLIST_INGOTS>>
// LOCAL.ITEM <ARRAY <DEF.STORE_BOX_ITEMLIST_INGOTS>,<DLOCAL._FOR>>
// SERV.NEWITEM <LOCAL.ITEM>,100,<REF1>,1
// ENDFOR
[DIALOG d_craft_menu]
<DEF.dlgstartpos>
RESIZE 0,0,620,430,<SRC.CTAG.Craft_Menu.Skill> Menu
LOCAL.SKILL = <SRC.CTAG.Craft_Menu.Skill>
LDB.CONNECT "db/main.db"
IF (<LDB.CONNECTED>)
// Kategoriler
DORIGIN 20 50
RESIZEPIC +0 +0 3000 140 250
LDB.QUERY "SELECT id, category FROM 'craftmenu' WHERE skill_key='SKILL_<STRTOUPPER <LOCAL.SKILL>>' AND <SRC.CTAG.Craft_Menu.CAT_WHERE> GROUP BY category ORDER BY category ASC LIMIT <SRC.DCTAG.CRAFT_MENU.CAT_INDEX>,9"
IF (<LDB.ROW.NUMROWS>)
FOR cats 0 <EVAL <LDB.ROW.NUMROWS>-1>
LOCAL.CATCOUNT=<LDB.ROW.NUMROWS>
DHTMLGUMP +40 <EVAL (<LOCAL.cats>*20)+80> 140 25 0 0 <QVAL (<ISBLANK <LDB.ROW.<DLOCAL.cats>.category>>) ? Hepsi : <LDB.ROW.<DLOCAL.cats>.category>>
BUTTON +10 <EVAL (<LOCAL.cats>*20)+80> 4006 4007 1 0 <EVAL <LDB.ROW.<DLOCAL.cats>.id>>
ENDFOR
ENDIF
DTEXT +10 +10 0 Kategori (<dLOCAL.CATCOUNT>);
// Kategori içeriği
RESIZEPIC +150 +0 3000 430 250
LDB.QUERY "SELECT id, baseid FROM 'craftmenu' WHERE <SRC.CTAG.Craft_Menu.Item_Where> AND skill_key='SKILL_<STRTOUPPER <LOCAL.SKILL>>' ORDER BY <SRC.CTAG.Craft_Menu.Item_Order> LIMIT <SRC.DCTAG.CRAFT_MENU.ITEM_INDEX>,9"
IF (<LDB.ROW.NUMROWS>)
LOCAL.ITEMCOUNT=<LDB.ROW.NUMROWS>
LOCAL.X=180
LOCAL.Y=15
FOR items 0 <EVAL <LDB.ROW.NUMROWS>-1>
LOCAL.ITEM <LDB.ROW.<DLOCAL.items>.baseid>
LOCAL.ROWID=<lDB.ROW.<DLOCAL.items>.id>
LOCAL.Y +=80
IF !(<SRC.CANMAKESKILL <LOCAL.ITEM>>)
DCROPPEDTEXT <EVAL (<DLOCAL.X>)> <EVAL (<DLOCAL.Y>-30)> 90 25 38 <SERV.ITEMDEF.<LOCAL.ITEM>.NAME>
ELSEIF !(<SRC.CANMAKE <LOCAL.ITEM>>)
DCROPPEDTEXT <EVAL (<DLOCAL.X>)> <EVAL (<DLOCAL.Y>-30)> 90 25 38 <SERV.ITEMDEF.<LOCAL.ITEM>.NAME>
ELSEIF ((<SERV.ITEMDEF.<LOCAL.ITEM>.TYPE> == T_SCROLL) && (<LOCAL.ITEM> != I_SCROLL_BLANK))
IF !(<SRC.ISCANCAST <LOCAL.ITEM>>)
DCROPPEDTEXT <EVAL (<DLOCAL.X>)> <EVAL (<DLOCAL.Y>-30)> 90 25 38 <SERV.ITEMDEF.<LOCAL.ITEM>.NAME>
ELSE
DCROPPEDTEXT <EVAL (<DLOCAL.X>)> <EVAL (<DLOCAL.Y>-30)> 90 25 044 <SERV.ITEMDEF.<LOCAL.ITEM>.NAME>
ENDIF
ELSE
DCROPPEDTEXT <EVAL (<DLOCAL.X>)> <EVAL (<DLOCAL.Y>-30)> 90 25 044 <SERV.ITEMDEF.<LOCAL.ITEM>.NAME>
ENDIF
BUTTON <EVAL (<DLOCAL.X>)> <EVAL (<DLOCAL.Y>-10)> 4006 4007 1 0 <EVAL <LOCAL.ROWID>+1000> // Üret
TILEPICHUE <EVAL (<DLOCAL.X>)+50> <EVAL (<DLOCAL.Y>+0)> <SERV.ITEMDEF.<LOCAL.ITEM>.ID> <DSERV.ITEMDEF.<LOCAL.ITEM>.RESDISPDNHUE>
BUTTON <EVAL (<DLOCAL.X>)+30> <EVAL (<DLOCAL.Y>-7)> 0845 0846 1 0 <EVAL <LOCAL.ROWID>+2000> // Detay
IF (<LOCAL.Y> > 240)
LOCAL.X +=140
LOCAL.Y=15
ENDIF
ENDFOR
ENDIF
// Orta BG
DORIGIN 20 310
RESIZEPIC +0 +0 3000 580 40
// Category Sayfalama
LOCAL.CATPAGE = <EVAL (<SRC.dCTAG.Craft_Menu.Cat_INDEX>/9)+1>
// IF (<DLOCAL.CATPAGE> > 1)
DTEXT +10 +10 0 Sayfa: <DLOCAL.CATPAGE>
// ENDIF
IF (<EVAL (<LOCAL.CATCOUNT>/9)>)
BUTTON +120 +10 5601 5605 1 0 10000 // ++
ENDIF
IF !(<SRC.dCTAG.Craft_Menu.Cat_INDEX> <= 0)
BUTTON +100 +10 5603 5607 1 0 10001 // --
ENDIF
// Item sayfalama
LOCAL.ITEMPAGE = <EVAL (<SRC.DCTAG.CRAFT_MENU.ITEM_INDEX>/9)+1>
// IF (<DLOCAL.ITEMPAGE> > 1)
DTEXT +470 +10 0 Sayfa: <DLOCAL.ITEMPAGE>
// ENDIF
IF (<EVAL (<DLOCAL.ITEMCOUNT>/9)>)
BUTTON +560 +10 5601 5605 1 0 10002 // ++
ENDIF
IF !(<SRC.dCTAG.Craft_Menu.ITEM_INDEX> <= 0)
BUTTON +540 +10 5603 5607 1 0 10003 // --
ENDIF
// İtem arama
RESIZEPIC +150 +7 3000 130 25
BUTTON +280 +10 4006 4007 1 0 10004
DTEXT +310 +10 0 Eşya Ara
IF (<ISBLANK <SRC.CTAG.Craft_Menu.Item_SearchInput>>)
DTEXTENTRYLIMITED +155 +10 120 25 0 1 13
ELSE
DTEXTENTRYLIMITED +155 +10 120 25 0 1 13 <SRC.CTAG.Craft_Menu.Item_SearchInput>
ENDIF
// Sol Alt
DORIGIN 20 360
RESIZEPIC +0 +0 3000 285 50
BUTTON +10 +5 4006 4007 1 0 10005
IF (<ISBLANK <SRC.TAG.Craft_Menu.MakeLastItem>>)
DTEXT +40 +5 0 Tekraryap
ELSE
DTEXT +40 +5 0 Tekraryap (<SERV.ITEMDEF.<SRC.TAG.Craft_Menu.MakeLastItem>.NAME>)
ENDIF
// Sağ Alt
DORIGIN 315 360
RESIZEPIC +0 +0 3000 285 50
DTEXT +10 +5 0 <SRC.CTAG.CRAFT_MENU.SKILL>: <SRC.<LOCAL.SKILL>>
IF (<ARGO> && <ARGO.ISITEM>)
DTEXT +10 +25 0 Araç: <argo.name>
ENDIF
DB.CLOSE
ENDIF
[DIALOG D_CRAFT_MENU BUTTON]
on=0
SRC.CTAG.Craft_Menu.Item_SearchInput=
// KATEGORI BUTONLARI
ON=1 999
LDB.CONNECT "db/main.db"
IF (<LDB.CONNECTED>)
LDB.QUERY "SELECT id, category FROM 'craftmenu' WHERE id='<EVAL <DARGN>>'"
IF (<lDB.ROW.NUMROWS>)
SRC.CTAG.CRAFT_MENU.ITEM_WHERE="category='<LDB.ROW.0.category>'"
SRC.CTAG.CRAFT_MENU.ITEM_INDEX=0
SRC.CTAG.CRAFT_MENU.ITEM_ORDER="name asc"
SRC.SYSMESSAGE Kategori: <LDB.ROW.0.category>
SDIALOG D_CRAFT_MENU
ELSE
SRC.SYSMESSAGE Kategori bulunamadi!
ENDIF
ENDIF
LDB.CLOSE
// ESYA URETME BUTONLARI
ON=1000 1999
LDB.CONNECT "db/main.db"
IF (<LDB.CONNECTED>)
LDB.QUERY "SELECT baseid FROM 'craftmenu' WHERE id='<EVAL <DARGN>-1000>'"
IF (<lDB.ROW.NUMROWS>)
LOCAL.ITEM <LDB.ROW.0.BASEID>
IF !(<SRC.CANMAKESKILL <LOCAL.ITEM>>)
SRC.SYSMESSAGELOC <def.tcolor_red>,<def.empty_cliloc2>, Bu eşyayı üretmek için gereken becerilere sahip değilisiniz.
SRC.CTAG.CRAFT_MENU.ITEM_INFO=<LDB.ROW.0.BASEID>
SDIALOG D_CRAFT_MENU_ITEM_PROPS
RETURN 1
ELSEIF !(<SRC.CANMAKE <LOCAL.ITEM>>)
SRC.SYSMESSAGELOC <def.tcolor_red>,<def.empty_cliloc2>, Bu eşyayı üretmek için gereken malzemelere sahip değilisiniz.
SRC.CTAG.CRAFT_MENU.ITEM_INFO=<LDB.ROW.0.BASEID>
SDIALOG D_CRAFT_MENU_ITEM_PROPS
RETURN 1
ELSEIF ((<SERV.ITEMDEF.<LOCAL.ITEM>.TYPE> == T_SCROLL) && (<LOCAL.ITEM> != I_SCROLL_BLANK))
IF !(<SRC.ISCANCAST <LOCAL.ITEM>>)
SRC.SYSMESSAGELOC <def.tcolor_red>,<def.empty_cliloc2>, Bu büyü kitabınızda yer almıyor veya büyüyü uygulayacak niteliğe sahip değilsiniz. (Int - Mana - Skill - Reagent - Spellbook kontrol ediniz.)
LOCAL.SPELL = <IsScrollSpell <LOCAL.ITEM>>
IF (<SRC.MANA> <= <SERV.SPELL.<LOCAL.SPELL>.MANAUSE>)
SRC.SYSMESSAGELOC <def.tcolor_red>,<def.empty_cliloc2>, Yetersiz mana. (Gereken mana: <SERV.SPELL.<LOCAL.SPELL>.MANAUSE>)
ENDIF
SDIALOG D_CRAFT_MENU
RETURN 1
ENDIF
ENDIF
IF (<SRC.ACTION> != -1)
IF (<SERV.SKILL.<SRC.ACTION>.FLAGS>&SKF_CRAFT)
SRC.SYSMESSAGELOC <def.tcolor_red>,<def.empty_cliloc2>, Şu an zaten birşey üretiyorsuz.
SDIALOG D_CRAFT_MENU
RETURN 1
ENDIF
ENDIF
IF (<SRC.ISONLINE>)
SRC.MAKEITEM <LOCAL.ITEM>
SRC.SYSMESSAGELOC <def.tcolor_grey>,<def.empty_cliloc2>, <SERV.ITEMDEF.<LOCAL.ITEM>.NAME> isimli eşyayı üretmeye başladın.
SDIALOG D_CRAFT_MENU
ENDIF
ENDIF
ENDIF
LDB.CLOSE
// İncele
ON=2000 2999
LDB.CONNECT "db/main.db"
IF (<LDB.CONNECTED>)
LDB.QUERY "SELECT baseid FROM 'craftmenu' WHERE id='<EVAL <DARGN>-2000>'"
IF (<lDB.ROW.NUMROWS>)
SRC.CTAG.Craft_Menu.Item_Info=<LDB.ROW.0.BASEID>
SDIALOG D_CRAFT_MENU_ITEM_PROPS
ENDIF
ENDIF
LDB.CLOSE
// KATEGORI PAGE ++
ON=10000
SRC.CTAG.Craft_Menu.Cat_Index +=9
SDIALOG D_CRAFT_MENU
// KATEGORI PAGE --
ON=10001
IF (<SRC.CTAG.Craft_Menu.Cat_Index> > 0)
SRC.CTAG.Craft_Menu.Cat_Index -=9
ENDIF
SDIALOG D_CRAFT_MENU
// ITEM PAGE ++
ON=10002
SRC.CTAG.Craft_Menu.Item_Index +=9
SDIALOG D_CRAFT_MENU
// ITEM PAGE --
ON=10003
IF (<SRC.CTAG.Craft_Menu.Item_Index> > 0)
SRC.CTAG.Craft_Menu.Item_Index -=9
ENDIF
SDIALOG D_CRAFT_MENU
// ITEM Ara
ON=10004
IF !(<ISSTRING <argtxt[1]>>)
SRC.SYSMESSAGELOC <def.tcolor_red>,600011 // "Sadece harf kullanabilirsiniz."
SRC.CTAG.Craft_Menu.Item_Index=0
SRC.CTAG.Craft_Menu.Item_WHERE="id"
ELSEIF (<ISBLANK <ARGTXT[1]>>)
SRC.SYSMESSAGELOC <def.tcolor_red>,600011 // "Boş giriş yapamazsınız."
SRC.CTAG.Craft_Menu.Item_Index=0
SRC.CTAG.Craft_Menu.Item_WHERE="id"
ELSE
SRC.CTAG.Craft_Menu.Item_SearchInput=<ARGTXT[1]>
SRC.CTAG.Craft_Menu.Item_Index=0
SRC.CTAG.Craft_Menu.Item_WHERE="name LIKE '%<ARGTXT[1]>%'"
ENDIF
SDIALOG D_CRAFT_MENU
// Tekraryap
ON=10005
SRC.MAKELAST
SDIALOG D_CRAFT_MENU
[DIALOG D_CRAFT_MENU_ITEM_PROPS]
<DEF.dlgstartpos>
LOCAL.ITEM=<SRC.CTAG.CRAFT_MENU.ITEM_INFO>
LOCAL.SKILL=<SRC.CTAG0.CRAFT_MENU.SKILL>
PAGE 0
RESIZE 0,0,440,440,<LOCAL.SKILL> / <SERV.ITEMDEF.<LOCAL.ITEM>.NAME>
DORIGIN 20 400
BUTTON +0 +0 4015 4016 1 0 0
DTEXT +30 +0 0 Geri
// Item Picture
DORIGIN 20 50
RESIZEPIC +0 +0 2620 100 80
TILEPICHUE +25 +25 <SERV.ITEMDEF.<LOCAL.ITEM>.ID> <DSERV.ITEMDEF.<LOCAL.ITEM>.RESDISPDNHUE>
// Item Detay
DORIGIN 130 50
RESIZEPIC +0 +0 2620 285 80
DTEXT +10 +10 1000 Eşya : <SERV.ITEMDEF.<LOCAL.ITEM>.NAME>
IF (<SERV.ITEMDEF.<LOCAL.ITEM>.WEIGHT>)
DTEXT +10 +50 1000 Ağırlık : <SERV.ITEMDEF.<LOCAL.ITEM>.WEIGHT>
ENDIF
// Resources
DORIGIN 20 140
RESIZEPIC +0 +0 3000 190 240
LOCAL.RESOURCES <SERV.ITEMDEF.<LOCAL.ITEM>.RESOURCES.0.KEY>
IF (<ARRAYCOUNT <LOCAL.RESOURCES>>)
DTEXT +10 +10 0 Malzemeler (<ARRAYCOUNT <LOCAL.RESOURCES>>)
FOR r 1 <ARRAYCOUNT <LOCAL.RESOURCES>>
LOCAL.RESITEM <SERV.ITEMDEF.<LOCAL.ITEM>.RESOURCES.<DLOCAL.r>.KEY>
LOCAL.RESAMOUNT <SERV.ITEMDEF.<LOCAL.ITEM>.RESOURCES.<DLOCAL.r>.VAL>
IF (<SRC.RESTEST <DLOCAL.RESAMOUNT> <LOCAL.RESITEM>>)
DCROPPEDTEXT +50 <EVAL (<LOCAL.r>*35)+150> 135 25 044 <SRC.Pack_Counter <LOCAL.RESITEM>>/<DLOCAL.RESAMOUNT> <SERV.ITEMDEF.<LOCAL.RESITEM>.NAME>
ELSE
DCROPPEDTEXT +50 <EVAL (<LOCAL.r>*35)+150> 135 25 38 <SRC.Pack_Counter <LOCAL.RESITEM>>/<DLOCAL.RESAMOUNT> <SERV.ITEMDEF.<LOCAL.RESITEM>.NAME>
ENDIF
TILEPICHUE +0 <EVAL (<LOCAL.r>*35)+150> <SERV.ITEMDEF.<LOCAL.RESITEM>.ID> <dSERV.ITEMDEF.<LOCAL.RESITEM>.RESDISPDNHUE>
ENDFOR
ENDIF
// Skillmake
DORIGIN 220 140
RESIZEPIC +0 +0 3000 190 240
LOCAL.SKILLMAKE <SERV.ITEMDEF.<LOCAL.ITEM>.SKILLMAKE>
IF (<ARRAYCOUNT <LOCAL.SKILLMAKE>>)
DTEXT +10 +10 0 Beceriler & Araçlar (<ARRAYCOUNT <LOCAL.SKILLMAKE>>)
FOR s 1 <ARRAYCOUNT <LOCAL.SKILLMAKE>>
LOCAL.SKILL_ID <STREAT <ARRAY <LOCAL.SKILLMAKE>,<DLOCAL.S>>>
LOCAL.SKILL_VAL <STRARG <ARRAY <LOCAL.SKILLMAKE>,<DLOCAL.S>>>
IF (<RESOURCETYPE <LOCAL.SKILL_ID>> == RES_SKILL)
IF (<SRC.<SERV.SKILL.<dLOCAL.SKILL_ID>.NAME>> >= <DLOCAL.SKILL_VAL>)
DCROPPEDTEXT +40 <EVAL (<LOCAL.s>*35)+150> 135 25 044 <SRC.<SERV.SKILL.<LOCAL.SKILL_ID>.NAME>>/<FVAL <DLOCAL.SKILL_VAL>> <SERV.SKILL.<LOCAL.SKILL_ID>.NAME>
ELSE
DCROPPEDTEXT +40 <EVAL (<LOCAL.s>*35)+150> 135 25 0 <SRC.<SERV.SKILL.<LOCAL.SKILL_ID>.NAME>>/<FVAL <DLOCAL.SKILL_VAL>> <SERV.SKILL.<LOCAL.SKILL_ID>.NAME>
ENDIF
ELSEIF (<RESOURCETYPE <LOCAL.SKILL_ID>> == RES_ITEMDEF)
IF (<SRC.RESTEST 1 <LOCAL.SKILL_ID>>)
DCROPPEDTEXT +40 <EVAL (<LOCAL.s>*35)+150> 135 25 044 <SERV.ITEMDEF.<LOCAL.SKILL_ID>.NAME>
ELSE
DCROPPEDTEXT +40 <EVAL (<LOCAL.s>*35)+150> 135 25 0 <SERV.ITEMDEF.<LOCAL.SKILL_ID>.NAME>
ENDIF
TILEPICHUE +0 <EVAL (<LOCAL.s>*35)+150> <SERV.ITEMDEF.<LOCAL.SKILL_ID>.ID> 0
ELSE
DCROPPEDTEXT +40 <EVAL (<LOCAL.s>*35)+150> 135 25 0 <DEF.TYPENAME_<LOCAL.SKILL_ID>>
ENDIF
ENDFOR
ENDIF
[DIALOG D_CRAFT_MENU_ITEM_PROPS BUTTON]
ON=0
DIALOGCLOSE D_CRAFT_MENU
DIALOG D_CRAFT_MENU
[FUNCTION Func_Craft_Menu_Rebuild]
LDB.CONNECT "db/main.db"
IF (<LDB.CONNECTED>)
Func_Craft_Menu_List
LDB.EXECUTE DROP TABLE IF EXISTS 'craftmenu'
LDB.EXECUTE CREATE TABLE IF NOT EXISTS 'craftmenu' (id INTEGER PRIMARY KEY AUTOINCREMENT NOT NULL, baseid TEXT, name TEXT, type TEXT, category TEXT, subsection TEXT, skill_key TEXT, skill_val TEXT, created_at TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP, updated_at TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP)
LOCAL.HOUR=<SERV.RTICKS>
LDB.EXECUTE BEGIN
IF (<SERV.LIST.CRAFTITEMS.COUNT>)
FOR 0 <EVAL <SERV.LIST.CRAFTITEMS.COUNT>-1>
LOCAL.ITEM=<SERV.LIST.CRAFTITEMS.<DLOCAL._FOR>>
IF (<RESOURCETYPE <LOCAL.ITEM>> == RES_ITEMDEF)
LOCAL.SKILL_KEY=<SERV.ITEMDEF.<LOCAL.ITEM>.SKILLMAKE.1.KEY>
LOCAL.SKILL_VAL=<SERV.ITEMDEF.<LOCAL.ITEM>.SKILLMAKE.1.VAL>
LOCAL.NAME=<STRINGREPLACERSQL <SERV.ITEMDEF.<LOCAL.ITEM>.NAME>>
IF (<ISBLANK <SERV.ITEMDEF.<LOCAL.ITEM>.CATEGORY>>)
LOCAL.CATEGORY=Undefined
ELSE
LOCAL.CATEGORY = <STRINGREPLACERSQL <SERV.ITEMDEF.<LOCAL.ITEM>.CATEGORY>>
ENDIF
IF (<ISBLANK <SERV.ITEMDEF.<LOCAL.ITEM>.SUBSECTION>>)
LOCAL.SUBSECTION=Undefined
ELSE
LOCAL.SUBSECTION = <STRINGREPLACERSQL <SERV.ITEMDEF.<LOCAL.ITEM>.SUBSECTION>>
ENDIF
LDB.QUERY "SELECT id FROM 'craftmenu' WHERE baseid='<STRTOUPPER <LOCAL.ITEM>>'"
IF (<LDB.ROW.NUMROWS>)
LDB.EXECUTE "UPDATE 'craftmenu' SET name='<LOCAL.NAME>', type='<STRTOUPPER <SERV.ITEMDEF.<LOCAL.ITEM>.TYPE>>', skill_key='<STRTOUPPER <LOCAL.SKILL_KEY>>', skill_val='<FVAL <DLOCAL.SKILL_VAL>>', WHERE baseid='<STRTOUPPER <LOCAL.ITEM>>'"
ELSE
LDB.EXECUTE INSERT INTO 'craftmenu' (baseid, name, type, skill_key, skill_val) VALUES ('<STRTOUPPER <LOCAL.ITEM>>','<LOCAL.NAME>','<STRTOUPPER <SERV.ITEMDEF.<LOCAL.ITEM>.TYPE>>','<STRTOUPPER <LOCAL.SKILL_KEY>>','<FVAL <DLOCAL.SKILL_VAL>>')
ENDIF
ENDIF
ENDFOR
ENDIF
LDB.EXECUTE COMMIT
SERV.LOG Output done in <eval <serv.rticks>-<local.hour>> seconds.
SERV.LIST.CRAFTITEMS.CLEAR
DB.CLOSE
ENDIF
[FUNCTION Func_Craft_Menu_List]
SERV.LIST.CRAFTITEMS.CLEAR
// Blacksmith
SERV.LIST.CRAFTITEMS.ADD I_GOLDEN_PLATEMAIL
SERV.LIST.CRAFTITEMS.ADD I_GOLDEN_PLATEMAIL_ARMS
SERV.LIST.CRAFTITEMS.ADD I_GOLDEN_PLATEMAIL_LEGGINGS
SERV.LIST.CRAFTITEMS.ADD I_GOLDEN_PLATEMAIL_GORGET
SERV.LIST.CRAFTITEMS.ADD I_GOLDEN_PLATEMAIL_GAUNTLETS
SERV.LIST.CRAFTITEMS.ADD I_GOLDEN_BUCKLER_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_GOLDEN_HEATER_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_GOLDEN_METAL_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_GOLDEN_PLATE_HELM
SERV.LIST.CRAFTITEMS.ADD I_GOLDEN_CLOSED_HELM
SERV.LIST.CRAFTITEMS.ADD I_GOLDEN_HELMET
SERV.LIST.CRAFTITEMS.ADD I_GOLDEN_BASCINET
SERV.LIST.CRAFTITEMS.ADD I_GOLDEN_NOSE_HELM
SERV.LIST.CRAFTITEMS.ADD I_COPPER_PLATEMAIL
SERV.LIST.CRAFTITEMS.ADD I_COPPER_PLATEMAIL_ARMS
SERV.LIST.CRAFTITEMS.ADD I_COPPER_PLATEMAIL_LEGGINGS
SERV.LIST.CRAFTITEMS.ADD I_COPPER_PLATEMAIL_GORGET
SERV.LIST.CRAFTITEMS.ADD I_COPPER_PLATEMAIL_GAUNTLETS
SERV.LIST.CRAFTITEMS.ADD I_COPPER_BUCKLER_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_COPPER_HEATER_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_COPPER_METAL_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_COPPER_PLATE_HELM
SERV.LIST.CRAFTITEMS.ADD I_COPPER_CLOSED_HELM
SERV.LIST.CRAFTITEMS.ADD I_COPPER_HELMET
SERV.LIST.CRAFTITEMS.ADD I_COPPER_BASCINET
SERV.LIST.CRAFTITEMS.ADD I_COPPER_NOSE_HELM
SERV.LIST.CRAFTITEMS.ADD I_DULL_COPPER_PLATEMAIL
SERV.LIST.CRAFTITEMS.ADD I_DULL_COPPER_PLATEMAIL_ARMS
SERV.LIST.CRAFTITEMS.ADD I_DULL_COPPER_PLATEMAIL_LEGGINGS
SERV.LIST.CRAFTITEMS.ADD I_DULL_COPPER_PLATEMAIL_GORGET
SERV.LIST.CRAFTITEMS.ADD I_DULL_COPPER_PLATEMAIL_GAUNTLETS
SERV.LIST.CRAFTITEMS.ADD I_DULL_COPPER_BUCKLER_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_DULL_COPPER_HEATER_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_DULL_COPPER_METAL_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_DULL_COPPER_PLATE_HELM
SERV.LIST.CRAFTITEMS.ADD I_DULL_COPPER_CLOSED_HELM
SERV.LIST.CRAFTITEMS.ADD I_DULL_COPPER_HELMET
SERV.LIST.CRAFTITEMS.ADD I_DULL_COPPER_BASCINET
SERV.LIST.CRAFTITEMS.ADD I_DULL_COPPER_NOSE_HELM
SERV.LIST.CRAFTITEMS.ADD I_OLD_COPPER_PLATEMAIL
SERV.LIST.CRAFTITEMS.ADD I_OLD_COPPER_PLATEMAIL_ARMS
SERV.LIST.CRAFTITEMS.ADD I_OLD_COPPER_PLATEMAIL_LEGGINGS
SERV.LIST.CRAFTITEMS.ADD I_OLD_COPPER_PLATEMAIL_GORGET
SERV.LIST.CRAFTITEMS.ADD I_OLD_COPPER_PLATEMAIL_GAUNTLETS
SERV.LIST.CRAFTITEMS.ADD I_OLD_COPPER_BUCKLER_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_OLD_COPPER_HEATER_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_OLD_COPPER_METAL_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_OLD_COPPER_PLATE_HELM
SERV.LIST.CRAFTITEMS.ADD I_OLD_COPPER_CLOSED_HELM
SERV.LIST.CRAFTITEMS.ADD I_OLD_COPPER_HELMET
SERV.LIST.CRAFTITEMS.ADD I_OLD_COPPER_BASCINET
SERV.LIST.CRAFTITEMS.ADD I_OLD_COPPER_NOSE_HELM
SERV.LIST.CRAFTITEMS.ADD I_BLACKROCK_PLATEMAIL
SERV.LIST.CRAFTITEMS.ADD I_BLACKROCK_PLATEMAIL_ARMS
SERV.LIST.CRAFTITEMS.ADD I_BLACKROCK_PLATEMAIL_LEGGINGS
SERV.LIST.CRAFTITEMS.ADD I_BLACKROCK_PLATEMAIL_GORGET
SERV.LIST.CRAFTITEMS.ADD I_BLACKROCK_PLATEMAIL_GAUNTLETS
SERV.LIST.CRAFTITEMS.ADD I_BLACKROCK_BUCKLER_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_BLACKROCK_HEATER_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_BLACKROCK_METAL_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_BLACKROCK_PLATE_HELM
SERV.LIST.CRAFTITEMS.ADD I_BLACKROCK_CLOSED_HELM
SERV.LIST.CRAFTITEMS.ADD I_BLACKROCK_HELMET
SERV.LIST.CRAFTITEMS.ADD I_BLACKROCK_BASCINET
SERV.LIST.CRAFTITEMS.ADD I_BLACKROCK_NOSE_HELM
SERV.LIST.CRAFTITEMS.ADD I_BLOODROCK_PLATEMAIL
SERV.LIST.CRAFTITEMS.ADD I_BLOODROCK_PLATEMAIL_ARMS
SERV.LIST.CRAFTITEMS.ADD I_BLOODROCK_PLATEMAIL_LEGGINGS
SERV.LIST.CRAFTITEMS.ADD I_BLOODROCK_PLATEMAIL_GORGET
SERV.LIST.CRAFTITEMS.ADD I_BLOODROCK_PLATEMAIL_GAUNTLETS
SERV.LIST.CRAFTITEMS.ADD I_BLOODROCK_BUCKLER_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_BLOODROCK_HEATER_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_BLOODROCK_METAL_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_BLOODROCK_PLATE_HELM
SERV.LIST.CRAFTITEMS.ADD I_BLOODROCK_CLOSED_HELM
SERV.LIST.CRAFTITEMS.ADD I_BLOODROCK_HELMET
SERV.LIST.CRAFTITEMS.ADD I_BLOODROCK_BASCINET
SERV.LIST.CRAFTITEMS.ADD I_BLOODROCK_NOSE_HELM
SERV.LIST.CRAFTITEMS.ADD I_BRONZE_PLATEMAIL
SERV.LIST.CRAFTITEMS.ADD I_BRONZE_PLATEMAIL_ARMS
SERV.LIST.CRAFTITEMS.ADD I_BRONZE_PLATEMAIL_LEGGINGS
SERV.LIST.CRAFTITEMS.ADD I_BRONZE_PLATEMAIL_GORGET
SERV.LIST.CRAFTITEMS.ADD I_BRONZE_PLATEMAIL_GAUNTLETS
SERV.LIST.CRAFTITEMS.ADD I_BRONZE_BUCKLER_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_BRONZE_HEATER_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_BRONZE_METAL_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_BRONZE_PLATE_HELM
SERV.LIST.CRAFTITEMS.ADD I_BRONZE_CLOSED_HELM
SERV.LIST.CRAFTITEMS.ADD I_BRONZE_HELMET
SERV.LIST.CRAFTITEMS.ADD I_BRONZE_BASCINET
SERV.LIST.CRAFTITEMS.ADD I_BRONZE_NOSE_HELM
SERV.LIST.CRAFTITEMS.ADD I_MYTHERIL_PLATEMAIL
SERV.LIST.CRAFTITEMS.ADD I_MYTHERIL_PLATEMAIL_ARMS
SERV.LIST.CRAFTITEMS.ADD I_MYTHERIL_PLATEMAIL_LEGGINGS
SERV.LIST.CRAFTITEMS.ADD I_MYTHERIL_PLATEMAIL_GORGET
SERV.LIST.CRAFTITEMS.ADD I_MYTHERIL_PLATEMAIL_GAUNTLETS
SERV.LIST.CRAFTITEMS.ADD I_MYTHERIL_BUCKLER_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_MYTHERIL_HEATER_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_MYTHERIL_METAL_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_MYTHERIL_PLATE_HELM
SERV.LIST.CRAFTITEMS.ADD I_MYTHERIL_CLOSED_HELM
SERV.LIST.CRAFTITEMS.ADD I_MYTHERIL_HELMET
SERV.LIST.CRAFTITEMS.ADD I_MYTHERIL_BASCINET
SERV.LIST.CRAFTITEMS.ADD I_MYTHERIL_NOSE_HELM
SERV.LIST.CRAFTITEMS.ADD I_AGAPITE_PLATEMAIL
SERV.LIST.CRAFTITEMS.ADD I_AGAPITE_PLATEMAIL_ARMS
SERV.LIST.CRAFTITEMS.ADD I_AGAPITE_PLATEMAIL_LEGGINGS
SERV.LIST.CRAFTITEMS.ADD I_AGAPITE_PLATEMAIL_GORGET
SERV.LIST.CRAFTITEMS.ADD I_AGAPITE_PLATEMAIL_GAUNTLETS
SERV.LIST.CRAFTITEMS.ADD I_AGAPITE_BUCKLER_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_AGAPITE_HEATER_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_AGAPITE_METAL_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_AGAPITE_PLATE_HELM
SERV.LIST.CRAFTITEMS.ADD I_AGAPITE_CLOSED_HELM
SERV.LIST.CRAFTITEMS.ADD I_AGAPITE_HELMET
SERV.LIST.CRAFTITEMS.ADD I_AGAPITE_BASCINET
SERV.LIST.CRAFTITEMS.ADD I_AGAPITE_NOSE_HELM
SERV.LIST.CRAFTITEMS.ADD I_SHADOW_PLATEMAIL
SERV.LIST.CRAFTITEMS.ADD I_SHADOW_PLATEMAIL_ARMS
SERV.LIST.CRAFTITEMS.ADD I_SHADOW_PLATEMAIL_LEGGINGS
SERV.LIST.CRAFTITEMS.ADD I_SHADOW_PLATEMAIL_GORGET
SERV.LIST.CRAFTITEMS.ADD I_SHADOW_PLATEMAIL_GAUNTLETS
SERV.LIST.CRAFTITEMS.ADD I_SHADOW_BUCKLER_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_SHADOW_HEATER_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_SHADOW_METAL_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_SHADOW_PLATE_HELM
SERV.LIST.CRAFTITEMS.ADD I_SHADOW_CLOSED_HELM
SERV.LIST.CRAFTITEMS.ADD I_SHADOW_HELMET
SERV.LIST.CRAFTITEMS.ADD I_SHADOW_BASCINET
SERV.LIST.CRAFTITEMS.ADD I_SHADOW_NOSE_HELM
SERV.LIST.CRAFTITEMS.ADD I_VALORITE_PLATEMAIL
SERV.LIST.CRAFTITEMS.ADD I_VALORITE_PLATEMAIL_ARMS
SERV.LIST.CRAFTITEMS.ADD I_VALORITE_PLATEMAIL_LEGGINGS
SERV.LIST.CRAFTITEMS.ADD I_VALORITE_PLATEMAIL_GORGET
SERV.LIST.CRAFTITEMS.ADD I_VALORITE_PLATEMAIL_GAUNTLETS
SERV.LIST.CRAFTITEMS.ADD I_VALORITE_BUCKLER_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_VALORITE_HEATER_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_VALORITE_METAL_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_VALORITE_PLATE_HELM
SERV.LIST.CRAFTITEMS.ADD I_VALORITE_CLOSED_HELM
SERV.LIST.CRAFTITEMS.ADD I_VALORITE_HELMET
SERV.LIST.CRAFTITEMS.ADD I_VALORITE_BASCINET
SERV.LIST.CRAFTITEMS.ADD I_VALORITE_NOSE_HELM
SERV.LIST.CRAFTITEMS.ADD I_SILVER_PLATEMAIL
SERV.LIST.CRAFTITEMS.ADD I_SILVER_PLATEMAIL_ARMS
SERV.LIST.CRAFTITEMS.ADD I_SILVER_PLATEMAIL_LEGGINGS
SERV.LIST.CRAFTITEMS.ADD I_SILVER_PLATEMAIL_GORGET
SERV.LIST.CRAFTITEMS.ADD I_SILVER_PLATEMAIL_GAUNTLETS
SERV.LIST.CRAFTITEMS.ADD I_SILVER_BUCKLER_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_SILVER_HEATER_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_SILVER_METAL_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_SILVER_PLATE_HELM
SERV.LIST.CRAFTITEMS.ADD I_SILVER_CLOSED_HELM
SERV.LIST.CRAFTITEMS.ADD I_SILVER_HELMET
SERV.LIST.CRAFTITEMS.ADD I_SILVER_BASCINET
SERV.LIST.CRAFTITEMS.ADD I_SILVER_NOSE_HELM
SERV.LIST.CRAFTITEMS.ADD I_VERITE_PLATEMAIL
SERV.LIST.CRAFTITEMS.ADD I_VERITE_PLATEMAIL_ARMS
SERV.LIST.CRAFTITEMS.ADD I_VERITE_PLATEMAIL_LEGGINGS
SERV.LIST.CRAFTITEMS.ADD I_VERITE_PLATEMAIL_GORGET
SERV.LIST.CRAFTITEMS.ADD I_VERITE_PLATEMAIL_GAUNTLETS
SERV.LIST.CRAFTITEMS.ADD I_VERITE_BUCKLER_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_VERITE_HEATER_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_VERITE_METAL_SHIELD
SERV.LIST.CRAFTITEMS.ADD I_VERITE_PLATE_HELM
SERV.LIST.CRAFTITEMS.ADD I_VERITE_CLOSED_HELM
SERV.LIST.CRAFTITEMS.ADD I_VERITE_HELMET
SERV.LIST.CRAFTITEMS.ADD I_VERITE_BASCINET
SERV.LIST.CRAFTITEMS.ADD I_VERITE_NOSE_HELM
SERV.LIST.CRAFTITEMS.ADD I_PLATEMAIL_CHEST
SERV.LIST.CRAFTITEMS.ADD I_PLATEMAIL_GLOVES
SERV.LIST.CRAFTITEMS.ADD I_PLATEMAIL_GORGET
SERV.LIST.CRAFTITEMS.ADD I_PLATEMAIL_LEGGINGS
SERV.LIST.CRAFTITEMS.ADD I_PLATEMAIL_ARMS
SERV.LIST.CRAFTITEMS.ADD I_SHIELD_ROUND_BRONZE
SERV.LIST.CRAFTITEMS.ADD I_SHIELD_BUCKLER
SERV.LIST.CRAFTITEMS.ADD I_SHIELD_KITE_METAL
SERV.LIST.CRAFTITEMS.ADD I_SHIELD_HEATER
SERV.LIST.CRAFTITEMS.ADD I_SHIELD_ROUND_METAL
SERV.LIST.CRAFTITEMS.ADD I_PLATEMAIL_HELM
SERV.LIST.CRAFTITEMS.ADD I_HELM_CLOSED
SERV.LIST.CRAFTITEMS.ADD I_HELM_OPEN
SERV.LIST.CRAFTITEMS.ADD I_BASCINET
SERV.LIST.CRAFTITEMS.ADD I_HELM_NOSE
SERV.LIST.CRAFTITEMS.ADD I_AXE
SERV.LIST.CRAFTITEMS.ADD I_AXE_BATTLE
SERV.LIST.CRAFTITEMS.ADD I_AXE_DOUBLE
SERV.LIST.CRAFTITEMS.ADD I_AXE_TWO_HAND
SERV.LIST.CRAFTITEMS.ADD I_AXE_BATTLE_LARGE
SERV.LIST.CRAFTITEMS.ADD I_AXE_WAR
SERV.LIST.CRAFTITEMS.ADD I_MACE
SERV.LIST.CRAFTITEMS.ADD I_MAUL
SERV.LIST.CRAFTITEMS.ADD I_HAMMER_WAR
SERV.LIST.CRAFTITEMS.ADD I_MACE_WAR
SERV.LIST.CRAFTITEMS.ADD I_KNIFE_BUTCHER
SERV.LIST.CRAFTITEMS.ADD I_DAGGER
SERV.LIST.CRAFTITEMS.ADD I_BARDICHE
SERV.LIST.CRAFTITEMS.ADD I_HALBERD
SERV.LIST.CRAFTITEMS.ADD I_PITCHFORK
SERV.LIST.CRAFTITEMS.ADD I_SPEAR_SHORT
SERV.LIST.CRAFTITEMS.ADD I_SPEAR
SERV.LIST.CRAFTITEMS.ADD I_WAR_FORK
SERV.LIST.CRAFTITEMS.ADD I_STAFF_BLACK
SERV.LIST.CRAFTITEMS.ADD I_CUTLASS
SERV.LIST.CRAFTITEMS.ADD I_SWORD_BROAD
SERV.LIST.CRAFTITEMS.ADD I_KATANA
SERV.LIST.CRAFTITEMS.ADD I_KRYSS
SERV.LIST.CRAFTITEMS.ADD I_SWORD_LONG
SERV.LIST.CRAFTITEMS.ADD I_SCIMITAR
SERV.LIST.CRAFTITEMS.ADD I_SWORD_VIKING
// Alchemy
SERV.LIST.CRAFTITEMS.ADD I_POTION_HEALLESS
SERV.LIST.CRAFTITEMS.ADD I_POTION_HEAL
SERV.LIST.CRAFTITEMS.ADD I_POTION_HEALGREAT
SERV.LIST.CRAFTITEMS.ADD I_POTION_CURELESS
SERV.LIST.CRAFTITEMS.ADD I_POTION_CURE
SERV.LIST.CRAFTITEMS.ADD I_POTION_CUREGREAT
SERV.LIST.CRAFTITEMS.ADD I_POTION_REFRESH
SERV.LIST.CRAFTITEMS.ADD I_POTION_REFRESHTOTAL
SERV.LIST.CRAFTITEMS.ADD I_POTION_STRENGTH
SERV.LIST.CRAFTITEMS.ADD I_POTION_STRENGTHGREAT
SERV.LIST.CRAFTITEMS.ADD I_POTION_AGILITY
SERV.LIST.CRAFTITEMS.ADD I_POTION_AGILITYGREAT
SERV.LIST.CRAFTITEMS.ADD I_POTION_EXPLOSIONLESS
SERV.LIST.CRAFTITEMS.ADD I_POTION_EXPLOSION
SERV.LIST.CRAFTITEMS.ADD I_POTION_EXPLOSIONGREAT
SERV.LIST.CRAFTITEMS.ADD I_POTION_POISONLESS
SERV.LIST.CRAFTITEMS.ADD I_POTION_POISON
SERV.LIST.CRAFTITEMS.ADD I_POTION_POISONGREAT
SERV.LIST.CRAFTITEMS.ADD I_POTION_POISONDEADLY
SERV.LIST.CRAFTITEMS.ADD I_POTION_NIGHTSIGHT
SERV.LIST.CRAFTITEMS.ADD I_POTION_BLEED
// Bowcraft
SERV.LIST.CRAFTITEMS.ADD I_BOW
SERV.LIST.CRAFTITEMS.ADD I_CROSSBOW
SERV.LIST.CRAFTITEMS.ADD I_CROSSBOW_HEAVY
SERV.LIST.CRAFTITEMS.ADD I_KINDLING
SERV.LIST.CRAFTITEMS.ADD I_ARROW_SHAFT
SERV.LIST.CRAFTITEMS.ADD I_ARROW
SERV.LIST.CRAFTITEMS.ADD I_XBOLT
SERV.LIST.CRAFTITEMS.ADD I_BOW_ELVEN
// Carpentry
SERV.LIST.CRAFTITEMS.ADD I_CHAIR_THRONE
SERV.LIST.CRAFTITEMS.ADD I_CHAIR_WOOD_ROUGH_DARK
SERV.LIST.CRAFTITEMS.ADD I_CHAIR_WOOD_FANCY_CUSHION
SERV.LIST.CRAFTITEMS.ADD I_CHAIR_WOOD_CUSHION
SERV.LIST.CRAFTITEMS.ADD I_CHAIR_WOOD_BAMBOO
SERV.LIST.CRAFTITEMS.ADD I_CHAIR_STOOL_BAR
SERV.LIST.CRAFTITEMS.ADD I_CHAIR_STOOL
SERV.LIST.CRAFTITEMS.ADD I_BENCH_WOOD_DARK
SERV.LIST.CRAFTITEMS.ADD I_CHEST_WOODEN_BRASS
SERV.LIST.CRAFTITEMS.ADD I_BOX_WOOD
SERV.LIST.CRAFTITEMS.ADD I_CRATE_SMALL
SERV.LIST.CRAFTITEMS.ADD I_CRATE_MD
SERV.LIST.CRAFTITEMS.ADD I_CRATE_LG
SERV.LIST.CRAFTITEMS.ADD I_TABLE_NIGHTSTAND
SERV.LIST.CRAFTITEMS.ADD I_TABLE_WOOD_ROUGH_SMALL
SERV.LIST.CRAFTITEMS.ADD I_TABLE_WOOD_ROUGH_BOARD
SERV.LIST.CRAFTITEMS.ADD I_BENCH_WOODWORKER_END
SERV.LIST.CRAFTITEMS.ADD I_VISE
SERV.LIST.CRAFTITEMS.ADD I_TABLE_WRITING
SERV.LIST.CRAFTITEMS.ADD I_CLUB
SERV.LIST.CRAFTITEMS.ADD I_STAFF_GNARLED
SERV.LIST.CRAFTITEMS.ADD I_STAFF_QUARTER
SERV.LIST.CRAFTITEMS.ADD I_SHIELD_WOOD
SERV.LIST.CRAFTITEMS.ADD I_FISHING_POLE
SERV.LIST.CRAFTITEMS.ADD I_BAR_DOOR_NE
SERV.LIST.CRAFTITEMS.ADD I_BAR_PIECE
SERV.LIST.CRAFTITEMS.ADD I_BOOKCASE
SERV.LIST.CRAFTITEMS.ADD I_BOOKCASE_FULL
SERV.LIST.CRAFTITEMS.ADD I_ARMOIR_DK
SERV.LIST.CRAFTITEMS.ADD I_ARMOIR_LT
SERV.LIST.CRAFTITEMS.ADD I_BUREAU_2
SERV.LIST.CRAFTITEMS.ADD I_MUSIC_STAND
SERV.LIST.CRAFTITEMS.ADD I_MUSIC_STAND_TALL
SERV.LIST.CRAFTITEMS.ADD I_DRUM
SERV.LIST.CRAFTITEMS.ADD I_LYRE
SERV.LIST.CRAFTITEMS.ADD I_LUTE
SERV.LIST.CRAFTITEMS.ADD I_HARP_LARGE
SERV.LIST.CRAFTITEMS.ADD I_TAMBOURINE
SERV.LIST.CRAFTITEMS.ADD I_TAMBOURINE_TAS
SERV.LIST.CRAFTITEMS.ADD I_DEED_SPINWHEEL
SERV.LIST.CRAFTITEMS.ADD I_DEED_BBOARDW
SERV.LIST.CRAFTITEMS.ADD I_DEED_BBOARDN
SERV.LIST.CRAFTITEMS.ADD I_DEED_FORGE
SERV.LIST.CRAFTITEMS.ADD I_DEED_ANVIL
SERV.LIST.CRAFTITEMS.ADD I_DEED_DUMMYW
SERV.LIST.CRAFTITEMS.ADD I_DEED_DUMMYN
SERV.LIST.CRAFTITEMS.ADD I_DEED_ARCHBUTTEW
SERV.LIST.CRAFTITEMS.ADD I_DEED_ARCHBUTTEN
SERV.LIST.CRAFTITEMS.ADD I_DEED_PICKPOCK
SERV.LIST.CRAFTITEMS.ADD I_MODEL_SHIP
SERV.LIST.CRAFTITEMS.ADD I_BARREL_LID
SERV.LIST.CRAFTITEMS.ADD I_DRESS_FORM
SERV.LIST.CRAFTITEMS.ADD I_EASEL
SERV.LIST.CRAFTITEMS.ADD I_BULLETIN_BOARD
SERV.LIST.CRAFTITEMS.ADD I_DARTBOARD
SERV.LIST.CRAFTITEMS.ADD I_BARREL_STAVES
SERV.LIST.CRAFTITEMS.ADD I_EASEL_WITH_CANVAS
SERV.LIST.CRAFTITEMS.ADD I_SADDLE
// Cartography
SERV.LIST.CRAFTITEMS.ADD I_MAP_STOCK_1
SERV.LIST.CRAFTITEMS.ADD I_MAP_STOCK_2
SERV.LIST.CRAFTITEMS.ADD I_MAP_STOCK_3
SERV.LIST.CRAFTITEMS.ADD I_MAP_STOCK_4
SERV.LIST.CRAFTITEMS.ADD I_MAP_STOCK_5
SERV.LIST.CRAFTITEMS.ADD I_MAP_STOCK_6
SERV.LIST.CRAFTITEMS.ADD I_MAP_STOCK_7
SERV.LIST.CRAFTITEMS.ADD I_MAP_STOCK_8
SERV.LIST.CRAFTITEMS.ADD I_MAP_STOCK_9
SERV.LIST.CRAFTITEMS.ADD I_MAP_STOCK_10
SERV.LIST.CRAFTITEMS.ADD I_MAP_STOCK_11
SERV.LIST.CRAFTITEMS.ADD I_MAP_STOCK_12
SERV.LIST.CRAFTITEMS.ADD I_MAP_STOCK_13
SERV.LIST.CRAFTITEMS.ADD I_MAP_STOCK_14
SERV.LIST.CRAFTITEMS.ADD I_MAP_STOCK_15
SERV.LIST.CRAFTITEMS.ADD I_MAP_STOCK_16
SERV.LIST.CRAFTITEMS.ADD I_MAP_STOCK_17