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ManaphatDev/README.md



๐Ÿš€ About Me

  • ๐ŸŽฎ Game Developer: Experienced in Unity & C#, currently developing HELLO IT HEAR ME (a horror/management simulation game with complex UI and event systems).
  • ๐Ÿ’ป Full-Stack Engineer: Building dashboards and web apps utilizing modern tools like React, Vue, Node.js, Vercel Serverless, and Tailwind CSS.
  • โš™๏ธ Automation & Tooling: Creating utility scripts and bots, ranging from Python GUIs for token extraction to automated LINE Messaging notifications via Google Apps Script.
  • ๐ŸŒฑ Currently learning: Serverless Architectures and Game System Architectures.
ManaphatDev's GitHub stats

๐Ÿ› ๏ธ Languages and Tools

Game Development

Unityย ย ย  C#ย ย ย  Blender

Frontend Web

HTML5ย ย ย  Reactย ย ย  Vueย ย ย  Viteย ย ย  TailwindCSS

Backend & Tools

NodeJSย ย ย  Expressย ย ย  VS Code

๐Ÿ“‚ Featured Projects

๐ŸŽฎ HELLO IT HEAR ME ๐ŸŽ›๏ธ Antigravity Multi-ID Quota Dashboard ๐Ÿบ Werewolf Moderator Tool
An immersive desktop-simulation survival game developed in Unity C#. Features custom UI management systems, time-scale manipulation, dynamic storytelling, and complex animations. A custom VS Code extension built with TypeScript. Features a native process scanner and log-parsing to securely extract tokens and track Multi-ID quotas independently. A static web application for managing local Werewolf games. Highlights include role presets in localStorage, Night/Day phase tracking, and built-in discussion timers.

๐Ÿ† GitHub Activity & Languages

Streak Stats

Top Languages

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