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Rename `createCommandBuffer` to `createCommandBuffers`.
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Next we need to resize the command buffers vector to the size of `MAX_FRAMES_IN_FLIGHT`, alter the `VkCommandBufferAllocateInfo` to contain that many command buffers, and then change the destination to our vector of command buffers:
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Next we need to resize the command buffers vector to the size of `MAX_FRAMES_IN_FLIGHT`, alter the `vk::CommandBufferAllocateInfo` to contain that many command buffers, and then change the destination to our vector of command buffers:
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