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FS.h
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////////////////////////////////////////////////////////////////////////////////
//
// Copyright 2006 - 2021, Paul Beckingham, Federico Hernandez.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// http://www.opensource.org/licenses/mit-license.php
//
////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_FS
#define INCLUDED_FS
#include <stdio.h>
#include <string>
#include <vector>
#include <sys/stat.h>
#ifndef PATH_MAX
#define PATH_MAX 4096
#endif
class Path
{
public:
Path ();
explicit Path (const Path&);
Path (const std::string&);
Path& operator= (const Path&);
bool operator== (const Path&);
Path& operator+= (const std::string&);
operator std::string () const;
std::string name () const;
std::string parent () const;
std::string extension () const;
std::string realpath () const;
bool exists () const;
bool is_directory () const;
bool is_absolute () const;
bool is_link () const;
bool readable () const;
bool writable () const;
bool executable () const;
bool rename (const std::string&);
mode_t mode ();
// Statics
static std::string expand (const std::string&);
static std::vector<std::string> glob (const std::string&);
public:
std::string _original;
std::string _data;
};
class File : public Path
{
public:
File ();
explicit File (const Path&);
explicit File (const File&);
File (const std::string&);
virtual ~File ();
File& operator= (const File&);
virtual bool create (int mode = 0640);
virtual bool remove () const;
bool open ();
void close ();
bool lock ();
void unlock ();
void read (std::string&);
void read (std::vector <std::string>&);
void append (const std::string&);
void append (const std::vector <std::string>&);
void write_raw (const std::string&);
void truncate ();
virtual size_t size () const;
virtual time_t mtime () const;
virtual time_t ctime () const;
virtual time_t btime () const;
static bool create (const std::string&, int mode = 0640);
static bool read (const std::string&, std::string&);
static bool read (const std::string&, std::vector <std::string>&);
static bool write (const std::string&, const std::string&);
static bool write (const std::string&, const std::vector <std::string>&, bool addNewlines = true);
static bool remove (const std::string&);
static bool copy (const std::string&, const std::string&);
static bool move (const std::string&, const std::string&);
static std::string removeBOM (const std::string&);
private:
FILE* _fh;
int _h;
bool _locked;
};
// AtomicFile class.
// Implements atomic file rewrite, or at least something close to it -
// implementing fault-tolerant writes is mighty difficult. Main idea is that
// instead of in-place truncate + write we create a completely new file,
// write new version of the data into it, and rename it on top of the previous
// version.
//
// The implementation is heavily based/influenced by AtomicFile.cpp from
// timewarrior:
// https://github.com/GothenburgBitFactory/timewarrior/blob/v1.4.3/src/AtomicFile.cpp
//
// See discussion in
// https://github.com/GothenburgBitFactory/taskwarrior/issues/152
class AtomicFile : public Path
{
public:
AtomicFile ();
AtomicFile (const std::string&);
AtomicFile& operator= (const AtomicFile&);
bool open ();
void close ();
bool lock ();
void read (std::vector <std::string>&);
void truncate ();
void append (const std::string&);
void append (const std::vector <std::string>&);
void write_raw (const std::string&);
size_t size () const;
private:
File _original_file;
File _new_file;
bool _new_file_in_use;
// Ensures .new file does not exists.
// throws exception if it does.
void assert_no_new_file ();
};
class Directory : public Path
{
public:
Directory ();
explicit Directory (const Directory&);
explicit Directory (const File&);
explicit Directory (const Path&);
Directory (const std::string&);
Directory& operator= (const Directory&);
virtual bool create (int mode = 0755);
virtual bool remove () const;
std::vector <std::string> list ();
std::vector <std::string> listRecursive ();
static std::string cwd ();
bool up ();
bool cd () const;
private:
void list (const std::string&, std::vector <std::string>&, bool);
bool remove_directory (const std::string&) const;
};
#endif