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Hey @godot11, you are right the models were trained indeed with float32, which is different from the other models. Though you can use them with float64 for simulations, which should not be a problem, but be careful and validate your results by cross checking with float32 results.

Fine-tuning in float64 will indeed upscale the precision, which might lead to different behaviour, which also you should be careful of. But in general, things are well behaved from my experience.

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Converted from issue

This discussion was converted from issue #69 on May 03, 2026 12:23.